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UNITED STATES SECURITIES AND
EXCHANGE COMMISSION
Washington, D.C.
20549
Form 10-K
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(Mark One)
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ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE
SECURITIES EXCHANGE ACT OF 1934
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For the fiscal year ended
December 31, 2007
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OR
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TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE
SECURITIES EXCHANGE ACT OF 1934
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Commission file number:
001-33368
Glu Mobile Inc.
(Exact name of registrant as
specified in its charter)
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Delaware
(State or Other Jurisdiction
of
Incorporation or Organization)
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91-2143667
(IRS Employer
Identification No.)
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2207 Bridgepointe Parkway,
Suite 250, San Mateo, California
(Address of Principal
Executive Offices)
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94404
(Zip Code)
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(650) 532-2400
(Registrants Telephone
Number, Including Area Code)
Securities registered pursuant to Section 12(b) of the
Act:
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Title of Each Class
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Name of Each Exchange on Which Registered
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Common Stock, par value $0.0001 per share
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Nasdaq Global Market
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Securities registered pursuant to Section 12(g) of the
Act:
None
(Title of Class)
Indicate by check mark if the registrant is a well-known
seasoned issuer, as defined in Rule 405 of the Securities
Act. Yes o No þ
Indicate by check mark if the registrant is not required to file
reports pursuant to Section 13 or Section 15(d) of the
Act. Yes o No þ
Indicate by check mark whether the registrant (1) has filed
all reports required to be filed by Section 13 or 15(d) of
the Securities Exchange Act of 1934 during the preceding
12 months (or for such shorter period that the registrant
was required to file such reports), and (2) has been
subject to such filing requirements for the past
90 days. Yes þ No o
Indicate by check mark if disclosure of delinquent filers
pursuant to Item 405 of
Regulation S-K
(§ 229.405) is not contained herein, and will not be
contained, to the best of registrants knowledge, in
definitive proxy or information statements incorporated by
reference in Part III of this
Form 10-K
or any amendment to this
Form 10-K. þ
Indicate by check mark whether the registrant is a large
accelerated filer, an accelerated filer, a non-accelerated
filer, or a smaller reporting company. See the definitions of
large accelerated filer, accelerated
filer and smaller reporting company in Rule
12b-2 of the
Exchange Act. (Check one):
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Large
accelerated
filer o
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Accelerated
filer o
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Non-accelerated
filer þ
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Smaller
reporting
company o
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(Do not check if a smaller reporting company)
Indicate by check mark whether the registrant is a shell company
(as defined in
Rule 12b-2
of the Exchange
Act). Yes o No þ
The aggregate market value of the voting stock held by
non-affiliates of the registrant, based upon the closing price
of such stock on June 29, 2007, the last business day of
the registrants most recently completed second fiscal
quarter, as reported by The Nasdaq Global Market, was
approximately $251,607,500. Shares of common stock held by each
executive officer and director of the registrant and by each
person who owns 10% or more of the registrants outstanding
common stock have been excluded in that such persons may be
deemed to be affiliates. This determination of affiliate status
is not necessarily a conclusive determination for other purposes.
The number of outstanding shares of the registrants common
stock as of March 21, 2008, was 29,336,465.
DOCUMENTS
INCORPORATED BY REFERENCE
Portions of the definitive proxy statement for registrants
2008 Annual Meeting of Stockholders to be held on June 3,
2008 and to be filed pursuant to Regulation 14A within
120 days after registrants fiscal year ended
December 31, 2007 are incorporated by reference into
Part III of this Annual Report on
Form 10-K.
Forward
Looking Statements
The information in this Annual Report on
Form 10-K
contains forward-looking statements within the meaning of
Section 27A of the Securities Act of 1933, as amended
(Securities Act), and Section 21E of the Securities
Exchange Act of 1934, as amended (Exchange Act). Such statements
are based upon current expectations that involve risks and
uncertainties. Any statements contained herein that are not
statements of historical facts may be deemed to be
forward-looking statements. For example, words such as
may, will, should,
estimates, predicts,
potential, continue,
strategy, believes,
anticipates, plans, expects,
intends and similar expressions are intended to
identify forward-looking statements. Our actual results and the
timing of certain events may differ significantly from the
results discussed in the forward-looking statements. Factors
that might cause or contribute to such differences include, but
are not limited to, those discussed elsewhere in this Annual
Report on
Form 10-K
in the section titled Risk Factors and the risks
discussed in our other Securities and Exchange Commission (SEC)
filings. We undertake no obligation to publicly release any
revisions to the forward-looking statements after the date of
this Annual Report on
Form 10-K.
PART I
Overview
Glu Mobile is a leading global publisher of mobile games. We
have developed and published a portfolio of more than 195 casual
and traditional games to appeal to a broad cross section of the
subscribers served by our more than 200 wireless carriers and
other distributors. We create games and related applications
based on third-party licensed brands and other intellectual
property, as well as on our own original brands and intellectual
property. Our games based on licensed intellectual property
include Call of Duty 4, Deer Hunter 2, Diner
Dash 2, Sonic the Hedgehog, Transformers,
World Series of Poker and Zuma. Our original games
based on our own intellectual property include Brain Genius,
Frantic Factory, My Hangman, Shadowalker,
Space Monkey and Super K.O. Boxing.
We believe that the rapid growth of the mobile game market has
been driven by continued advances in wireless communications
technology, proliferation of multimedia-enabled mobile handsets,
increasing availability of high-quality mobile games and
increasing end-user awareness of, and demand for, mobile games.
We seek to attract end users by developing engaging content that
is designed specifically to take advantage of the portability
and networked nature of mobile handsets. We leverage the
marketing resources and distribution infrastructure of wireless
carriers and the brands and other intellectual property of
third-party content owners, allowing us to focus our efforts on
developing and publishing high-quality mobile games. We believe
that the quality of our games, the breadth of our distribution
and licensing relationships, and the advantages we gain through
our technology will enable us to gain share in this growing
market.
By using carriers distribution infrastructures, we afford
end users of our games the convenience of paying through their
mobile phone bill, while eliminating for us the traditional
publishing costs associated with packaging, shipping, stocking,
inventory management and return processing. In 2007, our largest
wireless carrier customers in each region by revenues were
Verizon Wireless, AT&T, Sprint Nextel and
T-Mobile USA
in North America; Vodafone, Hutchinson 3G, Orange and O2 in
Europe; TelCel, TIM Celular and Vivo in Latin America; and
Vodafone and Hutchinson 3G Australia in Asia Pacific. Carriers
market and distribute our games, retaining a portion of the
gross fee paid by their subscribers for purchasing or accessing
our games and paying to us the remainder. Thus, the carriers
have the opportunity to increase their average revenue per
subscriber.
By licensing intellectual property from third-party content
owners, we provide end users brands and content with which they
are familiar, while eliminating for us the need to develop all
of our games from our own intellectual property. Our branded
content owners provide us with well-known consumer brands and
other intellectual property on which we have based mobile games.
When we use licensed content in the development of our games, or
when we distribute mobile games developed by branded content
owners, we share with the branded content owner a portion of the
amount paid to us by carriers, thereby allowing it to derive
incremental revenue from its content. We also
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provide a solution for content owners to the development and
distribution challenges associated with creating and
distributing their own mobile games.
We believe that our carriers and content owners value our global
reach, the consistently high quality of our game portfolio, the
creativity of our development studios, and our mobile-specific
development expertise, including our ability to port games to
more than 1,000 different handset models with various
combinations of underlying technologies, user interfaces, keypad
layouts, screen resolutions, sound capabilities and other
carrier-specific customizations.
Our
Competitive Strengths
We believe we have a proven capability to develop high-quality
mobile games that engage end users. Our portfolio of more than
195 games includes a variety of genres and is designed to appeal
to the diverse interests of the broad wireless subscriber
population. As the mobile entertainment market continues to
develop, we believe that wireless carriers and branded content
owners will increasingly recognize the benefits of partnering
with independent mobile entertainment publishers that have
achieved the scale necessary to develop and publish a consistent
portfolio of high-quality games and to distribute them globally.
We believe that we will continue to be attractive to carriers,
content owners and end users because of the following:
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our diverse portfolio of award-winning high quality mobile games;
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our global scale in distribution, sales and marketing;
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our strong relationships with branded content owners;
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our proprietary porting and data mining capabilities; and
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our experienced management team.
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Our
Strategy
Our goal is to be the leading global publisher of mobile games
and other mobile entertainment applications. To achieve this
goal, we plan to:
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continue to create award-winning games through ongoing
investment in our studio and technical development capabilities;
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leverage and grow our portfolio of games;
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expand and strengthen our distribution;
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build up our position as a leading global publisher to
strengthen licensing relationships; and
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gain scale through select acquisitions.
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Our
Products
We design our portfolio of games to appeal to the diverse
interests of the broad wireless subscriber population. We
believe that the quality of our games, as recognized by numerous
industry awards, is key to their repeated success. We focus on
developing a portfolio of games across a number of genres
designed to increase adoption and repeat purchase rates by
subscribers. We also develop and publish ringtones and wallpaper
in coordination with a small number of our games, such as
Transformers. Revenues from applications other than games
have not been material to date.
End users typically purchase our games from their wireless
carrier and are billed on their monthly phone bill. In the
United States, one-time fees for unlimited use generally range
between approximately $5.00 and $10.00, and prices for
subscriptions generally range between approximately $2.50 and
$4.00 per month, typically varying by game and carrier. In
Europe, one-time fees for unlimited use generally range between
approximately $2.50 and $10.00 (at current exchange rates), and
prices for subscriptions generally range between approximately
$1.50 and $4.00 per month (at current exchange rates), typically
varying by game and carrier. Prices in the Asia-Pacific and
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Latin America regions are generally lower than in the United
States and Europe. Carriers normally share with us 50% to 70% of
their subscribers payments for our games, which we record
as revenues. In the case of games based on licensed brands, we,
in turn, share with the content licensor a portion of our
revenues. The average royalty rate that we paid on games based
on licensed intellectual property was approximately 34% in 2006
and approximately 31% in 2007. However, the individual royalty
rates that we pay can be significantly above or below the
average because our licenses were signed over a number of years
and in many cases were negotiated by one of the companies we
acquired. The royalty rates also vary based on factors such as
the strength of the licensed brand.
Our portfolio of games includes original games based on our own
intellectual property and games based on brands and other
intellectual property licensed from branded content owners.
These latter games are inspired by non-mobile brands and
intellectual property, including movies, board games,
Internet-based casual games and console games. In 2007,
Glu-branded original games accounted for approximately 11.9% of
our revenues. Games based on licensed content from Hasbro, under
agreements covering Transformers, Monopoly,
Game of Life and other titles, accounted for
approximately 22.9% of our revenues for this period. As
previously disclosed, the license covering the classic Hasbro
board game titles terminates at the end of the first quarter of
2008. No other licensor represented more than 10.0% of our
revenues in 2007. As a result of the ordinary lifecycle of
titles and the pending expiration of various agreements, we do
not expect any licensor to account for more than 10% of revenues
in 2008.
Our games typically generate revenues for 18 to 24 months
after release. As a result, we generate a significant portion of
our revenues from our collection of games that have been in
release for more than 12 months, which we sometimes refer
to as our catalog. In 2007, we had more than 195 active titles
generating revenues, of which the casual, pop culture, gamer,
classic and sports genres each had at least 20 titles.
Wireless carriers generally control the price charged to end
users for our mobile games either by approving or establishing
the price of the games charged to their subscribers. Some of our
carrier agreements also restrict our ability to change
established prices. In cases where carrier approval is required,
approvals may not be granted in a timely manner or at all. A
failure or delay in obtaining these approvals, the prices
established by the carriers for our games, or changes in these
prices could adversely affect market acceptance of those games.
Similarly, for the significant minority of our carriers,
including Verizon Wireless, when we make changes to a pricing
plan (the wholesale price and the corresponding suggested retail
price based on our negotiated revenue-sharing arrangement),
adjustments to the actual retail price charged to end users may
not be made in a timely manner or at all, even though our
wholesale price was reduced. A failure or delay by these
carriers in adjusting the retail price for our games could
adversely affect sales volume and our revenues for those games.
Changes in end-user tastes and advances in technology combined
with limitations on our ability to introduce additional versions
of games under many of our license agreements, even those with
durations longer than the typical shelf life of our games, mean
that we are frequently evaluating ideas for new potential games
and will need to obtain new licenses or develop new original
games on an ongoing basis. We may be unable to obtain new
licenses or to obtain them on terms favorable to us. Failure to
maintain or renew our existing licenses or to obtain additional
licenses could impair our ability to introduce new mobile games
or continue our current games, which could materially harm our
business, operating results and financial condition. Even if we
are successful in gaining new licenses or extending existing
licenses, we may fail to anticipate the entertainment
preferences of our end users when making choices about which
brands or other content to license. If the entertainment
preferences of end users shift to content or brands owned or
developed by companies with which we do not have relationships,
we may be unable to establish and maintain successful
relationships with these developers and owners, which would
materially harm our business, operating results and financial
condition.
Sales,
Marketing and Distribution
We market and sell our games primarily through wireless
carriers. Because of our internal development, porting and
operations capabilities, we believe that we have an advantage
over our competitors in the ability to execute simultaneous and
coordinated
day-and-date
game launches. These coordinated launches typically are used for
games associated with other content platforms such as films,
television and console games. We also coordinate our marketing
efforts with carriers and mobile handset manufacturers in the
launch of new games with new handsets.
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Our sales and marketing organization focuses on increasing
end-user awareness, adoption and repeat purchase rates through a
variety of programs. We co-market our games with our partners,
including carriers, branded content owners and
direct-to-consumer companies. For example, when we create an
idea for a game, we discuss the game with carriers early in the
development process to gain an understanding of the
attractiveness of the game to them, to obtain their other
feedback regarding the game, and to develop plans for
co-marketing and a potential launch strategy. We also coordinate
our marketing efforts with those of branded content owners,
especially where our games will be launched concurrently with
their film, television show or other entertainment product.
These programs leverage the sales and marketing resources of our
carriers and content licensors to amplify our own sales and
marketing efforts. In addition, we work with our carriers to
develop merchandising initiatives that stimulate trial and
purchase such as pre-loading of games on handsets, often with
free trials, Glu-branded game menus that offer games for trial
or sale, and
pay-per-play
or other alternative billing arrangements.
We believe that placement of games on the top level or featured
handset menu or toward the top of the genre-specific or other
menus, rather than lower down or in sub-menus, is likely to
result in games achieving a greater degree of commercial
success. We believe that a number of factors may influence the
deck placement of a game including:
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the perceived attractiveness of the title or brand;
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the past success of the game or of other games previously
introduced by a publisher;
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the number of handsets for which a version of the game is
available;
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the relationship with the applicable carrier;
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the carriers economic incentives with respect to the
particular game, such as the revenue split percentage; and
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the level of marketing support, including marketing development
funds.
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If carriers choose to give our games less favorable deck
placement, our games may be less successful than we anticipate
and our business, operating results and financial condition may
be materially harmed.
We currently have agreements with more than 200 carriers and
other distributors that in the aggregate reach more than one
billion subscribers. End users download our mobile games and
related applications to their handsets, and typically their
carrier bills them a one-time fee or monthly subscription fee,
depending on the end users desired payment arrangement and
the carriers offerings. Our carrier distribution
agreements establish the portion of revenues that will be
retained by the carrier for distributing our games and other
applications. Our carrier agreements do not establish us as the
exclusive provider of mobile games with the carriers and
typically have a term of one or two years with automatic renewal
provisions upon expiration of the initial term, absent a
contrary notice from either party. In addition, the carriers can
usually terminate these agreements early and, in some instances,
at any time without cause, which could give them the ability to
renegotiate economic or other terms. The agreements generally do
not obligate the carriers to market or distribute any of our
games. In many of these agreements, we warrant that our games do
not contain libelous or obscene content, do not contain material
defects or viruses, and do not violate third-party intellectual
property rights and we indemnify the carrier for any breach of a
third partys intellectual property.
In 2007, Verizon Wireless accounted for 23.0% of our revenues.
No other carrier represented more than 10.0% of our revenues in
2007. In 2006, Verizon Wireless, Sprint Nextel, AT&T and
Vodafone accounted for 20.6%, 12.6%, 11.3% and 10.6%,
respectively, of our revenues. In 2005, those carriers accounted
for 24.3%, 11.9%, 11.9% and 6.2%, respectively, of our revenues.
Although we intend to continue the primary distribution of our
games through carriers, we also market and sell our games
through our own website and various Internet portals. Currently,
revenues from these alternative distribution channels are
immaterial. However, we believe that these channels increase the
exposure of our games and brand to end users and that they may
become significant channels in the future. As with our carriers,
we believe that inferior placement of our games in the menus of
off-deck distributors will result in lower revenues than might
otherwise be anticipated from these alternative sales channels.
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Carriers and other distributors also control billings and
collections for our games, either directly or through
third-party service providers. We depend on their reports for
information regarding the amount of sales of our games and
related applications and to determine the amount of royalties we
owe branded content licensors and the amount of our revenues.
These reports may not be timely, and in the past they have
contained, and in the future they may contain, errors. If our
carriers or their third-party service providers cause material
inaccuracies when providing billing and collection services to
us, our revenues may be less than anticipated or may be subject
to refund at the discretion of the carrier. This could harm our
business, operating results and financial condition.
Seasonality
Many new mobile handset models are released in the fourth
calendar quarter to coincide with the holiday shopping season.
Because many end users download our games soon after they
purchase new handsets, we generally experience seasonal sales
increases based on the holiday selling period. However, due to
the time between handset purchases and game purchases, most of
this holiday impact occurs for us in our first calendar quarter.
In addition, we seek to release many of our games in conjunction
with specific events, such as the release of a related movie.
Further, for a variety of reasons, including roaming charges for
data downloads that may make purchase of our games prohibitively
expensive for many end users while they are traveling, we
sometimes experience seasonal sales decreases during the summer,
particularly in Europe.
Studios
We have six internal studios that create and develop games and
other entertainment products tailored to mobile handsets. These
studios, based in San Mateo, California, London, England,
Beijing, China, Hefei, China, Sao Paulo, Brazil and Moscow,
Russia, have the ability to design and build products from
original intellectual property, based on games originated in
other media such as online and game consoles, or based on other
licensed brands and intellectual property.
Where we license intellectual property from films or other
brands or content not based on games from other media, our game
development process involves a significant amount of creativity.
Even licensed console or Internet games require more than a
simple port to the mobile environment; rather, our developers
must create games that are inspired by the game play of the
original. In each of these cases, our creative and technical
studio expertise is necessary to design games that appeal to end
users and work well on handsets with their inherent limitations
such as small screen sizes and control buttons.
In addition, our studios develop games with worldwide appeal
such as Transformers as well as games that are regionally
and culturally relevant like Pasapalabra. We anticipate
expanding our creative and development teams in Asia and Latin
America for localization and development of culturally attuned
games.
Product
Development and Technology
We have developed proprietary technologies and product
development processes that are designed to enable us rapidly and
cost effectively to develop and publish games that are
consistently rated as high quality by industry publications such
as IGN Entertainment, Modojo and WGWorld, and that meet the
needs of our wireless carriers. These technologies and processes
include:
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our development platforms;
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porting tools and processes;
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broad development capabilities;
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application hosting;
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provisioning and billing capabilities;
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merchandising and marketing platform; and
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thin client-server platform.
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As of December 31, 2007, we had 287 employees in
research and development, up from 150 as of December 31,
2006. Research and development expenses were $22.4 million
and $16.0 million for 2007 and 2006, respectively. We
expect to increase to increase in absolute dollars spending for
research and development activities.
Competition
Our primary competitors include Electronic Arts (EA Mobile) and
Gameloft, with Electronic Arts having the largest market share
of any company in the mobile games market. In the future, likely
competitors include major media companies, traditional video
game publishers, content aggregators, mobile software providers
and independent mobile game publishers. Wireless carriers may
also decide to develop, internally or through a managed
third-party developer, and distribute their own mobile games. If
carriers enter the mobile game market as publishers, they might
refuse to distribute some or all of our games or might deny us
access to all or part of their networks.
The development, distribution and sale of mobile games is a
highly competitive business. For end users, we compete primarily
on the basis of brand, game quality and price. For carriers, we
compete for deck placement based on these factors, as well as
historical performance and perception of sales potential and
relationships with licensors of brands and other intellectual
property. For content and brand licensors, we compete based on
royalty and other economic terms, perceptions of development
quality, porting abilities, speed of execution, distribution
breadth and relationships with carriers. We also compete for
experienced and talented employees.
Some of our competitors and our potential
competitors advantages over us, either globally or in
particular geographic markets, include the following:
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significantly greater revenues and financial resources;
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stronger brand and consumer recognition regionally or worldwide;
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the capacity to leverage their marketing expenditures across a
broader portfolio of mobile and non-mobile products;
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more substantial intellectual property of their own from which
they can develop games without having to pay royalties;
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pre-existing relationships with brand owners or carriers that
afford them access to intellectual property while blocking the
access of competitors to that same intellectual property;
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greater resources to make acquisitions;
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lower labor and development costs; and
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broader global distribution and presence.
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Further, our capital resources limit the number of games that we
can develop and market, and any inability to predict
successfully the appropriate level of marketing investment in
each game could result in lower earnings than we anticipate.
Intellectual
Property
Our intellectual property is an essential element of our
business. We use a combination of trademark, copyright, trade
secret and other intellectual property laws, confidentiality
agreements and license agreements to protect our intellectual
property. Our employees and independent contractors are required
to sign agreements acknowledging that all inventions, trade
secrets, works of authorship, developments and other processes
generated by them on our behalf are our property, and assigning
to us any ownership that they may claim in those works. Despite
our precautions, it may be possible for third parties to obtain
and use without consent intellectual property that we own or
license. Unauthorized use of our intellectual property by third
parties, and the expenses incurred in protecting our
intellectual property rights, may adversely affect our business.
We are the owner of 11 trademarks registered with the
U.S. Patent and Trademark office, including Glu, Alpha
Wing, Ancient Empires, Super K.O. Boxing and
our g character logo, and have ten trademark
applications pending with the U.S. Patent and Trademark
Office, including Brain Genius, Frantic Factory,
Get Cookin, Poppin Panda,
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Shadowalker, Space Monkey, Vegas Hustler
and White House Rumble. We also own one or more
registered trademarks in Argentina, Australia, Canada, Chile,
Colombia, Dominican Republic, Ecuador, the European Union,
Guatemala, Hong Kong, Japan, Mexico, New Zealand, Panama, Peru,
Singapore, South Korea, Taiwan, Thailand, the United Kingdom,
Uruguay and Venezuela, including the names Alpha Wing,
Ancient Empires, Brain Genius, Super K.O.
Boxing, Glu and our g character logo, and have a
number of trademark applications pending in more than ten other
jurisdictions for the same and other trademarks. Registration of
both U.S. and foreign trademarks are renewable every ten
years.
In addition, many of our games and other applications are based
on or incorporate intellectual property that we license from
third parties. We have both exclusive and non-exclusive licenses
to use these properties for terms that generally range from two
to five years. Our licensed brands include, among others, Age
of Empires III, Call of Duty 4, Deer Hunter 2,
Diner Dash 2, Sonic the Hedgehog,
Transformers, World Series of Poker and Zuma.
Our licensors include a number of well-established video
game publishers and major media companies.
From time to time, we may encounter disputes over rights and
obligations concerning intellectual property. Although we
believe that our product offerings do not infringe the
intellectual property rights of any third party, we cannot be
certain that we will prevail in any intellectual property
dispute. If we do not prevail in these disputes, we may lose
some or all of our intellectual property protection, be enjoined
from further sales of our games or other applications determined
to infringe the rights of others,
and/or be
forced to pay substantial royalties to a third party, any of
which would have a material adverse effect on our business,
financial condition and results of operations.
Employees
As of December 31, 2007, we had 417 employees,
including 287 in research and product development. Of these
employees, 139 were in the United States and Canada, 101 were in
Europe, 165 were in Asia Pacific and 12 were in Latin America.
None of our employees is represented by a labor union or is
covered by a collective bargaining agreement. We have never
experienced any employment-related work stoppages and consider
relations with our employees to be good.
Corporate
History and Information
We were incorporated in Nevada in May 2001 as Cyent Studios,
Inc. and changed our name to Sorrent, Inc. later that year. In
November 2001, we incorporated a wholly owned subsidiary in
California, and, in December 2001, we merged the Nevada
corporation into this California subsidiary to
form Sorrent, Inc., a California corporation. In May 2005,
we changed our name to Glu Mobile Inc. In March 2007, we
reincorporated in Delaware and implemented a
1-for-3
reverse split of our common stock and convertible preferred
stock. Also in March 2007, we completed our initial public
offering. In December 2004, we acquired Macrospace Limited, or
Macrospace, a company registered in England and Wales, in March
2006, we acquired iFone Holdings Limited, or together with its
affiliates iFone, a company registered in England and Wales, in
December 2007, we acquired Beijing Zhangzhong MIG Information
Technology Co. Ltd., or together with its affiliates MIG, a
domestic limited liability company organized under the laws of
China, and in March 2008, we acquired Superscape Group plc, or
together with its affiliates Superscape, a company registered in
England and Wales with operations in Russia.
Available
Information
Our Internet address is www.glu.com. There we make
available, free of charge, our annual reports on
Form 10-K,
quarterly reports on
Form 10-Q,
current reports on
Form 8-K
and any amendments to those reports, as soon as reasonably
practicable after we electronically file such material with, or
furnish it to, the SEC. Our SEC reports can be accessed through
the Investors section of our Web site. The information found on
our Web site is not part of this or any other report we file
with or furnish to the SEC.
7
Our business is subject to many risks and uncertainties, which
may affect our future financial performance. If any of the
events or circumstances described below occurs, our business and
financial performance could be harmed, our actual results could
differ materially from our expectations and the market value of
our stock could decline. The risks and uncertainties discussed
below are not the only ones we face. There may be additional
risks and uncertainties not currently known to us or that we
currently do not believe are material that may harm our business
and financial performance. Because of the risks and
uncertainties discussed below, as well as other variables
affecting our operating results, past financial performance
should not be considered as a reliable indicator of future
performance and investors should not use historical trends to
anticipate results or trends in future periods.
Risks
Related to Our Business
We have a history of net losses, may incur substantial net
losses in the future and may not achieve profitability.
We have incurred significant losses since inception, including a
net loss of $17.9 million in 2005, a net loss of
$12.3 million in 2006 and a net loss of $3.3 million
in 2007. As of December 31, 2007, we had an accumulated
deficit of $52.4 million. We expect to continue to increase
expenses as we implement initiatives designed to continue to
grow our business, including, among other things, the
development and marketing of new games, further international
expansion, expansion of our infrastructure, acquisition of
content, and general and administrative expenses associated with
being a public company. If our revenues do not increase to
offset these expected increases in operating expenses, we will
continue to incur significant losses and will not become
profitable. Our revenue growth in recent periods should not be
considered indicative of our future performance. In fact, in
future periods, our revenues could decline. Accordingly, we may
not be able to achieve profitability in the future.
We have a limited operating history in an emerging market,
which may make it difficult to evaluate our business.
We were incorporated in May 2001 and began selling mobile games
in July 2002. Accordingly, we have only a limited history of
generating revenues, and the future revenue potential of our
business in this emerging market is uncertain. As a result of
our short operating history, we have limited financial data that
can be used to evaluate our business. Any evaluation of our
business and our prospects must be considered in light of our
limited operating history and the risks and uncertainties
encountered by companies in our stage of development. As an
early stage company in the emerging mobile entertainment
industry, we face increased risks, uncertainties, expenses and
difficulties. To address these risks and uncertainties, we must
do the following:
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maintain our current, and develop new, wireless carrier
relationships, particularly in international markets;
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maintain and expand our current, and develop new, relationships
with third-party branded content owners;
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retain or improve our current revenue-sharing arrangements with
carriers and third-party branded content owners;
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maintain and enhance our own brands;
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continue to develop new high-quality mobile games that achieve
significant market acceptance;
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continue to port existing mobile games to new mobile handsets;
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continue to develop and upgrade our technology;
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continue to enhance our information processing systems;
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increase the number of end users of our games;
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maintain and grow our non-carrier, or off-deck,
distribution, including through our website and third-party
direct-to-consumer distributors;
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expand our development capacity in countries with lower costs;
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execute our business and marketing strategies successfully;
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respond to competitive developments; and
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attract, integrate, retain and motivate qualified personnel.
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We may be unable to accomplish one or more of these objectives,
which could cause our business to suffer. In addition,
accomplishing many of these efforts might be very expensive,
which could adversely impact our operating results and financial
condition.
Our financial results could vary significantly from
quarter to quarter and are difficult to predict.
Our revenues and operating results could vary significantly from
quarter to quarter because of a variety of factors, many of
which are outside of our control. As a result, comparing our
operating results on a period-to-period basis may not be
meaningful. In addition, we may not be able to predict our
future revenues or results of operations. We base our current
and future expense levels on our internal operating plans and
sales forecasts, and our operating costs are to a large extent
fixed. As a result, we may not be able to reduce our costs
sufficiently to compensate for an unexpected shortfall in
revenues, and even a small shortfall in revenues could
disproportionately and adversely affect financial results for
that quarter. Individual games and carrier relationships
represent meaningful portions of our revenues and net loss in
any quarter. We may incur significant or unanticipated expenses
when licenses are renewed, or we may experience a significant
reduction in revenue if licenses are not renewed. In addition,
some payments from carriers that we recognize as revenue on a
cash basis may be delayed unpredictably.
We are also subject to macroeconomic fluctuations in the
U.S. economy, including those that impact discretionary
consumer spending. Recent macroeconomic issues such as those
involving sub-prime mortgages and liquidity issues, as well as
liquidity issues in the auction rate securities that we invest
in, may negatively impact the economy and our growth. If these
issues persist, or if the economy enters a prolonged period of
decelerating growth or recession, our results of operations may
be harmed.
In addition to other risk factors discussed in this section,
factors that may contribute to the variability of our quarterly
results include:
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the number of new mobile games released by us and our
competitors;
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the timing of release of new games by us and our competitors,
particularly those that may represent a significant portion of
revenues in a period;
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the popularity of new games and games released in prior periods;
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changes in prominence of deck placement for our leading games
and those of our competitors;
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the expiration of existing content licenses for particular games;
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the timing of charges related to impairments of goodwill,
intangible assets, prepaid royalties and guarantees;
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changes in pricing policies by us, our competitors or our
carriers and other distributors;
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changes in the mix of original and licensed games, which have
varying gross margins;
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the timing of successful mobile handset launches;
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the timeliness of reporting from carriers;
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the seasonality of our industry;
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fluctuations in the size and rate of growth of overall consumer
demand for mobile games and related content;
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strategic decisions by us or our competitors, such as
acquisitions, divestitures, spin-offs, joint ventures, strategic
investments or changes in business strategy;
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our success in entering new geographic markets;
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foreign exchange fluctuations;
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accounting rules governing recognition of revenue;
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9
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the timing of compensation expense associated with equity
compensation grants; and
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decisions by us to incur additional expenses, such as increases
in marketing or research and development.
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As a result of these and other factors, our operating results
may not meet the expectations of investors or public market
analysts who choose to follow our company. Failure to meet
market expectations would likely result in decreases in the
trading price of our common stock.
The markets in which we operate are highly competitive,
and many of our competitors have significantly greater resources
than we do.
The development, distribution and sale of mobile games is a
highly competitive business. For end users, we compete primarily
on the basis of brand, game quality and price. For wireless
carriers, we compete for deck placement based on these factors,
as well as historical performance and perception of sales
potential and relationships with licensors of brands and other
intellectual property. For content and brand licensors, we
compete based on royalty and other economic terms, perceptions
of development quality, porting abilities, speed of execution,
distribution breadth and relationships with carriers. We also
compete for experienced and talented employees.
Our primary competitors include Electronic Arts (EA Mobile) and
Gameloft, with Electronic Arts having the largest market share
of any company in the mobile games market. In the future, likely
competitors include major media companies, traditional video
game publishers, content aggregators, mobile software providers
and independent mobile game publishers. Carriers may also decide
to develop, internally or through a managed third-party
developer, and distribute their own mobile games. If carriers
enter the mobile game market as publishers, they might refuse to
distribute some or all of our games or might deny us access to
all or part of their networks.
Some of our competitors and our potential
competitors advantages over us, either globally or in
particular geographic markets, include the following:
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significantly greater revenues and financial resources;
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stronger brand and consumer recognition regionally or worldwide;
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the capacity to leverage their marketing expenditures across a
broader portfolio of mobile and non-mobile products;
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more substantial intellectual property of their own from which
they can develop games without having to pay royalties;
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pre-existing relationships with brand owners or carriers that
afford them access to intellectual property while blocking the
access of competitors to that same intellectual property;
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greater resources to make acquisitions;
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lower labor and development costs; and
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broader global distribution and presence.
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If we are unable to compete effectively or we are not as
successful as our competitors in our target markets, our sales
could decline, our margins could decline and we could lose
market share, any of which would materially harm our business,
operating results and financial condition.
Failure to renew our existing brand and content licenses
on favorable terms or at all and to obtain additional licenses
would impair our ability to introduce new mobile games or to
continue to offer our current games based on third-party
content.
Revenues derived from mobile games and other applications based
on or incorporating brands or other intellectual property
licensed from third parties accounted for 80.5%, 88.4% and 88.1%
of our revenues in 2005, 2006 and 2007, respectively. For
example, in 2007, revenues derived under various licenses from
our four largest licensors, Atari, Harrahs, Hasbro and
PopCap Games, together accounted for approximately 49.5% of our
10
revenues. Even if mobile games based on licensed content or
brands remain popular, any of our licensors could decide not to
renew our existing license or not to license additional
intellectual property and instead license to our competitors or
develop and publish its own mobile games or other applications,
competing with us in the marketplace. For example, one of our
licenses with Hasbro under which we create our Battleship,
Clue, Game of Life and Monopoly games, which in the
past have accounted for a significant portion of our revenue,
expired in March 2008. Many of these licensors already develop
games for other platforms, and may have significant experience
and development resources available to them should they decide
to compete with us rather than license to us. Additionally,
licensors may elect to work with publishers who can develop and
publish products across multiple platforms, such as mobile,
online and console, which we currently cannot offer.
We have both exclusive and non-exclusive licenses and both
licenses that are global and licenses that are limited to
specific geographies, often with other mobile game publishers
having rights to geographies not covered by our licenses. Our
licenses generally have terms that range from two to five years,
with the primary exceptions being our six-year licenses covering
World Series of Poker and Deer Hunter 2 and our
seven-year license covering Kasparov Chess. Some of the
licenses that we have inherited through acquisitions provide
that the licensor owns the intellectual property that we develop
in the mobile version of the game and that, when our license
expires, the licensor can transfer that intellectual property to
a new licensee. Increased competition for licenses may lead to
larger guarantees, advances and royalties that we must pay to
our licensors, which could significantly increase our cost of
revenues and cash usage. We may be unable to renew these
licenses or to renew them on terms favorable to us, and we may
be unable to secure alternatives in a timely manner. Failure to
maintain or renew our existing licenses or to obtain additional
licenses would impair our ability to introduce new mobile games
or to continue to offer our current games, which would
materially harm our business, operating results and financial
condition. Some of our existing licenses impose, and licenses
that we obtain in the future might impose, development,
distribution and marketing obligations on us. If we breach our
obligations, our licensors might have the right to terminate the
license or change an exclusive license to a non-exclusive
license, which would harm our business, operating results and
financial condition.
Even if we are successful in gaining new licenses or extending
existing licenses, we may fail to anticipate the entertainment
preferences of our end users when making choices about which
brands or other content to license. If the entertainment
preferences of end users shift to content or brands owned or
developed by companies with which we do not have relationships,
we may be unable to establish and maintain successful
relationships with these developers and owners, which would
materially harm our business, operating results and financial
condition. In addition, some rights are licensed from licensors
that have or may develop financial difficulties, and may enter
into bankruptcy protection under U.S. federal law or the
laws of other countries. If any of our licensors files for
bankruptcy, our licenses might be impaired or voided, which
could materially harm our business, operating results and
financial condition.
We currently rely on wireless carriers to market and
distribute our games and thus to generate our revenues. In
particular, subscribers of Verizon Wireless represented 23.0% of
our revenues in 2007. The loss of or a change in any significant
carrier relationships could cause us to lose access to their
subscribers and thus materially reduce our revenues.
Our future success is highly dependent upon maintaining
successful relationships with the wireless carriers with which
we currently work and establishing new carrier relationships in
geographies where we have not yet established a significant
presence. A significant portion of our revenues is derived from
a very limited number of carriers. In 2007, we derived
approximately 23.0% of our revenues from subscribers of Verizon
Wireless. No other carrier represented more than 10.0% of our
revenues in 2007. In 2006, we derived approximately 20.6% of our
revenues from subscribers of Verizon Wireless, 12.6% of our
revenues from subscribers of Sprint Nextel affiliates, 11.3% of
our revenues from subscribers of AT&T and 10.6% of our
revenues from subscribers of Vodafone. We expect that we will
continue to generate a substantial majority of our revenues
through distribution relationships with fewer than 20 carriers
for the foreseeable future. Our failure to maintain our
relationships with these carriers would materially reduce our
revenues and thus harm our business, operating results and
financial condition.
Our carrier agreements do not establish us as the exclusive
provider of mobile games with the carriers and typically have a
term of one or two years with automatic renewal provisions upon
expiration of the initial term,
11
absent a contrary notice from either party. In addition, the
carriers usually can terminate these agreements early and, in
some instances, at any time without cause, which could give them
the ability to renegotiate economic or other terms. The
agreements generally do not obligate the carriers to market or
distribute any of our games. In many of these agreements, we
warrant that our games do not contain libelous or obscene
content, do not contain material defects or viruses, and do not
violate third-party intellectual property rights and we
indemnify the carrier for any breach of a third partys
intellectual property. In addition, our agreements with a
substantial minority of our carriers, including Verizon
Wireless, allow the carrier to set the retail price at a level
different from the price implied by our negotiated revenue
split, without a corresponding change to our wholesale price to
the carrier. If one of these carriers raises the retail price of
one of our games, unit demand for that game might decline,
reducing our revenues, without necessarily reducing, and perhaps
increasing, the total revenues that the carrier receives from
sales of that game.
Many other factors outside our control could impair our ability
to generate revenues through a given carrier, including the
following:
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the carriers preference for our competitors mobile
games rather than ours;
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the carriers decision not to include or highlight our
games on the deck of its mobile handsets;
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the carriers decision to discontinue the sale of our
mobile games or all mobile games like ours;
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the carriers decision to offer games to its subscribers
without charge or at reduced prices;
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the carriers decision to require market development funds
from publishers like us;
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the carriers decision to restrict or alter subscription or
other terms for downloading our games;
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a failure of the carriers merchandising, provisioning or
billing systems;
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the carriers decision to offer its own competing mobile
games;
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the carriers decision to transition to different platforms
and revenue models; and
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consolidation among carriers.
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If any of our carriers decides not to market or distribute our
games or decides to terminate, not renew or modify the terms of
its agreement with us or if there is consolidation among
carriers generally, we may be unable to replace the affected
agreement with acceptable alternatives, causing us to lose
access to that carriers subscribers and the revenues they
afford us, which could materially harm our business, operating
results and financial condition.
Acquisitions could result in operating difficulties,
dilution and other harmful consequences.
We have acquired a number of businesses in the past, including,
most recently, Superscape, which has a significant presence in
Russia, in March 2008 and MIG, which is based in China, in
December 2007. We expect to continue to evaluate and consider a
wide array of potential strategic transactions, including
business combinations and acquisitions of technologies,
services, products and other assets. At any given time, we may
be engaged in discussions or negotiations with respect to one or
more of these types of transactions. Any of these transactions
could be material to our financial condition and results of
operations. The process of integrating any acquired business may
create unforeseen operating difficulties and expenditures and is
itself risky. The areas where we may face difficulties include:
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diversion of management time and a shift of focus from operating
the businesses to issues related to integration and
administration, particularly given the frequency, size and
varying scope of our recent acquisitions of Superscape and MIG;
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declining employee morale and retention issues resulting from
changes in compensation, management, reporting relationships,
future prospects or the direction of the business;
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the need to integrate each acquired companys accounting,
management, information, human resource and other administrative
systems to permit effective management, and the lack of control
if such integration is delayed or not implemented;
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the need to implement controls, procedures and policies
appropriate for a larger public company that the acquired
companies lacked prior to acquisition;
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in the case of foreign acquisitions, the need to integrate
operations across different cultures and languages and to
address the particular economic, currency, political and
regulatory risks associated with specific countries;
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liability for activities of the acquired companies before the
acquisition, including violations of laws, rules and
regulations, commercial disputes, tax liabilities and other
known and unknown liabilities.
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Some or all of these issues may result from our acquisitions,
including our acquisitions of MIG and Superscape. If the
anticipated benefits of any of these or future acquisitions do
not materialize, we experience difficulties integrating these
businesses or businesses acquired in the future, or other
unanticipated problems arise, our business, operating results
and financial condition may be harmed.
In addition, a significant portion of the purchase price of
companies we acquire may be allocated to acquired goodwill and
other intangible assets, which must be assessed for impairment
at least annually. In the future, if our acquisitions do not
yield expected returns, we may be required to take charges to
our earnings based on this impairment assessment process, which
could harm our operating results.
End user tastes are continually changing and are often
unpredictable; if we fail to develop and publish new mobile
games that achieve market acceptance, our sales would
suffer.
Our business depends on developing and publishing mobile games
that wireless carriers will place on their decks and end users
will buy. We must continue to invest significant resources in
licensing efforts, research and development, marketing and
regional expansion to enhance our offering of games and
introduce new games, and we must make decisions about these
matters well in advance of product release in order to implement
them in a timely manner. Our success depends, in part, on
unpredictable and volatile factors beyond our control, including
end-user preferences, competing games and the availability of
other entertainment activities. If our games and related
applications are not responsive to the requirements of our
carriers or the entertainment preferences of end users, or they
are not brought to market in a timely and effective manner, our
business, operating results and financial condition would be
harmed. Even if our games are successfully introduced and
initially adopted, a subsequent shift in our carriers or the
entertainment preferences of end users could cause a decline in
our games popularity that could materially reduce our
revenues and harm our business, operating results and financial
condition.
Inferior deck placement would likely adversely impact our
revenues and thus our operating results and financial
condition.
Wireless carriers provide a limited selection of games that are
accessible to their subscribers through a deck on their mobile
handsets. The inherent limitation on the number of games
available on the deck is a function of the limited screen size
of handsets and carriers perceptions of the depth of menus
and numbers of choices end users will generally utilize.
Carriers typically provide one or more top level menus
highlighting games that are recent top sellers, that the carrier
believes will become top sellers or that the carrier otherwise
chooses to feature, in addition to a link to a menu of
additional games sorted by genre. We believe that deck placement
on the top level or featured menu or toward the top of
genre-specific or other menus, rather than lower down or in
sub-menus, is likely to result in games achieving a greater
degree of commercial success. If carriers choose to give our
games less favorable deck placement, our games may be less
successful than we anticipate, our revenues may decline and our
business, operating results and financial condition may be
materially harmed.
We
have depended on no more than ten mobile games for a majority of
our revenues in recent fiscal periods.
In our industry, new games are frequently introduced, but a
relatively small number of games account for a significant
portion of industry sales. Similarly, a significant portion of
our revenues comes from a limited number of mobile games,
although the games in that group have shifted over time. For
example, in 2006 and 2007, we generated approximately 53.3% and
52.7% of our revenues, respectively, from our top ten games, but
no individual
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game represented more than 10% of our revenues in any of those
periods. We expect to release a relatively small number of new
games each year for the foreseeable future. If these games are
not successful, our revenues could be limited and our business
and operating results would suffer in both the year of release
and thereafter.
In addition, the limited number of games that we release in a
year may contribute to fluctuations in our operating results.
Therefore, our reported results at quarter and year end may be
affected based on the release dates of our products, which could
result in volatility in the price of our common stock. If our
competitors develop more successful games or offer them at lower
prices or based on payment models, such as pay-for-play or
subscription-based models, perceived as offering a better value
proposition, or if we do not continue to develop consistently
high-quality and well-received games, our revenues would likely
decline and our business, operating results and financial
condition would be harmed.
If we are unsuccessful in establishing and increasing
awareness of our brand and recognition of our mobile games or if
we incur excessive expenses promoting and maintaining our brand
or our games, our potential revenues could be limited, our costs
could increase and our operating results and financial condition
could be harmed.
We believe that establishing and maintaining our brand is
critical to retaining and expanding our existing relationships
with wireless carriers and content licensors, as well as
developing new relationships. Promotion of the Glu brand will
depend on our success in providing high-quality mobile games.
Similarly, recognition of our games by end users will depend on
our ability to develop engaging games of high quality with
attractive titles. However, our success will also depend, in
part, on the services and efforts of third parties, over which
we have little or no control. For instance, if our carriers fail
to provide high levels of service, our end users ability
to access our games may be interrupted, which may adversely
affect our brand. If end users, branded content owners and
carriers do not perceive our existing games as high-quality or
if we introduce new games that are not favorably received by our
end users and carriers, then we may be unsuccessful in building
brand recognition and brand loyalty in the marketplace. In
addition, globalizing and extending our brand and recognition of
our games will be costly and will involve extensive management
time to execute successfully. Further, the markets in which we
operate are highly competitive and some of our competitors, such
as Electronic Arts (EA Mobile), already have substantially more
brand name recognition and greater marketing resources than we
do. If we fail to increase brand awareness and consumer
recognition of our games, our potential revenues could be
limited, our costs could increase and our business, operating
results and financial condition could suffer.
Our business and growth may suffer if we are unable to
hire and retain key personnel, who are in high demand.
We depend on the continued contributions of our senior
management and other key personnel. The loss of the services of
any of our executive officers or other key employees could harm
our business. All of our
U.S.-based
executive officers and key employees are at-will employees,
which means they may terminate their employment relationship
with us at any time. None of our
U.S.-based
employees is bound by a contractual non-competition agreement,
which could make us vulnerable to recruitment efforts by our
competitors. Internationally, while some employees and
contractors are bound by non-competition agreements, we may
experience difficulty in enforcing these agreements. We do not
maintain a key-person life insurance policy on any of our
officers or other employees.
Our future success also depends on our ability to identify,
attract and retain highly skilled technical, managerial,
finance, marketing and creative personnel. We face intense
competition for qualified individuals from numerous technology,
marketing and mobile entertainment companies. In addition,
competition for qualified personnel is particularly intense in
the San Francisco Bay Area, where our headquarters are
located. Further, two of our principal overseas operations are
based in London and Hong Kong, cities that, similar to our
headquarters region, have high costs of living and consequently
high compensation standards. Qualified individuals are in high
demand, and we may incur significant costs to attract them. We
may be unable to attract and retain suitably qualified
individuals who are capable of meeting our growing creative,
operational and managerial requirements, or may be required to
pay increased compensation in order to do so. If we are unable
to attract and retain the qualified personnel we need to
succeed, our business would suffer.
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Volatility or lack of performance in our stock price may also
affect our ability to attract and retain our key employees. Many
of our senior management personnel and other key employees have
become, or will soon become, vested in a substantial amount of
stock or stock options. Employees may be more likely to leave us
if the shares they own or the shares underlying their options
have significantly appreciated in value relative to the original
purchase prices of the shares or the exercise prices of the
options, or if the exercise prices of the options that they hold
are significantly above the market price of our common stock. If
we are unable to retain our employees, our business, operating
results and financial condition would be harmed.
Growth may place significant demands on our management and
our infrastructure.
We operate in an emerging market and have experienced, and may
continue to experience, growth in our business through internal
growth and acquisitions. This growth has placed, and may
continue to place, significant demands on our management and our
operational and financial infrastructure. Continued growth could
strain our ability to:
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develop and improve our operational, financial and management
controls;
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enhance our reporting systems and procedures;
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recruit, train and retain highly skilled personnel;
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maintain our quality standards; and
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maintain branded content owner, wireless carrier and end-user
satisfaction.
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Managing our growth will require significant expenditures and
allocation of valuable management resources. If we fail to
achieve the necessary level of efficiency in our organization as
it grows, our business, operating results and financial
condition would be harmed.
We face added business, political, regulatory,
operational, financial and economic risks as a result of our
international operations and distribution, any of which could
increase our costs and hinder our growth.
International sales represented approximately 44.8% and 46.2% of
our revenues in 2006 and 2007, respectively. In addition, as
part of our international efforts, we acquired U.K.-based
Macrospace in December 2004, opened our Hong Kong office in July
2005, expanded our presence in the European market with our
acquisition of iFone in March 2006, opened an office in France
in the third quarter of 2006, opened additional offices in
Brazil and Germany in the fourth quarter of 2006, opened
additional offices in China, Italy and Spain in the second
quarter of 2007, opened an office in Chile in the fourth quarter
of 2007, acquired China-based MIG in December 2007, opened an
office in Sweden in the first quarter of 2008 and acquired
Superscape, which has a significant presence in Russia, in March
2008. We expect to open additional international offices, and we
expect international sales to continue to be an important
component of our revenues. Risks affecting our international
operations include:
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challenges caused by distance, language and cultural differences;
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multiple and conflicting laws and regulations, including
complications due to unexpected changes in these laws and
regulations;
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the burdens of complying with a wide variety of foreign laws and
regulations;
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higher costs associated with doing business internationally;
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difficulties in staffing and managing international operations;
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greater fluctuations in sales to end users and through carriers
in developing countries, including longer payment cycles and
greater difficulty collecting accounts receivable;
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protectionist laws and business practices that favor local
businesses in some countries;
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potential adverse foreign tax consequences;
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foreign exchange controls that might prevent us from
repatriating income earned in countries outside the United
States;
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price controls;
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the servicing of regions by many different carriers;
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imposition of public sector controls;
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political, economic and social instability;
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restrictions on the export or import of technology;
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trade and tariff restrictions;
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variations in tariffs, quotas, taxes and other market
barriers; and
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difficulties in enforcing intellectual property rights in
countries other than the United States.
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In addition, developing user interfaces that are compatible with
other languages or cultures can be expensive. As a result, our
ongoing international expansion efforts may be more costly than
we expect. Further expansion into developing countries subjects
us to the effects of regional instability, civil unrest and
hostilities, and could adversely affect us by disrupting
communications and making travel more difficult. As a result of
our international expansion in Asia, Europe and Latin America,
we must pay income tax in numerous foreign jurisdictions with
complex and evolving tax laws. In the event we become subject to
increased taxes or new forms of taxation imposed by governmental
authorities, our results of operations could be materially and
adversely affected.
These risks could harm our international expansion efforts,
which, in turn, could materially and adversely affect our
business, operating results and financial condition.
If we fail to deliver our games at the same time as new
mobile handset models are commercially introduced, our sales may
suffer.
Our business is dependent, in part, on the commercial
introduction of new handset models with enhanced features,
including larger, higher resolution color screens, improved
audio quality, and greater processing power, memory, battery
life and storage. We do not control the timing of these handset
launches. Some new handsets are sold by carriers with one or
more games or other applications pre-loaded, and many end users
who download our games do so after they purchase their new
handsets to experience the new features of those handsets. Some
handset manufacturers give us access to their handsets prior to
commercial release. If one or more major handset manufacturers
were to cease to provide us access to new handset models prior
to commercial release, we might be unable to introduce
compatible versions of our games for those handsets in
coordination with their commercial release, and we might not be
able to make compatible versions for a substantial period
following their commercial release. If, because of game launch
delays, we miss the opportunity to sell games when new handsets
are shipped or our end users upgrade to a new handset, or if we
miss the key holiday selling period, either because the
introduction of a new handset is delayed or we do not deploy our
games in time for the holiday selling season, our revenues would
likely decline and our business, operating results and financial
condition would likely suffer.
Wireless carriers generally control the price charged for
our mobile games and the billing and collection for sales of our
mobile games and could make decisions detrimental to us.
Wireless carriers generally control the price charged for our
mobile games either by approving or establishing the price of
the games charged to their subscribers. Some of our carrier
agreements also restrict our ability to change prices. In cases
where carrier approval is required, approvals may not be granted
in a timely manner or at all. A failure or delay in obtaining
these approvals, the prices established by the carriers for our
games, or changes in these prices could adversely affect market
acceptance of those games. Similarly, for the significant
minority of our carriers, including Verizon Wireless, when we
make changes to a pricing plan (the wholesale price and the
corresponding suggested retail price based on our negotiated
revenue-sharing arrangement), adjustments to the actual retail
price charged to end users may not be made in a timely manner or
at all (even though our wholesale price was reduced). A failure
or delay by these carriers in adjusting the retail price for our
games, could adversely affect sales volume and our revenues for
those games.
16
Carriers and other distributors also control billings and
collections for our games, either directly or through
third-party service providers. If our carriers or their
third-party service providers cause material inaccuracies when
providing billing and collection services to us, our revenues
may be less than anticipated or may be subject to refund at the
discretion of the carrier. This could harm our business,
operating results and financial condition.
We may be unable to develop and introduce in a timely way
new mobile games, and our games may have defects, which could
harm our brand.
The planned timing and introduction of original games and games
based on licensed intellectual property are subject to risks and
uncertainties. Unexpected technical, operational, deployment,
distribution or other problems could delay or prevent the
introduction of new games, which could result in a loss of, or
delay in, revenues or damage to our reputation and brand. If any
of our games is introduced with defects, errors or failures, we
could experience decreased sales, loss of end users, damage to
our carrier relationships and damage to our reputation and
brand. Our attractiveness to branded content licensors might
also be reduced. In addition, new games may not achieve
sufficient market acceptance to offset the costs of development,
particularly when the introduction of a game is substantially
later than a planned
day-and-date
launch, which could materially harm our business, operating
results and financial condition.
If we fail to maintain and enhance our capabilities for
porting games to a broad array of mobile handsets, our
attractiveness to wireless carriers and branded content owners
will be impaired, and our sales could suffer.
Once developed, a mobile game may be required to be ported to,
or converted into separate versions for, more than 1,000
different handset models, many with different technological
requirements. These include handsets with various combinations
of underlying technologies, user interfaces, keypad layouts,
screen resolutions, sound capabilities and other
carrier-specific customizations. If we fail to maintain or
enhance our porting capabilities, our sales could suffer,
branded content owners might choose not to grant us licenses and
carriers might choose to give our games less desirable deck
placement or not to give our games placement on their decks at
all.
Changes to our game design and development processes to address
new features or functions of handsets or networks might cause
inefficiencies in our porting process or might result in more
labor intensive porting processes. In addition, we anticipate
that in the future we will be required to port existing and new
games to a broader array of handsets. If we utilize more labor
intensive porting processes, our margins could be significantly
reduced and it might take us longer to port games to an
equivalent number of handsets. This, in turn, could harm our
business, operating results and financial condition.
If our independent, third-party developers cease
development of new games for us and we are unable to
find comparable replacements, we may have to reduce the
number of games that we intend to introduce, delay the
introduction of some games or increase our internal development
staff, which would be a
time-consuming
and potentially costly process, and, as a result, our
competitive position may be adversely impacted.
We rely on independent third-party developers to develop a few
of our games, which subjects us to the following risks:
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key developers who worked for us in the past may choose to work
for or be acquired by our competitors;
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developers currently under contract may try to renegotiate our
agreements with them on terms less favorable to us; and
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our developers may be unable or unwilling to allocate sufficient
resources to complete our games in a timely or satisfactory
manner or at all.
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If our developers terminate their relationships with us or
negotiate agreements with terms less favorable to us, we may
have to reduce the number of games that we intend to introduce,
delay the introduction of some games or increase our internal
development staff, which would be a time-consuming and
potentially costly process, and, as a result, our business,
operating results and financial condition could be harmed.
17
If one or more of our games were found to contain hidden,
objectionable content, our reputation and operating results
could suffer.
Historically, many video games have been designed to include
hidden content and gameplay features that are accessible through
the use of in-game cheat codes or other technological means that
are intended to enhance the gameplay experience. For example,
Super K.O. Boxing includes additional characters and game
modes that are available with a code (usually provided to a
player after accomplishing a certain level of achievement in the
game). These features have been common in console and computer
games. However, in several recent cases, hidden content or
features have been included in other publishers products
by an employee who was not authorized to do so or by an outside
developer without the knowledge of the publisher. From time to
time, some of this hidden content and these hidden features have
contained profanity, graphic violence and sexually explicit or
otherwise objectionable material. Our design and porting process
and the constraints on the file size of our games reduce the
possibility of hidden, objectionable content appearing in the
games we publish. Nonetheless, these processes and constraints
may not prevent this content from being included in our games.
If a game we published were found to contain hidden,
objectionable content, our wireless carriers and other
distributors of our games could refuse to sell it, consumers
could refuse to buy it or demand a refund of their money, and,
if the game was based on licensed content, the licensor could
demand that we incur significant expense to remove the
objectionable content from the game and all ported versions of
the game. This could have a materially negative impact on our
business, operating results and financial condition. In
addition, our reputation could be harmed, which could impact
sales of other games we sell and our attractiveness to content
licensors and carriers or other distributors of our games. If
any of these consequences were to occur, our business, operating
results and financial condition could be significantly harmed.
If we fail to maintain an effective system of internal
controls, we might not be able to report our financial results
accurately or prevent fraud; in that case, our stockholders
could lose confidence in our financial reporting, which could
negatively impact the price of our stock.
Effective internal controls are necessary for us to provide
reliable financial reports and prevent fraud. In addition,
Section 404 of the Sarbanes-Oxley Act of 2002 will require
us to evaluate and report on our internal control over financial
reporting and have our independent registered public accounting
firm attest to our evaluation beginning with our Annual Report
on
Form 10-K
for the year ending December 31, 2008. We are in the
process of preparing and implementing an internal plan of action
for compliance with Section 404 and strengthening and
testing our system of internal controls to provide the basis for
our report. The process of implementing our internal controls
and complying with Section 404 will be expensive and time
consuming, and will require significant attention of management.
We cannot be certain that these measures will ensure that we
implement and maintain adequate controls over our financial
processes and reporting in the future. Even if we conclude, and
our independent registered public accounting firm concurs, that
our internal control over financial reporting provides
reasonable assurance regarding the reliability of financial
reporting and the preparation of financial statements for
external purposes in accordance with generally accepted
accounting principles, because of its inherent limitations,
internal control over financial reporting may not prevent or
detect fraud or misstatements. Failure to implement required new
or improved controls, or difficulties encountered in their
implementation, could harm our operating results or cause us to
fail to meet our reporting obligations. If we or our independent
registered public accounting firm discover a material weakness
or a significant deficiency in our internal control, the
disclosure of that fact, even if quickly remedied, could reduce
the markets confidence in our financial statements and
harm our stock price. In addition, a delay in compliance with
Section 404 could subject us to a variety of administrative
sanctions, including ineligibility for short form resale
registration, action by the SEC, the suspension or delisting of
our common stock from The Nasdaq Global Market and the inability
of registered broker-dealers to make a market in our common
stock, which would further reduce our stock price and could harm
our business.
If we do not adequately protect our intellectual property
rights, it may be possible for third parties to obtain and
improperly use our intellectual property and our competitive
position may be adversely affected.
Our intellectual property is an essential element of our
business. We rely on a combination of copyright, trademark,
trade secret and other intellectual property laws and
restrictions on disclosure to protect our intellectual property
rights. To date, we have not sought patent protection.
Consequently, we will not be able to protect our
18
technologies from independent invention by third parties.
Despite our efforts to protect our intellectual property rights,
unauthorized parties may attempt to copy or otherwise to obtain
and use our technology and games. Monitoring unauthorized use of
our games is difficult and costly, and we cannot be certain that
the steps we have taken will prevent piracy and other
unauthorized distribution and use of our technology and games,
particularly internationally where the laws may not protect our
intellectual property rights as fully as in the United States.
In the future, we may have to resort to litigation to enforce
our intellectual property rights, which could result in
substantial costs and diversion of our management and resources.
In addition, although we require our third-party developers to
sign agreements not to disclose or improperly use our trade
secrets and acknowledging that all inventions, trade secrets,
works of authorship, developments and other processes generated
by them on our behalf are our property and to assign to us any
ownership they may have in those works, it may still be possible
for third parties to obtain and improperly use our intellectual
properties without our consent. This could harm our business,
operating results and financial condition.
Third parties may sue us for intellectual property
infringement, which, if successful, may disrupt our business and
could require us to pay significant damage awards.
Third parties may sue us for intellectual property infringement
or initiate proceedings to invalidate our intellectual property,
either of which, if successful, could disrupt the conduct of our
business, cause us to pay significant damage awards or require
us to pay licensing fees. In the event of a successful claim
against us, we might be enjoined from using our or our licensed
intellectual property, we might incur significant licensing fees
and we might be forced to develop alternative technologies. Our
failure or inability to develop non-infringing technology or
games or to license the infringed or similar technology or games
on a timely basis could force us to withdraw games from the
market or prevent us from introducing new games. In addition,
even if we are able to license the infringed or similar
technology or games, license fees could be substantial and the
terms of these licenses could be burdensome, which might
adversely affect our operating results. We might also incur
substantial expenses in defending against third-party
infringement claims, regardless of their merit. Successful
infringement or licensing claims against us might result in
substantial monetary liabilities and might materially disrupt
the conduct of our business.
Indemnity provisions in various agreements potentially
expose us to substantial liability for intellectual property
infringement, damages caused by malicious software and other
losses.
In the ordinary course of our business, most of our agreements
with carriers and other distributors include indemnification
provisions. In these provisions, we agree to indemnify them for
losses suffered or incurred in connection with our games,
including as a result of intellectual property infringement and
damages caused by viruses, worms and other malicious software.
The term of these indemnity provisions is generally perpetual
after execution of the corresponding license agreement, and the
maximum potential amount of future payments we could be required
to make under these indemnification provisions is generally
unlimited. Large future indemnity payments could harm our
business, operating results and financial condition.
As a result of a substantial portion of our revenues
currently being derived from Verizon Wireless and three other
wireless carriers, if Verizon Wireless or any other significant
carrier were unable to fulfill its payment obligations, our
financial condition and results of operations would
suffer.
As of December 31, 2007, our outstanding accounts
receivable balances with Verizon Wireless, Sprint Nextel,
Vodafone and AT&T were $4.3 million,
$1.7 million, $0.9 million and $1.0 million,
respectively. As of December 31, 2006, our outstanding
accounts receivable balances with those carriers were
$3.0 million, $1.5 million, $1.4 million and
$1.2 million, respectively. Since 42.9% of our outstanding
accounts receivable at December 31, 2007 were with Verizon
Wireless, Sprint Nextel, AT&T and Vodafone, we have a
concentration of credit risk. If any of these carriers is unable
to fulfill its payment obligations to us under our carrier
agreements with them, our revenues could decline significantly
and our financial condition might be harmed.
We invest in securities that are subject to market risk
and fluctuations in interest rates and the recent issues in the
financial markets could adversely affect the value of our
assets.
19
As of December 31, 2007, we had $59.8 million in cash,
cash equivalents and short-term investments. We invest our cash
in a variety of financial instruments, consisting principally of
investments in money market funds and auction-rate securities.
These investments are denominated in U.S. dollars.
As of December 31, 2007, we had $2.8 million of
principal invested in auction rate securities, all of which were
rated AAA at the time of purchase. Auction-rate securities are
long-term variable rate bonds tied to short-term interest rates.
After the initial issuance of the securities, the interest rate
on the securities is reset periodically, at intervals
established at the time of issuance (e.g., every seven, 28, or
35 days; every six months; etc.), based on market demand
for a reset period. The stated or
contractual maturities for these securities,
however, generally are 20 to 30 years. Auction-rate
securities are bought and sold in the marketplace through a
competitive bidding process often referred to as a Dutch
auction. If there is insufficient interest in the
securities at the time of an auction, the auction may not be
completed and the rates may be reset to predetermined
penalty or maximum rates. The monthly
auctions historically have provided a liquid market for these
securities. Following a failed auction, we would not be able to
access our funds that are invested in the corresponding
auction-rate securities until a future auction of these
investments is successful or new buyers express interest in
purchasing these securities in between reset dates.
Given the current negative liquidity conditions in the global
credit and capital markets, the auction-rate securities held by
us at December 31, 2007 have experienced multiple failed
auctions as the amount of securities submitted for sale has
exceeded the amount of purchase orders. The underlying assets of
our auction-rate securities are corporate bonds. If the
underlying issuers are unable to successfully clear future
auctions or if their credit rating deteriorates and the
deterioration is deemed to be other-than-temporary, we would be
required to adjust the carrying value of the auction-rate
securities through an impairment charge to earnings. Any of
these events could materially affect our results of operations
and our financial condition. For example, in the fourth quarter
of 2007, we recorded a pre-tax impairment charge of $806,000
reflecting the decrease in estimated value of our auction-rate
securities as of December 31, 2007 that were determined to
be other-than-temporary as a result of two failed auctions.
As of December 31, 2007, the contractual maturities of the
remaining two auction-rate securities were 2017. Although we may
not have the ability to liquidate these investments within one
year of the balance sheet date, we may need to sell the
securities within the next year to fund operations. Accordingly,
the investments are classified as current assets on the
December 31, 2007 consolidated balance sheets. In the event
we need to access these funds, we could be required to sell
these securities at an amount below our original purchase value
and our current carrying value.
Investments in both fixed rate and floating rate interest
earning instruments carry a degree of interest rate risk. Fixed
rate debt securities may have their market value adversely
impacted due to a rise in interest rates, while floating rate
securities may produce less income than expected if interest
rates fall. Due in part to these factors, our future investment
income may fall short of expectations due to changes in interest
rates or if the decline in fair value of our publicly traded
equity investments and auction rate securities is judged to be
other-than-temporary. We may suffer losses in principal if we
are forced to sell securities that decline in market value due
to changes in interest rates. Recent events in the sub-prime
mortgage market and with auction rate securities could
negatively impact our return on investment for these debt
securities and thereby reduce the amount of cash and cash
equivalents and long-term investments on our balance sheet.
We may need to raise additional capital to grow our
business, and we may not be able to raise capital on terms
acceptable to us or at all.
The operation of our business and our efforts to grow our
business further will require significant cash outlays and
commitments, such as with our recent acquisitions. If our cash,
cash equivalents and short-term investments balances and any
cash generated from operations and from our IPO are not
sufficient to meet our cash requirements, we will need to seek
additional capital, potentially through debt or equity
financings, to fund our growth. We may not be able to raise
needed cash on terms acceptable to us or at all. Financings, if
available, may be on terms that are dilutive or potentially
dilutive to our stockholders, and the prices at which new
investors would be willing to purchase our securities may be
lower than the IPO price. The holders of new securities may also
receive rights, preferences or privileges that are senior to
those of existing holders of our common stock. If new sources of
20
financing are required but are insufficient or unavailable, we
would be required to modify our growth and operating plans to
the extent of available funding, which would harm our ability to
grow our business.
Changes in foreign exchange rates and limitations on the
convertibility of foreign currencies could adversely affect our
business and operating results.
Although we currently transact approximately three-fifths of our
business in U.S. Dollars, we also transact approximately
one-third of our business in pounds sterling and Euros and a
small portion of our business in other currencies. Conducting
business in currencies other than U.S. Dollars subjects us
to fluctuations in currency exchange rates that could have a
negative impact on our reported operating results. Fluctuations
in the value of the U.S. Dollar relative to other
currencies impact our revenues, cost of revenues and operating
margins and result in foreign currency transaction gains and
losses. To date, we have not engaged in exchange rate hedging
activities. Even were we to implement hedging strategies to
mitigate this risk, these strategies might not eliminate our
exposure to foreign exchange rate fluctuations and would involve
costs and risks of their own, such as ongoing management time
and expertise, external costs to implement the strategies and
potential accounting implications. There is also additional risk
if the currency is not freely or actively traded. Some
currencies, such as the Chinese Renminbi, in which our Chinese
operations principally transact business, are subject to
limitations on conversion into other currencies, which can limit
our ability to react to rapid foreign currency devaluations.
Our business in countries with a history of corruption and
transactions with foreign governments, including with government
owned or controlled wireless carriers, increase the risks
associated with our international activities.
As we operate and sell internationally, we are subject to the
U.S. Foreign Corrupt Practices Act, or the FCPA, and other
laws that prohibit improper payments or offers of payments to
foreign governments and their officials and political parties by
the United States and other business entities for the purpose of
obtaining or retaining business. We have operations, deal with
carriers and make sales in countries known to experience
corruption, particularly certain emerging countries in East
Asia, Eastern Europe and Latin America, and further
international expansion may involve more of these countries. Our
activities in these countries create the risk of unauthorized
payments or offers of payments by one of our employees,
consultants, sales agents or distributors that could be in
violation of various laws including the FCPA, even though these
parties are not always subject to our control. We have attempted
to implement safeguards to discourage these practices by our
employees, consultants, sales agents and distributors. However,
our existing safeguards and any future improvements may prove to
be less than effective, and our employees, consultants, sales
agents or distributors may engage in conduct for which we might
be held responsible. Violations of the FCPA may result in severe
criminal or civil sanctions, and we may be subject to other
liabilities, which could negatively affect our business,
operating results and financial condition.
Changes to financial accounting standards and new exchange
rules could make it more expensive to issue stock options to
employees, which would increase compensation costs and might
cause us to change our business practices.
We prepare our financial statements to conform with accounting
principles generally accepted in the United States. These
accounting principles are subject to interpretation by the
Financial Accounting Standards Board, or FASB, the SEC, and
various other bodies. A change in those principles could have a
significant effect on our reported results and might affect our
reporting of transactions completed before a change is
announced. For example, we have used stock options as a
fundamental component of our employee compensation packages. We
believe that stock options directly motivate our employees to
maximize long-term stockholder value and, through the use of
vesting, encourage employees to remain in our employ. Several
regulatory agencies and entities have made regulatory changes
that could make it more difficult or expensive for us to grant
stock options to employees. For example, the FASB released
Statement of Financial Accounting Standards, or SFAS,
No. 123R, Share-Based Payment, that required us to
record a charge to earnings for employee stock option grants
beginning in 2006. In addition, regulations implemented by The
Nasdaq Stock Market generally require stockholder approval for
all stock option plans, which could make it more difficult for
us to grant stock options to employees. We may, as a result of
these changes, incur increased compensation costs, change our
equity compensation strategy or find it difficult to
21
attract, retain and motivate employees, any of which could
materially and adversely affect our business, operating results
and financial condition.
Maintaining and improving our financial controls and the
requirements of being a public company may strain our resources,
divert managements attention and affect our ability to
attract and retain qualified members for our board of
directors.
As a public company, we are subject to the reporting
requirements of the Securities Exchange Act of 1934, the
Sarbanes-Oxley Act of 2002 (Sarbanes-Oxley Act), and the rules
and regulations of The Nasdaq Stock Market. The requirements of
these rules and regulations increases our legal, accounting and
financial compliance costs, makes some activities more
difficult, time-consuming and costly and may also place undue
strain on our personnel, systems and resources.
The Sarbanes-Oxley Act requires, among other things, that we
maintain effective disclosure controls and procedures and
internal control over financial reporting. This can be difficult
to do. For example, we depend on the reports of wireless
carriers for information regarding the amount of sales of our
games and related applications and to determine the amount of
royalties we owe branded content licensors and the amount of our
revenues. These reports may not be timely, and in the past they
have contained, and in the future they may contain, errors.
In order to maintain and improve the effectiveness of our
disclosure controls and procedures and internal control over
financial reporting, we expend significant resources and provide
significant management oversight to implement appropriate
processes, document our system of internal control over relevant
processes, assess their design, remediate any deficiencies
identified and test their operation. As a result,
managements attention may be diverted from other business
concerns, which could harm our business, operating results and
financial condition. These efforts also involve substantial
accounting-related costs. In addition, if we are unable to
continue to meet these requirements, we may not be able to
remain listed on the Nasdaq Global Market.
The Sarbanes-Oxley Act and the rules and regulations of The
Nasdaq Stock Market make it more difficult and more expensive
for us to maintain directors and officers liability
insurance, and we may be required to accept reduced coverage or
incur substantially higher costs to maintain coverage. If we are
unable to maintain adequate directors and officers
insurance, our ability to recruit and retain qualified
directors, especially those directors who may be considered
independent for purposes of The Nasdaq Stock Market rules, and
officers will be significantly curtailed.
Risks
Relating to Our Industry
Wireless communications technologies are changing rapidly,
and we may not be successful in working with these new
technologies.
Wireless network and mobile handset technologies are undergoing
rapid innovation. New handsets with more advanced processors and
supporting advanced programming languages continue to be
introduced. In addition, networks that enable enhanced features,
such as multiplayer technology, are being developed and
deployed. We have no control over the demand for, or success of,
these products or technologies. The development of new,
technologically advanced games to match the advancements in
handset technology is a complex process requiring significant
research and development expense, as well as the accurate
anticipation of technological and market trends. If we fail to
anticipate and adapt to these and other technological changes,
the available channels for our games may be limited and our
market share and our operating results may suffer. Our future
success will depend on our ability to adapt to rapidly changing
technologies, develop mobile games to accommodate evolving
industry standards and improve the performance and reliability
of our games. In addition, the widespread adoption of networking
or telecommunications technologies or other technological
changes could require substantial expenditures to modify or
adapt our games.
Technology changes in our industry require us to anticipate,
sometimes years in advance, which technologies we must implement
and take advantage of in order to make our games and other
mobile entertainment products competitive in the market.
Therefore, we usually start our product development with a range
of technical development goals that we hope to be able to
achieve. We may not be able to achieve these goals, or our
competition may be able to achieve them more quickly and
effectively than we can. In either case, our products may
22
be technologically inferior to those of our competitors, less
appealing to end users or both. If we cannot achieve our
technology goals within the original development schedule of our
products, then we may delay their release until these technology
goals can be achieved, which may delay or reduce our revenues,
increase our development expenses and harm our reputation.
Alternatively, we may increase the resources employed in
research and development in an attempt either to preserve our
product launch schedule or to keep up with our competition,
which would increase our development expenses. In either case,
our business, operating results and financial condition could be
materially harmed.
The complexity of and incompatibilities among mobile
handsets may require us to use additional resources for the
development of our games.
To reach large numbers of wireless subscribers, mobile
entertainment publishers like us must support numerous mobile
handsets and technologies. However, keeping pace with the rapid
innovation of handset technologies together with the continuous
introduction of new, and often incompatible, handset models by
wireless carriers requires us to make significant investments in
research and development, including personnel, technologies and
equipment. In the future, we may be required to make substantial
investments in our development if the number of different types
of handset models continues to proliferate. In addition, as more
advanced handsets are introduced that enable more complex,
feature rich games, we anticipate that our per-game development
costs will increase, which could increase the risks associated
with the failure of any one game and could materially harm our
operating results and financial condition.
If wireless subscribers do not continue to use their
mobile handsets to access games and other applications, our
business growth and future revenues may be adversely
affected.
We operate in a developing industry. Our success depends on
growth in the number of wireless subscribers who use their
handsets to access data services and, in particular,
entertainment applications of the type we develop and
distribute. New or different mobile entertainment applications,
such as streaming video or music applications, developed by our
current or future competitors may be preferred by subscribers to
our games. In addition, other mobile platforms such as the iPod,
iPhone and the Google Android platform, and dedicated portable
gaming platforms such as the PlayStation Portable and the
Nintendo DS, may become widespread, and end users may choose to
switch to these platforms. If the market for our games does not
continue to grow or we are unable to acquire new end users, our
business growth and future revenues could be adversely affected.
If end users switch their entertainment spending away from the
games and related applications that we publish, or switch to
portable gaming platforms or distribution where we do not have
comparative strengths, our revenues would likely decline and our
business, operating results and financial condition would suffer.
Our industry is subject to risks generally associated with
the entertainment industry, any of which could significantly
harm our operating results.
Our business is subject to risks that are generally associated
with the entertainment industry, many of which are beyond our
control. These risks could negatively impact our operating
results and include: the popularity, price and timing of release
of games and mobile handsets on which they are played; economic
conditions that adversely affect discretionary consumer
spending; changes in consumer demographics; the availability and
popularity of other forms of entertainment; and critical reviews
and public tastes and preferences, which may change rapidly and
cannot necessarily be predicted.
A shift of technology platform by wireless carriers and
mobile handset manufacturers could lengthen the development
period for our games, increase our costs and cause our games to
be of lower quality or to be published later than
anticipated.
End users of games must have a mobile handset with multimedia
capabilities enabled by technologies capable of running
third-party games and related applications such as ours. Our
development resources are concentrated in the BREW and Java
platforms, and we have experience developing games for the
i-mode, Mophun, N-Gage, Symbian and Windows Mobile Platforms. If
one or more of these technologies fall out of favor with handset
manufacturers and wireless carriers and there is a rapid shift
to a technology platform such as Adobe Flash Lite,
23
iPod, iPhone or Google Android or a new technology where we do
not have development experience or resources, the development
period for our games may be lengthened, increasing our costs,
and the resulting games may be of lower quality, and may be
published later than anticipated. In such an event, our
reputation, business, operating results and financial condition
might suffer.
System or network failures could reduce our sales,
increase costs or result in a loss of end users of our
games.
Mobile game publishers rely on wireless carriers networks
to deliver games to end users and on their or other third
parties billing systems to track and account for the
downloading of their games. In certain circumstances, mobile
game publishers may also rely on their own servers to deliver
games on demand to end users through their carriers
networks. In addition, certain subscription-based games such as
World Series of Poker and entertainment products such as
FOX Sports Mobile require access over the mobile Internet
to our servers in order to enable features such as multiplayer
modes, high score posting or access to information updates. Any
failure of, or technical problem with, carriers, third
parties or our billing systems, delivery systems,
information systems or communications networks could result in
the inability of end users to download our games, prevent the
completion of billing for a game, or interfere with access to
some aspects of our games or other products. If any of these
systems fails or if there is an interruption in the supply of
power, an earthquake, fire, flood or other natural disaster, or
an act of war or terrorism, end users might be unable to access
our games. For example, from time to time, our carriers have
experienced failures with their billing and delivery systems and
communication networks, including gateway failures that reduced
the provisioning capacity of their branded
e-commerce
system. Any failure of, or technical problem with, the
carriers, other third parties or our systems could
cause us to lose end users or revenues or incur substantial
repair costs and distract management from operating our
business. This, in turn, could harm our business, operating
results and financial condition.
The market for mobile games is seasonal, and our results
may vary significantly from period to period.
Many new mobile handset models are released in the fourth
calendar quarter to coincide with the holiday shopping season.
Because many end users download our games soon after they
purchase new handsets, we may experience seasonal sales
increases based on the holiday selling period. However, due to
the time between handset purchases and game purchases, most of
this holiday impact occurs for us in our first quarter. In
addition, we seek to release many of our games in conjunction
with specific events, such as the release of a related movie. If
we miss these key selling periods for any reason, our sales will
suffer disproportionately. Likewise, if a key event to which our
game release schedule is tied were to be delayed or cancelled,
our sales would also suffer disproportionately. Further, for a
variety of reasons, including roaming charges for data downloads
that may make purchase of our games prohibitively expensive for
many end users while they are traveling, we may experience
seasonal sales decreases during the summer, particularly in
Europe. If the level of travel increases or expands to other
periods, our operating results and financial condition may be
harmed. Our ability to meet game development schedules is
affected by a number of factors, including the creative
processes involved, the coordination of large and sometimes
geographically dispersed development teams required by the
increasing complexity of our games, and the need to fine-tune
our games prior to their release. Any failure to meet
anticipated development or release schedules would likely result
in a delay of revenues or possibly a significant shortfall in
our revenues and cause our operating results to be materially
different than anticipated.
Our business depends on the growth and maintenance of
wireless communications infrastructure.
Our success will depend on the continued growth and maintenance
of wireless communications infrastructure in the United States
and internationally. This includes deployment and maintenance of
reliable next-generation digital networks with the speed, data
capacity and security necessary to provide reliable wireless
communications services. Wireless communications infrastructure
may be unable to support the demands placed on it if the number
of subscribers continues to increase, or if existing or future
subscribers increase their bandwidth requirements. Wireless
communications have experienced a variety of outages and other
delays as a result of infrastructure and equipment failures, and
could face outages and delays in the future. These outages and
delays could reduce the level of wireless communications usage
as well as our ability to distribute our games successfully. In
addition, changes by a wireless carrier to network
infrastructure may interfere with downloads of our games and may
cause end users to
24
lose functionality in our games that they have already
downloaded. This could harm our business, operating results and
financial condition.
Future mobile handsets may significantly reduce or
eliminate wireless carriers control over delivery of our
games and force us to rely further on alternative sales
channels, which, if not successful, could require us to increase
our sales and marketing expenses significantly.
Substantially all our games are currently sold through
carriers branded
e-commerce
services. We have invested significant resources developing this
sales channel. However, a growing number of handset models
currently available allow wireless subscribers to browse the
Internet and, in some cases, download applications from sources
other than a carriers branded
e-commerce
service. In addition, the development of other application
delivery mechanisms such as premium-SMS may enable subscribers
to download applications without having to access a
carriers branded
e-commerce
service. Increased use by subscribers of open operating system
handsets or premium-SMS delivery systems will enable them to
bypass carriers branded
e-commerce
services and could reduce the market power of carriers. This
could force us to rely further on alternative sales channels
where we may not be successful selling our games, and could
require us to increase our sales and marketing expenses
significantly. As with our carriers, we believe that inferior
placement of our games and other mobile entertainment products
in the menus of off-deck distributors will result in lower
revenues than might otherwise be anticipated from these
alternative sales channels. We may be unable to develop and
promote our direct website distribution sufficiently to overcome
the limitations and disadvantages of off-deck distribution
channels. This could harm our business, operating results and
financial condition.
Actual or perceived security vulnerabilities in mobile
handsets or wireless networks could adversely affect our
revenues.
Maintaining the security of mobile handsets and wireless
networks is critical for our business. There are individuals and
groups who develop and deploy viruses, worms and other illicit
code or malicious software programs that may attack wireless
networks and handsets. Security experts have identified computer
worm programs, such as Cabir and
Commwarrior.A, and viruses, such as
Lasco.A, that target handsets running on the Symbian
operating system. Although these worms have not been widely
released and do not present an immediate risk to our business,
we believe future threats could lead some end users to seek to
return our games, reduce or delay future purchases of our games
or reduce or delay the use of their handsets. Wireless carriers
and handset manufacturers may also increase their expenditures
on protecting their wireless networks and mobile phone products
from attack, which could delay adoption of new handset models.
Any of these activities could adversely affect our revenues and
this could harm our business, operating results and financial
condition.
If a substantial number of the end users that purchase our
games by subscription change mobile handsets or if wireless
carriers switch to subscription plans that require active
monthly renewal by subscribers, our sales could suffer.
Subscriptions represent a significant portion of our revenues.
As handset development continues, over time an increasing
percentage of end users who already own one or more of our
subscription games will likely upgrade from their existing
handsets. With some wireless carriers, it is not currently
feasible for these end users to transfer their existing
subscriptions from one handset to another. In addition, carriers
may switch to subscription billing systems that require end
users to actively renew, or opt-in, each month from current
systems that passively renew unless end users take some action
to opt-out of their subscriptions. In either case, unless we are
able to re-sell subscriptions to these end users or replace
these end users with other end users, our sales would suffer and
this could harm our business, operating results and financial
condition.
Changes in government regulation of the media and wireless
communications industries may adversely affect our
business.
It is possible that a number of laws and regulations may be
adopted in the United States and elsewhere that could restrict
the media and wireless communications industries, including laws
and regulations regarding customer privacy, taxation, content
suitability, copyright, distribution and antitrust. Furthermore,
the growth and development
25
of the market for electronic commerce may prompt calls for more
stringent consumer protection laws that may impose additional
burdens on companies such as ours conducting business through
wireless carriers. We anticipate that regulation of our industry
will increase and that we will be required to devote legal and
other resources to address this regulation. Changes in current
laws or regulations or the imposition of new laws and
regulations in the United States or elsewhere regarding the
media and wireless communications industries may lessen the
growth of wireless communications services and may materially
reduce our ability to increase or maintain sales of our games.
A number of studies have examined the health effects of mobile
phone use, and the results of some of the studies have been
interpreted as evidence that mobile phone use causes adverse
health effects. The establishment of a link between the use of
mobile phone services and health problems, or any media reports
suggesting such a link, could increase government regulation of,
and reduce demand for, mobile phones and, accordingly, the
demand for our games and related applications, and this could
harm our business, operating results and financial condition.
|
|
Item 1B.
|
Unresolved
Staff Comments
|
Not applicable.
We lease approximately 52,067 square feet in
San Mateo, California for our corporate headquarters,
including our operations, studio and research and development
facilities, pursuant to a sublease agreement that expires in
July 2012. We have a right of first offer to lease additional
space on the second floor of our building. We lease
approximately 10,608 square feet in London, England for our
principal European offices, pursuant to a lease that expires in
October 2011. We have an option to extend the London lease for
five years and a right of first refusal to lease additional
space in our building. We lease approximately 16,354 square
feet in Beijing, China for our principal Asia Pacific offices
and our China studio facilities, pursuant to two leases that
both expire in July 2010. We have an option to extend the
Beijing leases for two years. We lease approximately
12,800 square feet in Moscow, Russia for our Russia studio
facilities, pursuant to a lease that expires in March 2009. We
also lease properties in San Clemente, California, Brazil,
Chile, Hefei, China, France, Germany, Hong Kong, Italy, Spain
and Sweden. We believe our space is adequate for our current
needs and that suitable additional or substitute space will be
available to accommodate the foreseeable expansion of our
operations.
|
|
Item 3.
|
Legal
Proceedings
|
We are subject to various claims, complaints and legal actions
in the normal course of business from time to time. We do not
believe we are party to any currently pending legal proceedings
the outcome of which will have a material adverse effect on our
operations or financial position. There can be no assurance that
existing or future legal proceedings arising in the ordinary
course of business or otherwise will not have a material adverse
effect on our business, consolidated financial position, results
of operations or cash flows.
|
|
Item 4.
|
Submission
of Matters to a Vote of Security Holders
|
Not applicable.
26
PART II
|
|
Item 5.
|
Market
for Registrants Common Equity, Related Stockholder Matters
and Issuer Purchases of Equity Securities
|
Market
Information for Common Stock
Our common stock has been listed on The Nasdaq Global Market
under the symbol GLUU since our initial public
offering in March 2007. The following table sets forth, for the
periods indicated, the high and low
intra-day
prices for our common stock as reported on The Nasdaq Global
Market.
|
|
|
|
|
|
|
|
|
|
|
High
|
|
|
Low
|
|
|
First quarter 2007 (beginning March 22, 2007)
|
|
$
|
12.29
|
|
|
$
|
10.00
|
|
Second quarter 2007
|
|
$
|
14.67
|
|
|
$
|
9.78
|
|
Third quarter 2007
|
|
$
|
14.10
|
|
|
$
|
7.61
|
|
Fourth quarter 2007
|
|
$
|
10.41
|
|
|
$
|
4.77
|
|
First quarter 2008 (through March 21, 2008)
|
|
$
|
5.48
|
|
|
$
|
3.92
|
|
27
Stock
Price Performance Graph
The following graph shows a comparison from March 22, 2007
(the date our common stock commenced trading on The Nasdaq Stock
Market) through December 31, 2007 of the cumulative total
return for an investment of $100 (and the reinvestment of
dividends) in our common stock, the Nasdaq Composite Index and
the Nasdaq Telecommunications Index. Such returns are based on
historical results and are not intended to suggest future
performance.
The above information under the heading Stock Price
Performance Graph shall not be deemed to be
filed for purposes of Section 18 of the
Securities Exchange Act of 1934, as amended, or otherwise
subject to the liabilities of that section or Sections 11
and 12(a)(2) of the Securities Act of 1933, as amended, and
shall not be incorporated by reference into any registration
statement or other document filed by us with the Securities and
Exchange Commission, whether made before or after the date of
this Annual Report on
Form 10-K,
regardless of any general incorporation language in such filing,
except as shall be expressly set forth by specific reference in
such filing.
Stockholders
As of March 21, 2008, we had approximately 156 record
holders of our common stock.
Dividend
Policy
We have never declared or paid any cash dividends on our capital
stock. We currently intend to retain any future earnings and do
not expect to pay any dividends in the foreseeable future. Our
line of credit facility, entered into in February 2007,
prohibits us from paying any cash dividends without the prior
written consent of the bank. Any future determination related to
our dividend policy will be made at the discretion of our Board
of Directors.
Recent
Sales of Unregistered Securities
For the quarter ended December 31, 2007, we did not sell
any unregistered securities.
Use of
Proceeds from Public Offering of Common Stock
The
Form S-1
Registration Statement (Registration
No. 333-139493)
relating to our IPO was declared effective by the SEC on
March 21, 2007, and the offering commenced the following
day. Goldman Sachs & Co. acted as the sole
book-running manager for the offering, and Lehman Brothers Inc.,
Bank of America Securities LLC and Needham & Company,
LLC acted as co-managers of the offering.
28
The net proceeds of our IPO were $74.8 million. Through
December 31, 2007, we used approximately $12.0 million
of the net proceeds to repay in full the principal and accrued
interest on our outstanding loan from the lender and
$14.7 million of the net proceeds for the acquisition of
MIG. We intend to use approximately $36.6 million (based on
the March 7, 2008 closing exchange rate between the British
pound sterling and United States dollar of $1.9969) of the net
proceeds for the acquisition of Superscape upon completion of
our tender offer in March 2008. We expect to use the remaining
net proceeds for general corporate purposes, including working
capital and potential capital expenditures and acquisitions.
Our management will retain broad discretion in the allocation
and use of the net proceeds of our IPO, and investors will be
relying on the judgment of our management regarding the
application of the net proceeds. Pending specific utilization of
the net proceeds as described above, we have invested the net
proceeds of the offering in a variety of financial instruments,
consisting principally in money market funds and auction-rate
securities. The goal with respect to the investment of the net
proceeds will be capital preservation and liquidity so that such
funds are readily available to fund our operations.
Purchases
of Equity Securities by the Issuer and Affiliated
Purchasers
For the year ended December 31, 2007, we did not repurchase
any equity securities.
|
|
Item 6.
|
Selected
Financial Data
|
The following selected consolidated financial data should be
read in conjunction with Item 7, Managements
Discussion and Analysis of Financial Condition and Results of
Operations, and Item 8, Financial Statements
and
29
Supplementary Data, and other financial data included
elsewhere in this Annual Report on
Form 10-K.
Our historical results of operations are not necessarily
indicative of results of operations to be expected for any
future period.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
2004
|
|
|
2003
|
|
|
|
(In thousands, except per share amounts)
|
|
|
Consolidated Statements of Operations Data:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Revenues
|
|
$
|
66,867
|
|
|
$
|
46,166
|
|
|
$
|
25,651
|
|
|
$
|
7,022
|
|
|
$
|
1,790
|
|
Cost of revenues:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Royalties
|
|
|
18,381
|
|
|
|
13,713
|
|
|
|
7,256
|
|
|
|
1,359
|
|
|
|
258
|
|
Impairment of prepaid royalties and guarantees
|
|
|
|
|
|
|
355
|
|
|
|
1,645
|
|
|
|
231
|
|
|
|
|
|
Amortization of intangible assets
|
|
|
2,201
|
|
|
|
1,777
|
|
|
|
2,823
|
|
|
|
126
|
|
|
|
|
|
Impairment of intangible assets
|
|
|
|
|
|
|
|
|
|
|
1,103
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total cost of revenues
|
|
|
20,582
|
|
|
|
15,845
|
|
|
|
12,827
|
|
|
|
1,716
|
|
|
|
258
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Gross profit
|
|
|
46,285
|
|
|
|
30,321
|
|
|
|
12,824
|
|
|
|
5,306
|
|
|
|
1,532
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Operating expenses(1):
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Research and development
|
|
|
22,425
|
|
|
|
15,993
|
|
|
|
14,557
|
|
|
|
6,474
|
|
|
|
3,352
|
|
Sales and marketing
|
|
|
13,224
|
|
|
|
11,393
|
|
|
|
8,515
|
|
|
|
3,692
|
|
|
|
697
|
|
General and administrative
|
|
|
16,898
|
|
|
|
12,072
|
|
|
|
8,434
|
|
|
|
3,468
|
|
|
|
1,342
|
|
Amortization of intangible assets
|
|
|
275
|
|
|
|
616
|
|
|
|
616
|
|
|
|
26
|
|
|
|
|
|
Restructuring charge
|
|
|
|
|
|
|
|
|
|
|
450
|
|
|
|
|
|
|
|
|
|
Acquired in-process research and development
|
|
|
59
|
|
|
|
1,500
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Gain on sale of assets
|
|
|
(1,040
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total operating expenses
|
|
|
51,841
|
|
|
|
41,574
|
|
|
|
32,572
|
|
|
|
13,660
|
|
|
|
5,391
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Loss from operations
|
|
|
(5,556
|
)
|
|
|
(11,253
|
)
|
|
|
(19,748
|
)
|
|
|
(8,354
|
)
|
|
|
(3,859
|
)
|
Interest and other income (expense), net
|
|
|
1,965
|
|
|
|
(872
|
)
|
|
|
541
|
|
|
|
(69
|
)
|
|
|
11
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Loss before income taxes and cumulative effect of change in
accounting principle
|
|
|
(3,591
|
)
|
|
|
(12,125
|
)
|
|
|
(19,207
|
)
|
|
|
(8,423
|
)
|
|
|
(3,848
|
)
|
Income tax benefit (provision)
|
|
|
265
|
|
|
|
(185
|
)
|
|
|
1,621
|
|
|
|
101
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Loss before cumulative effect of change in accounting principle
|
|
|
(3,326
|
)
|
|
|
(12,310
|
)
|
|
|
(17,586
|
)
|
|
|
(8,322
|
)
|
|
|
(3,848
|
)
|
Cumulative effect of change in accounting principle
|
|
|
|
|
|
|
|
|
|
|
(315
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss
|
|
|
(3,326
|
)
|
|
|
(12,310
|
)
|
|
|
(17,901
|
)
|
|
|
(8,322
|
)
|
|
|
(3,848
|
)
|
Accretion to preferred stock
|
|
|
(17
|
)
|
|
|
(75
|
)
|
|
|
(63
|
)
|
|
|
(1,351
|
)
|
|
|
(533
|
)
|
Deemed dividend
|
|
|
(3,130
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss attributable to common stockholders
|
|
$
|
(6,473
|
)
|
|
$
|
(12,385
|
)
|
|
$
|
(17,964
|
)
|
|
$
|
(9,673
|
)
|
|
$
|
(4,381
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss per share attributable to common
stockholders basic and diluted Loss before
cumulative effect of change in accounting principle
|
|
$
|
(0.14
|
)
|
|
$
|
(2.48
|
)
|
|
$
|
(4.37
|
)
|
|
$
|
(5.45
|
)
|
|
$
|
(3.68
|
)
|
Cumulative effect of change in accounting principle
|
|
|
|
|
|
|
|
|
|
|
(0.07
|
)
|
|
|
|
|
|
|
|
|
Accretion to preferred stock
|
|
|
|
|
|
|
(0.02
|
)
|
|
|
(0.02
|
)
|
|
|
(0.89
|
)
|
|
|
(0.51
|
)
|
Deemed dividend
|
|
|
(0.14
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss per share attributable to common
stockholders basic and diluted
|
|
$
|
(0.28
|
)
|
|
$
|
(2.50
|
)
|
|
$
|
(4.46
|
)
|
|
$
|
(6.34
|
)
|
|
$
|
(4.19
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted average common shares outstanding
|
|
|
23,281
|
|
|
|
4,954
|
|
|
|
4,024
|
|
|
|
1,525
|
|
|
|
1,047
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(1) |
|
Includes stock-based compensation expense as follows: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
2004
|
|
|
2003
|
|
|
|
(In thousands)
|
|
|
Research and development
|
|
$
|
939
|
|
|
$
|
207
|
|
|
$
|
158
|
|
|
$
|
28
|
|
|
$
|
|
|
Sales and marketing
|
|
|
674
|
|
|
|
322
|
|
|
|
132
|
|
|
|
59
|
|
|
|
|
|
General and administrative
|
|
|
2,186
|
|
|
|
1,211
|
|
|
|
987
|
|
|
|
454
|
|
|
|
32
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total stock-based compensation expense
|
|
$
|
3,799
|
|
|
$
|
1,740
|
|
|
$
|
1,277
|
|
|
$
|
541
|
|
|
$
|
32
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
30
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
2004
|
|
|
2003
|
|
|
|
(In thousands, except per share amounts)
|
|
|
Cash and cash equivalents and short-term investments
|
|
$
|
59,810
|
|
|
$
|
12,573
|
|
|
$
|
21,616
|
|
|
$
|
8,393
|
|
|
$
|
1,888
|
|
Total assets
|
|
|
161,505
|
|
|
|
81,799
|
|
|
|
49,498
|
|
|
|
37,608
|
|
|
|
3,188
|
|
Current portion of long term debt
|
|
|
|
|
|
|
4,339
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Long-term debt, less current portion
|
|
|
|
|
|
|
7,245
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Redeemable convertible preferred stock
|
|
|
|
|
|
|
76,363
|
|
|
|
57,190
|
|
|
|
31,495
|
|
|
|
10,259
|
|
Total stockholders equity/(deficit)
|
|
|
129,461
|
|
|
|
(25,185
|
)
|
|
|
(17,393
|
)
|
|
|
(1,418
|
)
|
|
|
(7,836
|
)
|
|
|
Item 7.
|
Managements
Discussion and Analysis of Financial Condition and Results of
Operations
|
The following discussion and analysis of our financial
condition and results of operations should be read in
conjunction with the consolidated financial statements and
related notes contained elsewhere in this Annual Report on
Form 10-K.
The information in this discussion contains forward-looking
statements within the meaning of Section 27A of the
Securities Act of 1933, as amended, and Section 21E of the
Securities Exchange Act of 1934, as amended. Such statements are
based upon current expectations that involve risks and
uncertainties. Any statements contained herein that are not
statements of historical fact may be deemed to be
forward-looking statements. For example, the words
may, will, believe,
anticipate, plan, expect,
intend, could, estimate,
continue and similar expressions or variations are
intended to identify forward-looking statements. Our actual
results and the timing of certain events may differ
significantly from the results discussed in the forward-looking
statements. Factors that might cause such a discrepancy include,
but are not limited to, those discussed in Risk
Factors elsewhere in this Annual Report on
Form 10-K.
All forward-looking statements in this document are based on
information available to us as of the date hereof and we assume
no obligation to update any such forward-looking statements to
reflect future events or circumstances.
Overview
Glu Mobile is a leading global publisher of mobile games. We
have developed and published a portfolio of more than 195 casual
and traditional games to appeal to a broad cross section of the
subscribers served by our more than 200 wireless carriers and
other distributors. We create games and related applications
based on third-party licensed brands and other intellectual
property, as well as on our own original brands and intellectual
property. Our games based on licensed intellectual property
include Call of Duty 4, Deer Hunter 2, Diner Dash 2,
Sonic the Hedgehog, Transformers, World Series of Poker and
Zuma. Our original games based on our own intellectual
property include Brain Genius, Frantic Factory,
My Hangman, Shadowalker, Space Monkey and Super K.O.
Boxing.
We seek to attract end users by developing engaging content that
is designed specifically to take advantage of the portability
and networked nature of mobile handsets. We leverage the
marketing resources and distribution infrastructures of wireless
carriers and the brands and other intellectual property of
third-party content owners, allowing us to focus our efforts on
developing and publishing high-quality mobile games.
We believe that improving quality and greater availability of
mobile games are increasing end-user awareness of and demand for
mobile games. At the same time, carriers and branded content
owners are focusing on a small group of publishers that have the
ability to produce high-quality mobile games consistently and
port them rapidly and cost effectively to a wide variety of
handsets. Additionally, branded content owners are seeking
publishers that have the ability to distribute games globally
through relationships with most or all of the major carriers. We
believe we have created the requisite development and porting
technology and have achieved the requisite scale to be in this
group. We also believe that leveraging our carrier and content
owner relationships will allow us to grow our revenues without
corresponding percentage growth in our infrastructure and
operating costs.
Our revenue growth rate will depend significantly on continued
growth in the mobile game market and our ability to continue to
attract new end users in that market. Our ability to attain
profitability will be affected by the extent to which we must
incur additional expenses to expand our sales, marketing,
development, and general and
31
administrative capabilities to grow our business. The largest
component of our expenses is personnel costs. Personnel costs
consist of salaries, benefits and incentive compensation,
including bonuses and stock-based compensation, for our
employees. Our operating expenses will continue to grow in
absolute dollars, assuming our revenues continue to grow. As a
percentage of revenues, we expect these expenses to decrease.
In March 2007, we completed our initial public offering, or IPO,
of common stock in which we sold and issued
7,300,000 shares of common stock at a price of $11.50 per
share to the public. We raised a total of $84.0 million in
gross proceeds from the IPO, or approximately $74.8 million
in net proceeds after deducting underwriting discounts and
commissions of $5.9 million and other offering costs of
$3.3 million. Upon the closing of the IPO, all shares of
redeemable convertible preferred stock outstanding automatically
converted into 15,680,292 shares of common stock.
We were incorporated in May 2001 and introduced our first mobile
games to the market in July 2002. In December 2004 and in March
2006, we acquired Macrospace and iFone, respectively, each a
mobile game developer and publisher based in the United Kingdom.
In December 2007, we acquired MIG, a leading publisher of mobile
games in China and in March 2008, we acquired Superscape, a
global publisher of mobile games. We are headquartered in
San Mateo, California and have offices in
San Clemente, California, Beijing, China, Brazil, Chile,
France, Germany, Hefei, China, Hong Kong, Italy, Russia, Spain,
Sweden and the United Kingdom.
Revenues
We generate the vast majority of our revenues from wireless
carriers that market and distribute our games. These carriers
generally charge a one-time purchase fee or a monthly
subscription fee on their subscribers phone bills when the
subscribers download our games to their mobile phones. The
carriers perform the billing and collection functions and
generally remit to us a contractual fee or a contractual
percentage of their collected fee for each game. We recognize as
revenues the percentage of the fees due to us from the carrier
(see Critical Accounting Policies and
Estimates Revenue Recognition below). End
users may also initiate the purchase of our games through
various Internet portal sites or through other delivery
mechanisms, with carriers generally continuing to be responsible
for billing, collecting and remitting to us a portion of their
fees. To date, eliminating the impact of our acquisitions, our
domestic revenues have grown more rapidly than our international
revenues, and this trend may continue.
Cost
of Revenues
Our cost of revenues consists primarily of royalties that we pay
to content owners from which we license brands and other
intellectual property and, to a limited extent, to certain
external developers. Our cost of revenues also includes non-cash
expenses amortization of certain acquired intangible
assets, any impairment of those intangible assets, and any
impairment of prepaid royalties and guarantees. We record
advance royalty payments made to content licensors as prepaid
royalties on our balance sheet when payment is made to the
licensor. We recognize royalties in cost of revenues based upon
the revenues derived from the relevant game multiplied by the
applicable royalty rate. If our licensors earn royalties in
excess of their advance royalties, we also recognize these
excess royalties as cost of revenues in the period they are
earned by the licensor. If applicable, we will record an
impairment of prepaid royalties or accrue for future guaranteed
royalties that are in excess of anticipated demand or net
realizable value. At each balance sheet date, we perform a
detailed review of prepaid royalties and guarantees that
considers multiple factors, including forecasted demand, game
life cycle status, game development plans, and current and
anticipated sales levels.
We pay some of our external developers, especially in Europe,
royalties in addition to payments for game development costs. We
recognize these royalties as cost of revenues in the period the
developer earns the royalties based upon the revenues derived
from the relevant game multiplied by the applicable royalty
rate. We expense the costs for development of our games prior to
technological feasibility as we incur them throughout the
development process, and we include these costs in research and
development expenses (see Critical Accounting
Policies and Estimates Software Development
Costs below). To date, royalties paid to developers have
not been significant, but we expect them to increase in
aggregate amount based on our existing contracts with developers.
32
Absent further impairments of existing intangible assets, we
expect amortization of intangible assets included in cost of
revenues to be $3.5 million in 2008, $3.1 million in
2009, $2.6 million in 2010, $1.6 million in 2011,
$1.5 million in 2012 and $1.5 million thereafter.
These amounts would likely increase if we make future
acquisitions.
Gross
Margin
Our gross margin is determined principally by the mix of games
that we license. Our games based on licensed intellectual
property require us to pay royalties to the licensor and the
royalty rates in our licenses vary significantly; our original
Glu-branded games, which are based on our own intellectual
property, require no royalty payments to licensors. There are
multiple internal and external factors that affect the mix of
revenues from licensed games and Glu-branded games, including
the overall number of licensed games and Glu-branded games
available for sale during a particular period, the extent of our
and our carriers marketing efforts for each game, and the
deck placement of each game on our carriers mobile
handsets. We believe the success of any individual game during a
particular period is affected by its quality and third-party
ratings, its marketing and media exposure, its consumer
recognizability, its overall acceptance by end users and the
availability of competitive games. If our product mix shifts
more to licensed games or games with higher royalty rates, our
gross margin would decline. Our gross margin is also adversely
affected by ongoing amortization of acquired intangible assets,
such as licensed content, games, trademarks and carrier
contracts that are directly related to revenue-generating
activities and by periodic charges for impairment of these
assets and of prepaid royalties and guarantees. These charges
can cause gross margin variations, particularly from quarter to
quarter.
Operating
Expenses
Our operating expenses primarily include research and
development expenses, sales and marketing expenses and general
and administrative expenses. They have in the past also included
amortization of acquired intangible assets not directly related
to revenue-generating activities and, in one period, a
restructuring charge and a charge for acquired in-process
research and development.
Research and Development. Our research and
development expenses consist primarily of salaries and benefits
for employees working on creating, developing, porting, quality
assurance, carrier certification and deployment of our games, on
technologies related to interoperating with our various wireless
carriers and on our internal platforms, payments to third
parties for developing and porting of our games, and allocated
facilities costs.
We devote substantial resources to the development, porting and
quality assurance of our games and expect this to continue in
the future. We believe that developing games internally through
our own development studios allows us to increase operating
margins, leverage the technology we have developed and better
control game delivery. Our games generally require six months to
one year to produce, based on the complexity and feature set of
the game developed, the number of carrier wireless platforms and
mobile handsets covered, and the experience of the internal or
external developer. We expect our research and development
expenses will increase in absolute terms as we continue to
create new games and technologies, but that these expenses will
continue to decline as a percentage of revenues.
Sales and Marketing. Our sales and marketing
expenses consist primarily of salaries, benefits and incentive
compensation for sales and marketing personnel, expenses for
advertising, trade shows, public relations and other promotional
and marketing activities, expenses for general business
development activities, travel and entertainment expenses and
allocated facilities costs. We expect sales and marketing
expenses to increase in absolute terms with the growth of our
business and as we further promote our games and the Glu brand.
Although we expect our variable marketing expenses to increase
at least as rapidly as our revenues, we expect that our sales
and marketing headcount will not increase as rapidly as revenues
and that therefore sales and marketing expenses will continue to
decrease as a percentage of revenues.
General and Administrative. Our general and
administrative expenses consist primarily of salaries and
benefits for general and administrative personnel, consulting
fees, legal, accounting and other professional fees, information
technology costs and allocated facilities costs. We expect that
general and administrative expenses will increase in absolute
terms as we hire additional personnel and incur costs related to
the anticipated growth of our
33
business, integration of our recent acquisitions and our
operation as a public company. We also expect that these
expenses will increase because of the additional costs to comply
with the Sarbanes-Oxley Act and related regulation and our
efforts to expand our international operations. However, we
expect these expenses to continue to decrease as a percentage of
revenues.
Based on our current revenue and expense projections, we expect
that our various operating expense categories will decline as a
percentage of revenues. We could fail to increase our revenues
as anticipated, and we could decide to increase expenses in one
or more categories to respond to competitive pressures or for
other reasons. In these cases and others, it is possible that
one or more of our operating expense categories would not
decline as a percentage of revenues.
Amortization of Intangible Assets. We record
amortization of acquired intangible assets that are directly
related to revenue-generating activities as part of our cost of
revenues and amortization of the remaining acquired intangible
assets, such as noncompetition agreements, as part of our
operating expenses. We record intangible assets on our balance
sheet based upon their fair value at the time they are acquired.
We determine the fair value of the intangible assets using a
discounted cash flows approach. We amortize the amortizable
intangible assets using the straight-line method over their
estimated useful lives. Absent impairments of existing
intangible assets, we expect amortization of existing intangible
assets to be $276,000 in 2008, $276,000 in 2009 and $264,000 in
2010. These amounts would likely increase if we make future
acquisitions.
Restructuring Charge. In 2005, we undertook
restructuring activities to reduce our ongoing operating
expenses. The resulting restructuring charge principally
consisted of costs associated with employee termination
benefits. We recorded these costs as an operating expense when
we communicated the benefit arrangement to the employee and no
significant future services, other than a minimum retention
period, were required of the employee in order to earn the
termination benefits.
Acquired In-Process Research and
Development. We classify all development projects
acquired in business combinations as acquired in-process
research and development, or IPR&D, if the feasibility of
the acquired technology has not been established and no future
alternative uses exist. We expense the fair value of IPR&D
at the time it is acquired. We determine the fair value of the
IPR&D using a discounted cash flows approach. In estimating
the appropriate discount rate, we consider, among other things,
the risks to developing technology given changes in trends and
technology in our industry. In 2006, we expensed the fair value
of IPR&D acquired in the iFone transaction and in 2007, we
expensed the fair value of IPR&D acquired in the MIG
transaction. In 2008, we will expense the fair value of
IPR&D as a result of our acquisition of Superscape.
Gain on Sale of Assets. Our gain on sale of
assets relates entirely to the net proceeds from the sale of our
ProvisionX software to a third party. We do not anticipate
additional gains on asset sales in the future.
Interest
and Other Income (Expense), Net
Interest and other income (expense), net, includes interest
income, interest expense, accretion of the debt discount related
to the warrants issued to Pinnacle Ventures in conjunction with
its March 2006 loan to us, changes in our preferred stock
warrant liability, foreign currency transaction gains and losses
and the write down of certain auction rate securities to their
respective fair values. Following the completion of our initial
public offering our outstanding warrants to purchase redeemable
convertible preferred stock converted into warrants to purchase
common stock and we are no longer required to record changes in
our preferred stock warrant liability under Staff Position
No. 150-5,
Issuers Accounting under FASB Statement No. 150
for Freestanding Warrants and Other Similar Instruments on
Shares That Are Redeemable, or
FSP 150-5,
or accretion in the debt discount related to the Pinnacle
Ventures warrants.
Accounting
for Income Taxes
We are subject to tax in the United States as well as other tax
jurisdictions or countries in which we conduct business.
Earnings from our
non-U.S. activities
are subject to local country income tax and may be subject to
current United States income tax depending on whether these
earnings are subject to U.S. income tax based upon
U.S. anti-deferral rules, such as Subpart F of the Internal
Revenue Code of 1986, as amended, or the Code. In addition, some
34
revenues generated outside of the United States and the United
Kingdom may be subject to withholding taxes. In some cases,
these withholding taxes may be deductible on a current basis or
may be available as a credit to offset future income taxes
depending on a variety of factors.
We record a valuation allowance to reduce any deferred tax asset
to the amount that is more likely than not to be realized. We
consider historical levels of income, expectations and risks
associated with estimates of future taxable income and ongoing
prudent and feasible tax planning strategies in assessing the
need for a valuation allowance. If we were to determine that we
would be able to realize deferred tax assets in the future in
excess of the net recorded amount, we would record an adjustment
to the deferred tax asset valuation allowance. Such an
adjustment would increase our income or goodwill in the period
the determination is made. Historically, we have incurred
operating losses and have generated significant net operating
loss carryforwards. During the fourth quarter of 2007, we
finalized certain transfer pricing studies and as a result, we
adjusted the federal and state net operating losses and reduced
the corresponding valuation allowance. At December 31,
2007, we had net operating loss carryforwards of approximately
$23.8 million and $23.3 million for federal and state
tax purposes, respectively. These carryforwards will expire from
2011 to 2026. Our ability to use our net operating loss
carryforwards to offset any future taxable income may be subject
to restrictions attributable to equity transactions that result
in changes of ownership as defined by section 382 of the
Code. As of December 31, 2007, total net operating losses
of $5.9 million are available in the United Kingdom,
however, $5.1 million of those losses are limited and can
only offset a portion of the annual combined profits in the
United Kingdom until the net operating losses are fully utilized.
On January 1, 2007, we adopted the provisions of
FIN 48, which clarifies the accounting for uncertainty in
income taxes recognized in financial statements in accordance
with SFAS No. 109, Accounting for Income
Taxes. FIN 48 prescribes a recognition threshold and
measurement attribute of tax positions taken or expected to be
taken on a tax return. The interpretation also provides guidance
on de-recognition, classification, interest and penalties,
accounting in interim periods, disclosure and transition. The
total amount of unrecognized tax benefits as of the adoption
date was $575,000. Our policy is to recognize interest and
penalties related to unrecognized tax benefits in income tax
expense.
Cumulative
Effect of Change in Accounting Principle
On June 29, 2005, the FASB issued
FSP 150-5.
FSP 150-5
affirms that freestanding warrants to purchase shares that are
redeemable are subject to the requirements in
SFAS No. 150, regardless of the redemption price or
the timing of the redemption feature. Therefore, under
SFAS No. 150, the outstanding freestanding warrants to
purchase our convertible preferred stock are liabilities that
must be recorded at fair value each quarter, with the changes in
estimated fair value in the quarter recorded as other expense or
income in our statement of operations. We adopted
FSP 150-5
as of July 1, 2005 and recorded an expense of $315,000 for
the cumulative effect of the change in accounting principle to
reflect the estimated fair value of these warrants as of that
date.
Following the completion of the IPO, our outstanding warrants to
purchase redeemable convertible preferred stock converted into
warrants to purchase common stock, and we are no longer required
to record changes in our preferred stock warrant liability under
FSP 150-5.
Critical
Accounting Policies and Estimates
Our consolidated financial statements are prepared in accordance
with United States generally accepted accounting principles, or
GAAP. These accounting principles require us to make certain
estimates and judgments that can affect the reported amounts of
assets and liabilities as of the dates of the consolidated
financial statements, the disclosure of contingencies as of the
dates of the consolidated financial statements, and the reported
amounts of revenues and expenses during the periods presented.
Although we believe that our estimates and judgments are
reasonable under the circumstances existing at the time these
estimates and judgments are made, actual results may differ from
those estimates, which could affect our consolidated financial
statements.
35
We believe the following to be critical accounting policies
because they are important to the portrayal of our financial
condition or results of operations and they require critical
management estimates and judgments about matters that are
uncertain:
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revenue recognition;
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advance or guaranteed licensor royalty payments;
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short-term investments;
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long-lived assets;
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goodwill;
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software development costs;
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stock-based compensation; and
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income taxes.
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Revenue
Recognition
We derive our revenues primarily by licensing software products
in the form of mobile games. License arrangements with our end
users can be on a perpetual or subscription basis. A perpetual
license gives an end user the right to use the licensed game on
the registered mobile handset on a perpetual basis. A
subscription license gives an end user the right to use the
licensed game on the registered handset for a limited period of
time, ranging from a few days to as long as one month. All games
that require ongoing delivery of content from us or connectivity
through our network for multi-player functionality are only
billed on a monthly subscription basis. We distribute our
products primarily through wireless carriers, which market our
games to end users. Carriers usually bill license fees for
perpetual and subscription licenses upon download of the game
software by the end user. In the case of subscription licenses,
many subscriber agreements provide for automatic renewal until
the subscriber opts-out, while the others provide for opt-in
renewal. In either case, subsequent billings for subscription
licenses are generally billed monthly. We apply the provisions
of Statement of Position
97-2,
Software Revenue Recognition, as amended by Statement of
Position
98-9,
Modification of
SOP 97-2,
Software Revenue Recognition, With Respect to Certain
Transactions, to all transactions.
We recognize revenues from our games when persuasive evidence of
an arrangement exists, the game has been delivered, the fee is
fixed or determinable, and the collection of the resulting
receivable is probable. For both perpetual and subscription
licenses, we consider a signed license agreement to be evidence
of an arrangement with a carrier and a clickwrap
agreement to be evidence of an arrangement with an end user. For
these licenses, we define delivery as the download of the game
by the end user.
We estimate revenues from carriers in the current period when
reasonable estimates of these amounts can be made. Several
carriers provide reliable interim preliminary reporting and
others report sales data within a reasonable time frame
following the end of each month, both of which allow us to make
reasonable estimates of revenues and therefore to recognize
revenues during the reporting period when the end user licenses
the game. Determination of the appropriate amount of revenue
recognized involves judgments and estimates that we believe are
reasonable, but it is possible that actual results may differ
from our estimates. Our estimates for revenues include
consideration of factors such as preliminary sales data,
carrier-specific historical sales trends, the age of games and
the expected impact of newly launched games, successful
introduction of new handsets, promotions during the period and
economic trends. When we receive the final carrier reports, to
the extent not received within a reasonable time frame following
the end of each month, we record any differences between
estimated revenues and actual revenues in the reporting period
when we determine the actual amounts. Historically, the revenues
on the final revenue report have not differed by more than
one-half of 1% of the reported revenues for the period, which we
deemed to be immaterial. Revenues earned from certain carriers
may not be reasonably estimated. If we are unable to reasonably
estimate the amount of revenue to be recognized in the current
period, we recognize revenues upon the receipt of a carrier
revenue report and when our portion of a games licensed
revenues is fixed or determinable and collection is probable. To
monitor the reliability of our estimates, our management, where
possible, reviews the
36
revenues by carrier and by game on a weekly basis to identify
unusual trends such as differential adoption rates by carriers
or the introduction of new handsets. If we deem a carrier not to
be creditworthy, we defer all revenues from the arrangement with
that carrier until we receive payment and all other revenue
recognition criteria have been met.
In accordance with Emerging Issues Task Force, or EITF, Issue
No. 99-19,
Reporting Revenue Gross as a Principal Versus Net as an
Agent, we recognize as revenues the amount the carrier
reports as payable to us upon the sale of our games. We have
evaluated our carrier agreements and have determined that we are
not the principal when selling our games through carriers. Key
indicators that we evaluated in reaching this determination
included:
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wireless subscribers directly contract with their carriers,
which have most of the service interaction and are generally
viewed as the primary obligor by the subscribers;
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carriers generally have significant control over the types of
games that they offer to their subscribers;
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carriers are directly responsible for billing and collecting
fees from their subscribers, including the resolution of billing
disputes;
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carriers generally pay us a fixed percentage of their revenues
or a fixed fee for each game;
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carriers generally must approve the price of our games in
advance of their sale to subscribers, and our more significant
carriers generally have the ability to set the ultimate price
charged to their subscribers; and
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we have limited risks, including no inventory risk and limited
credit risk.
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Advance
or Guaranteed Licensor Royalty Payments
Our royalty expenses consist of fees that we pay to branded
content owners for the use of their intellectual property,
including trademarks and copyrights, in the development of our
games. Royalty-based obligations are either paid in advance and
capitalized on our balance sheet as prepaid royalties or accrued
as incurred and subsequently paid. These royalty-based
obligations are expensed to cost of revenues at the greater of
the revenues derived from the relevant game multiplied by the
applicable contractual rate or an effective royalty rate based
on expected net product sales. Advanced license payments that
are not recoupable against future royalties are capitalized and
amortized over the lesser of the estimated life of the branded
title or the term of the license agreement.
Our contracts with some licensors include minimum guaranteed
royalty payments, which are payable regardless of the ultimate
volume of sales to end users. Effective January 1, 2006, we
adopted FSP
FIN 45-3,
Application of FASB Interpretation No. 45 to Minimum
Revenue Guarantees Granted to a Business or Its Owners. As a
result, we recorded a minimum guaranteed liability of
approximately $7.9 million as of December 31, 2007.
When no significant performance remains with the licensor, we
initially record each of these guarantees as an asset and as a
liability at the contractual amount. We believe that the
contractual amount represents the fair value of our liability.
When significant performance remains with the licensor, we
record royalty payments as an asset when actually paid and as a
liability when incurred, rather than upon execution of the
contract. We classify minimum royalty payment obligations as
current liabilities to the extent they are contractually due
within the next twelve months.
Each quarter, we also evaluate the realization of our royalties
as well as any unrecognized guarantees not yet paid to determine
amounts that we deem unlikely to be realized through product
sales. We use estimates of revenues, cash flows and net margins
to evaluate the future realization of prepaid royalties and
guarantees. This evaluation considers multiple factors,
including the term of the agreement, forecasted demand, game
life cycle status, game development plans and current and
anticipated sales levels. To the extent that this evaluation
indicates that the remaining prepaid and guaranteed royalty
payments are not recoverable, we record an impairment charge in
the period such impairment is indicated. Subsequently, if actual
market conditions are more favorable than anticipated, amounts
of prepaid royalties previously written down may be utilized,
resulting in lower cost of revenues and higher income from
operations than previously expected in that period. In 2007, our
cost of revenues was reduced by $75,000 as a result of selling
games on which the prepaid royalties had previously been
impaired. During 2007, 2006 and 2005, we recorded impairment
charges of zero, $355,000 and $1.6 million, respectively.
We believe that the combination of the evolving market for
licensing other companies intellectual property and our
37
improved license pre-qualification process will reduce risk of
future impairments. The impairments that we have recorded to
date are predominantly related to license agreements entered
into prior to 2005 and had significant guarantees for which the
success was tied to a third-party product release. In 2005, 2006
and 2007, the market for licensed intellectual property
stabilized, resulting in lower upfront commitment fees. We
believe our improved visibility regarding forecasted demand and
gaming trends supports our ability to reasonably determine the
realizibility of the assets on our consolidated balance sheet.
Short-Term
Investments
We have invested in auction-rate securities that are bought and
sold in the marketplace through a bidding process sometimes
referred to as a Dutch Auction. After the initial
issuance of the securities, the interest rate on the securities
is reset periodically, at intervals set at the time of issuance
(e.g., every seven, 28 or 35 days or every six months),
based on the market demand at the reset period. The
stated or contractual maturities for
these securities, however, generally are 20 to 30 years. As
of December 31, 2007, we had $2.8 million of principal
invested in two auction-rate securities, each of which were
rated AAA as of the date of this report, with contractual
maturities of 2017.
We have classified these investments as available-for-sale
securities under Statement of Financial Accounting Standards
No. 115, Accounting for Certain Investments in Debt and
Equity Securities (SFAS 115). In accordance
with SFAS 115, these securities are reported at fair value
with any changes in market value reported as a part of
comprehensive income/(loss). No unrealized gains or losses were
recognized during the years ended December 31, 2007, 2006
or 2005.
We periodically review these investments for impairment. In the
event the carrying value of an investment exceeds its fair value
and the decline in fair value is determined to be
other-than-temporary, we write down the value of the investment
to its fair value. We recorded an $806,000 write down due to a
decline in fair value of two failed auctions as of
December 31, 2007 that was determined to be
other-than-temporary based on quantitative and qualitative
assumptions and estimates using valuation models including a
firm liquidation quote provided by the sponsoring broker and an
analysis of other-than-temporary impairment factors including
the use of cash for the two recent acquisitions, the ratings of
the underlying securities, our intent to continue to hold these
securities and the continued and further deterioration in the
auction-rate securities market. No realized gains or losses were
recognized during the years ended December 31, 2006 or 2005.
Long-Lived
Assets
We evaluate our long-lived assets, including property and
equipment and intangible assets with finite lives, for
impairment whenever events or changes in circumstances indicate
that the carrying value of these assets may not be recoverable
in accordance with SFAS No. 144, Accounting for the
Impairment or Disposal of Long-Lived Assets. Factors
considered important that could result in an impairment review
include significant underperformance relative to expected
historical or projected future operating results, significant
changes in the manner of use of the acquired assets, significant
negative industry or economic trends, and a significant decline
in our stock price for a sustained period of time. We recognize
impairment based on the difference between the fair value of the
asset and its carrying value. Fair value is generally measured
based on either quoted market prices, if applicable, or a
discounted cash flow analysis.
Goodwill
In accordance with SFAS No. 142, Goodwill and Other
Intangible Assets (SFAS 142), we do not
amortize goodwill or other intangible assets with indefinite
lives but rather test them for impairment. SFAS 142 requires us
to perform an impairment review of our goodwill balance at least
annually, which we do as of September 30 each year, and also
whenever events or changes in circumstances indicate that the
carrying amount of these assets may not be recoverable. In our
impairment review as of September 30, 2007, we looked at
two of our reporting units the United States and
EMEA - since none of our goodwill was attributable to our third
operating unit, the rest of the world, as of that date. We
compare the fair value of each unit to its carrying value,
including goodwill. The primary methods used to determine the
fair values for SFAS 142 impairment purposes were the
discounted cash flow and
38
market methods. We determined the assumptions supporting the
discounted cash flow method, including the assumed 25% and 27%
discount rates for the Americas and EMEA reporting units,
respectively, as of September 30, 2007, using our best
estimates as of the date of the impairment review. If the
carrying value, including goodwill, exceeds the fair value, we
perform an allocation of the units fair value to its
identifiable tangible and nongoodwill intangible assets and
liabilities. This allows us to determine an implied fair value
for the units goodwill. We then compare the implied fair
value of the units goodwill with the carrying value of the
units goodwill. If the carrying value of the units
goodwill is greater than its implied fair value, we would
recognize an impairment charge for the difference. To date, no
units carrying value has exceeded its fair value, and thus
we have taken no goodwill impairment charges. We believe that,
as a result of our recent revenue growth, operating results and
use of cash, we will begin generating cash flows from operating
activities in the latter half of 2008.
Application of the goodwill impairment test requires judgment,
including the identification of the reporting units, the
assigning of assets and liabilities to reporting units, the
assigning of goodwill to reporting units and the determining of
the fair value of each reporting unit. Significant judgments and
assumptions include the forecast of future operating results
used in the preparation of the estimated future cash flows,
including forecasted revenues and costs based on current titles
under contract, forecasted new titles that we expect to release,
timing of overall market growth and our percentage of that
market, discount rates and growth rates in terminal values. The
market comparable approach estimates the fair value of a company
by applying to that company market multiples of publicly traded
firms in similar lines of business. The use of the market
comparable approach requires judgments regarding the
comparability of companies with lines of business similar to
ours. This process is particularly difficult in a situation
where no domestic public mobile games companies exist. The
factors used in the selection of comparable companies include
growth characteristics as measured by revenue or other financial
metrics; margin characteristics; product-defined markets served;
customer-defined markets served; the size of a company as
measured by financial metrics such as revenue or market
capitalization; the competitive position of a company, such as
whether it is a market leader in terms of indicators like market
share; and company-specific issues that suggest appropriateness
or inappropriateness of a particular company as a comparable. We
weighted the income and market comparable valuations equally as
we did not believe that either method was more appropriate.
Further, the total gross value calculated under each method was
not materially different, and therefore if the weighting were
different we do not believe that this would have significantly
impacted our conclusion. If different comparable companies had
been used, the market multiples and resulting estimates of the
fair value of our stock would also have been different. Changes
in these estimates and assumptions could materially affect the
determination of fair value for each reporting unit, which could
trigger impairment.
Software
Development Costs
We apply the principles of SFAS No. 86, Accounting
for the Costs of Computer Software to Be Sold, Leased, or
Otherwise Marketed (SFAS 86). SFAS 86
requires that software development costs incurred in conjunction
with product development be charged to research and development
expense until technological feasibility is established.
Thereafter, until the product is released for sale, software
development costs must be capitalized and reported at the lower
of unamortized cost or net realizable value of the related
product. We have adopted the tested working model
approach to establishing technological feasibility for our
games. Under this approach, we do not consider a game in
development to have passed the technological feasibility
milestone until we have completed a model of the game that
contains essentially all the functionality and features of the
final game and have tested the model to ensure that it works as
expected. To date, we have not incurred significant costs
between the establishment of technological feasibility and the
release of a game for sale; thus, we have expensed all software
development costs as incurred. We also will consider the
following factors in determining whether costs should be
capitalized: the emerging nature of the mobile game market; the
gradual evolution of the wireless carrier platforms and mobile
handsets for which we develop games; the lack of pre-orders or
sales history for our games; the uncertainty regarding a
games revenue-generating potential; our lack of control
over the carrier distribution channel resulting in uncertainty
as to when, if ever, a game will be available for sale; and our
historical practice of canceling games at any stage of the
development process.
39
Stock-Based
Compensation
Prior to January 1, 2006, we accounted for stock-based
employee compensation arrangements in accordance with the
provisions of Accounting Principles Board Opinion No. 25,
Accounting for Stock Issued to Employees, or APB
No. 25, and related interpretations, and followed the
disclosure provisions of SFAS No. 123, Accounting
for Stock-Based Compensation. Under APB No. 25,
compensation expense for an option was based on the difference,
if any, on the date of the grant between the fair value of a
companys common stock and the exercise price of the
option. APB No. 25 required companies to record deferred
stock-based compensation on their balance sheets and amortize it
to expense over the vesting periods of the individual options.
We amortize deferred stock-based compensation using the multiple
option method as prescribed by FASB Interpretation No. 28,
Accounting for Stock Appreciation Rights and Other Variable
Stock Option or Award Plans, or FIN 28, over the option
vesting period using an accelerated amortization schedule. We
expensed employee stock-based compensation of $1.3 million
in 2005.
Effective January 1, 2006, we adopted the fair value
provisions of SFAS No. 123R, Share-Based Payment
(SFAS 123R), which supersedes our previous
accounting under APB No. 25. SFAS 123R requires the
recognition of compensation expense, using a fair-value based
method, for costs related to all share-based payments including
stock options. SFAS 123R requires companies to estimate the
fair value of share-based payment awards on the grant date using
an option pricing model. We adopted SFAS 123R using the
prospective transition method, which required us to apply
SFAS 123R to option grants on and after the required
effective date. For options granted prior to the January 1,
2006 effective date that remained unvested on that date, we
continue to recognize compensation expense under the intrinsic
value method of APB No. 25. In addition, we are continuing
to amortize those awards granted prior to January 1, 2006
utilizing an accelerated amortization schedule, while we will
expense all options granted or modified on and after
January 1, 2006 on a straight-line basis. To value awards
granted on or after January 1, 2006, we used the
Black-Scholes option pricing model, which requires, among other
inputs, an estimate of the fair value of the underlying common
stock on the date of grant and assumptions as to volatility of
our stock over the term of the related options, the expected
term of the options, the risk-free interest rate and the option
forfeiture rate. We determined the assumptions used in this
pricing model at each grant date. We concluded that it was not
practicable to calculate the volatility of our share price since
our securities have been publicly traded for a limited period of
time. Therefore, we based expected volatility on the historical
volatility of a peer group of publicly traded entities. We
determined the expected term of our options based upon
historical exercises, post-vesting cancellations and the
options contractual term. We based the risk-free rate for
the expected term of the option on the U.S. Treasury
Constant Maturity Rate as of the grant date. We determined the
forfeiture rate based upon our historical experience with option
cancellations adjusted for unusual or infrequent events.
In 2007, we recorded total employee non-cash stock-based
compensation expense of $3.8 million, of which $412,000
represented continued amortization of deferred stock-based
compensation for options granted prior to 2006 and
$3.4 million represented expense recorded in accordance
with SFAS 123R with an expected term of approximately
5.24 years. In 2006, we recorded total employee non-cash
stock-based compensation expense of $1.7 million, of which
$863,000 represented continued amortization of deferred
stock-based compensation for options granted prior to 2006 and
$877,000 represented expense recorded in accordance with
SFAS 123R based on 2006 options grants with an expected
term of approximately 6.07. In future periods, stock-based
compensation expense may increase as we issue additional
equity-based awards to continue to attract and retain key
employees. Additionally, SFAS 123R requires that we
recognize compensation expense only for the portion of stock
options that are expected to vest. If the actual number of
forfeitures differs from that estimated by management, we may be
required to record adjustments to stock-based compensation
expense in future periods.
As a result of adopting SFAS 123R, our net loss in 2006 and
2007 was higher by $877,000 and $3.4 million, net of tax effect,
than if we had continued to account for stock-based compensation
under APB No. 25. Basic and diluted net loss per share in
2006 would have been $0.18 and $0.15 per share lower than if we
had not adopted SFAS 123R.
We account for equity instruments issued to non-employees in
accordance with the provisions of SFAS No. 123, EITF
Issue
No. 96-18
and FIN 28.
40
Income
Taxes
We account for income taxes in accordance with
SFAS No. 109, Accounting for Income Taxes. As
part of the process of preparing our consolidated financial
statements, we are required to estimate our income tax benefit
(provision) in each of the jurisdictions in which we operate.
This process involves estimating our current income tax benefit
(provision) together with assessing temporary differences
resulting from differing treatment of items for tax and
accounting purposes. These differences result in deferred tax
assets and liabilities, which are included within our
consolidated balance sheet using the enacted tax rates in effect
for the year in which we expect the differences to reverse.
We record a valuation allowance to reduce our deferred tax
assets to an amount that more likely than not will be realized.
As of December 31, 2007 and 2006, our valuation allowance
on our net deferred tax assets was $14.3 million and
$14.4 million, respectively. While we have considered
future taxable income and ongoing prudent and feasible tax
planning strategies in assessing the need for the valuation
allowance, in the event we were to determine that we would be
able to realize our deferred tax assets in the future in excess
of our net recorded amount, we would need to make an adjustment
to the allowance for the deferred tax asset, which would
increase income in the period that determination was made.
On January 1, 2007 we adopted the provisions of FASB
Interpretation No. 48, Accounting for Uncertainty in
Income Taxes an Interpretation of FASB Statement
No. 109 (FIN 48), which clarifies the
accounting for uncertainty in income taxes recognized in
financial statements in accordance with SFAS No. 109,
Accounting for Income Taxes. FIN 48 prescribes
a recognition threshold and measurement attribute of tax
positions taken or expected to be taken on a tax return. The
interpretation also provides guidance on de-recognition,
classification, interest and penalties, accounting in interim
periods, disclosure and transition. The total amount of
unrecognized tax benefits as of the adoption date was $575,000.
Our policy is to recognize interest and penalties related to
unrecognized tax benefits in income tax expense. We do not
expect that the amount of unrecognized tax benefits will change
significantly within the next 12 months.
We have not provided federal income taxes on the unremitted
earnings of foreign subsidiaries because these earnings are
intended to be reinvested permanently.
Results
of Operations
The following sections discuss and analyze the changes in the
significant line items in our statements of operations for the
comparison periods identified.
Comparison
of the Years Ended December 31, 2007 and 2006
Revenues
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Year Ended
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December 31,
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2007
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2006
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(In thousands)
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Revenues
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$
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66,867
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$
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46,166
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Our revenues increased $20.7 million, or 44.8%, from
$46.2 million in 2006 to $66.9 million in 2007, due
primarily to increased revenue per title, including our top ten
titles, new titles, our growing catalog of titles, broader
international distribution reach and increased adoption rates
for mobile game users. The increase resulted from sales of games
that we have released in 2007, including Centipede,
Project Gotham Racing, Sonic Jump and Transformers
as well as the continued success of titles released in prior
years including Deer Hunter 2, World Series of Poker
and Zuma. Revenues in 2007 from games released in
2007 were $12.7 million. Revenues from our top ten titles
increased from $24.6 million in 2006 to $35.2 million
in 2007. International revenues, defined as revenues generated
from carriers whose principal operations are located outside the
United States, increased $10.2 million from
$20.7 million in 2006 to $30.9 million in 2007.
41
Cost of
Revenues
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Year Ended
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December 31,
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2007
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2006
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(In thousands)
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Cost of revenues:
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Royalties
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$
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18,381
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$
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13,713
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Impairment of prepaid royalties and guarantees
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355
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Amortization of intangible assets
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2,201
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1,777
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Total cost of revenues
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$
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20,582
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$
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15,845
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|
|
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Revenues
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|
$
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66,867
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$
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46,166
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Gross margin
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69.2
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%
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65.7
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%
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Our cost of revenues increased $4.7 million, or 29.9%, from
$15.8 million in 2006 to $20.6 million in 2007. The
increase resulted from an increase in royalties due to higher
sales volumes and an increase in amortization of acquired
intangible assets, which was offset by a decrease in impairment
of prepaid royalties and guarantees. Royalties increased
$4.7 million principally because of higher revenues with
associated royalties. Revenues attributable to games based upon
branded intellectual property decreased as a percentage of
revenues from 88.4% in 2006 to 88.1% in 2007. The average
royalty rate that we paid on games based on licensed
intellectual property decreased from 34% in 2006 to 31% in 2007.
As a result of the decreases in average royalty rate from
branded titles and impairment of prepaid royalties and
guarantees, overall royalties, including impairment of prepaid
royalties and guarantees, as a percentage of total revenues
decreased from 30% to 27%. Amortization of intangible assets
increased by $0.4 million primarily as a result of a full
year of amortization for iFone acquired intangible assets during
2007 compared to only nine months of amortization of these
assets during 2006.
Gross
Margin
Our gross margin increased from 65.7% in 2006 to 69.2% in 2007
because of the decreased royalty rate paid on games based on
licensed intellectual property and the decrease in impairment of
prepaid royalties and guarantees but offset by the increase in
amortization of intangible assets.
Research
and Development Expenses
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Year Ended
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December 31,
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2007
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2006
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(In thousands)
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Research and development expenses
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$
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22,425
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$
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15,993
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Percentage of revenues
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33.5
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%
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|
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34.6
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%
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Our research and development expenses increased
$6.4 million, or 40.2%, from $16.0 million in 2006 to
$22.4 million in 2007. The increase in research and
development costs was primarily due to increases in salaries and
benefits of $2.7 million, facility costs of
$1.5 million to support additional headcount, outside
services costs of $1.2 million for external development and
porting projects, and stock-based compensation of $732,000.
Research and development headcount increased from 150 to 287 in
2007 and salaries and benefits increased as a result. The growth
in headcount was due primarily to expanding our studio capacity
in China as well as the research and development employees
resulting from our December 2007 acquisition of MIG. Research
and development expenses included $207,000 of stock-based
compensation expense in 2006 and $939,000 in 2007. As a
percentage of revenues, research and development expenses
declined from 34.6% in 2006 to 33.5% in 2007 due to an increase
in revenues.
42
Sales and
Marketing Expenses
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Year Ended December 31,
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2007
|
|
|
2006
|
|
|
|
(In thousands)
|
|
|
Sales and marketing expenses
|
|
$
|
13,224
|
|
|
$
|
11,393
|
|
Percentage of revenues
|
|
|
19.8
|
%
|
|
|
24.7
|
%
|
Our sales and marketing expenses increased $1.8 million, or
16.1%, from $11.4 million in 2006 to $13.2 million in
2007. Most of the increase was attributable to a
$1.0 million increase in salaries and benefits, as we
increased our sales and marketing headcount from 41 to 63 in
2007, a $810,000 increase in marketing and sales programs, and a
$352,000 increase in stock-based compensation. We increased
staffing to expand our marketing efforts for our games and the
Glu brand, to increase sales efforts to our new and existing
wireless carriers and to expand our sales and marketing
operations into the Asia-Pacific and Latin America regions. As a
percentage of revenues, sales and marketing expenses declined
from 24.7% in 2006 to 19.8% in 2007 as our sales and marketing
activities generated more revenues across a greater number of
carriers and mobile handsets. Sales and marketing expenses
included stock-based compensation expense of $322,000 in 2006
and $674,000 in 2007.
General
and Administrative Expenses
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
|
(In thousands)
|
|
|
General and administrative expenses
|
|
$
|
16,898
|
|
|
$
|
12,072
|
|
Percentage of revenues
|
|
|
25.3
|
%
|
|
|
26.1
|
%
|
Our general and administrative expenses increased
$4.8 million, or 40.0%, from $12.1 million in 2006 to
$16.9 million in 2007. The increase in general and
administrative expenses was primarily the result of a
$2.0 million increase in salaries and benefits, increase of
stock compensation of $975,000, a $558,000 increase in allocated
facility and depreciation expense due to increased headcount, a
$447,000 increase in directors and officers
insurance, a $394,000 increase in IT support and maintenance
fees of, a $232,000 increase in business and franchise taxes and
a $154,000 increase in travel and entertainment expenses. We
increased our general and administrative headcount from 43 to 67
in 2007 to support our continued growth and expansion. As a
percentage of revenues, general and administrative expenses
declined from 26.1% in 2006 to 25.3% in 2007 as a result of the
overall growth of our revenues, which resulted in continued
economies of scale in our general and administrative expenses.
General and administrative expenses included stock-based
compensation expense in 2007 and 2006 of $2.2 million and
$1.2 million, respectively.
Other
Operating Expenses
Our amortization of intangible assets, such as non-competition
agreements, acquired from Macrospace and iFone was $275,000 in
2007 and $616,000 in 2006. The decrease was due to the full
amortization of certain intangibles during 2006.
Our acquired in-process research and development decreased from
$1.5 million in 2006 to $59,000 in 2007. The IPR&D
charge recorded in 2006 was related to the development of new
games by iFone and the IPR&D charge recorded in 2007 was
related to the development of new games by MIG. We determined
the value of acquired IPR&D from iFone and MIG using a
discounted cash flows approach taking into account the
percentage of completion of the development effort and the risks
associated with our developing technology given changes in
trends and technology in our industry.
In 2007, we recorded a one time gain on sale of assets of
$1.0 million related to the sale of ProvisionX software to
a third party in February 2007. Under the terms of the
agreement, we will co-own the intellectual property rights to
the ProvisionX software, excluding any alterations or
modifications following the sale, by the third party.
43
Other
Income (Expense), net
Interest and other income (expense), net, increased from expense
of $872,000 in 2006 to income of $2.0 million in 2007. This
increase was primarily due to an increase of $2.3 million
of interest income resulting from the investment of proceeds
from our IPO, and a decrease of
mark-to-market
expense on our warrants to purchase preferred stock of
$1.0 million offset by an $806,000 write-down of certain
auction rate securities in the fourth quarter of 2007.
Income
Tax Benefit (Provision)
Income tax benefit (provision) increased from a provision of
$185,000 in 2006 to a benefit of $265,000 in 2007 as a result of
our decision to monetize research and development expenditures
in the United Kingdom that would have otherwise given rise to
net operating loss carryforwards offset by an increase in
withholding taxes due to higher revenues in countries with
withholding tax requirements.
Comparison
of the Years Ended December 31, 2006 and 2005
Revenues
|
|
|
|
|
|
|
|
|
|
|
Year Ended
|
|
|
|
December 31,
|
|
|
|
2006
|
|
|
2005
|
|
|
|
(In thousands)
|
|
|
Revenues
|
|
$
|
46,166
|
|
|
$
|
25,651
|
|
Our revenues increased $20.5 million, or 80.0%, from
$25.7 million in 2005 to $46.2 million in 2006, almost
entirely as a result of volume increases. The increase resulted
from sales of games that we have released in 2006, including
Ice Age 2, Diner Dash and Super K.O.
Boxing, and sales of games acquired from iFone. Revenues in
2006 from games released in 2006 were $12.6 million.
Revenues from iFone games from March 29, 2006, when we
acquired iFone, to December 31, 2006 totaled approximately
$8.7 million, primarily in Europe and the United States.
Revenues in 2006 from games released prior to 2006 declined by
$767,000 from the revenues derived from those games in 2005. By
utilizing our carrier relationships and our marketing and
development resources, we were able to increase worldwide
distribution and handset porting of iFone games and thus to
increase significantly the revenues derived from the licenses
that we acquired from iFone. Revenues from our top ten games
increased from $13.5 million in 2005 to $24.6 million
in 2006. International revenues, defined as revenues generated
from carriers whose principal operations are located outside the
United States, increased $10.0 million from
$10.7 million in 2005 to $20.7 million in 2006. A
majority of this increase resulted from the acquisition of iFone
in 2006.
Cost of
Revenues
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2006
|
|
|
2005
|
|
|
|
(In thousands)
|
|
|
Cost of revenues:
|
|
|
|
|
|
|
|
|
Royalties
|
|
$
|
13,713
|
|
|
$
|
7,256
|
|
Impairment of prepaid royalties and guarantees
|
|
|
355
|
|
|
|
1,645
|
|
Amortization of intangible assets
|
|
|
1,777
|
|
|
|
2,823
|
|
Impairment of intangible assets
|
|
|
|
|
|
|
1,103
|
|
|
|
|
|
|
|
|
|
|
Total cost of revenues
|
|
$
|
15,845
|
|
|
$
|
12,827
|
|
|
|
|
|
|
|
|
|
|
Revenues
|
|
$
|
46,166
|
|
|
$
|
25,651
|
|
|
|
|
|
|
|
|
|
|
Gross margin
|
|
|
65.7
|
%
|
|
|
50.0
|
%
|
Our cost of revenues increased $3.0 million, or 23.5%, from
$12.8 million in 2005 to $15.8 million in 2006. The
increase resulted from an increase in royalties, which was
offset by a decrease in impairment of prepaid royalties and
guarantees, a decrease in impairment of intangible assets, and a
decrease in amortization of acquired
44
intangible assets. Royalties increased $6.5 million
principally because of higher revenues with associated
royalties, including those acquired from iFone. Revenues
attributable to games based upon branded intellectual property
increased as a percentage of revenues from 80.5% in 2005 to
88.4% in 2006. The average royalty rate that we paid on games
based on licensed intellectual property decreased from 35% in
2005 to 34% in 2006. As a result of the increase in revenues
from branded titles, overall royalties as a percentage of total
revenues increased from 28% to 30%. Royalties incurred related
to games acquired from iFone totaled $2.7 million in 2006.
Amortization of intangible assets decreased by $1.0 million
as completion of amortization in 2006 for certain intangible
assets acquired from Macrospace was only partially offset by the
commencement of amortization of intangible assets acquired in
2006 from iFone.
Gross
Margin
Our gross margin increased from 50.0% in 2005 to 65.7% in 2006
because of the decreased amortization of intangible assets and
the decreased impairment of prepaid royalties and intangible
assets in 2006 partially offset by the increase in royalties.
Without the effect of amortization and impairment of acquired
intangible assets, our gross margin would have been 65% and 70%
in 2005 and 2006, respectively.
Research
and Development Expenses
|
|
|
|
|
|
|
|
|
|
|
Year Ended
|
|
|
|
December 31,
|
|
|
|
2006
|
|
|
2005
|
|
|
|
(In thousands)
|
|
|
Research and development expenses
|
|
$
|
15,993
|
|
|
$
|
14,557
|
|
Percentage of revenues
|
|
|
34.6
|
%
|
|
|
56.8
|
%
|
Our research and development expenses increased
$1.4 million, or 9.9%, from $14.6 million in 2005 to
$16.0 million in 2006. The increase in research and
development costs was primarily due to increases in allocated
facilities costs of $1.0 million, salaries and benefits of
$267,000 and outside services costs of $117,000.
A restructuring that we effected in the fourth quarter of 2005
resulted in the elimination of 17 research and development
employees, but by December 31, 2006 our research and
development staff had increased by 28 employees from a year
earlier and salaries and benefits had increased as a result.
Research and development expenses included stock-based
compensation expense in 2005 of $158,000 and $207,000 in 2006.
As a percentage of revenues, research and development expenses
declined from 56.8% in 2005 to 34.6% in 2006.
Sales and
Marketing Expenses
|
|
|
|
|
|
|
|
|
|
|
Year Ended
|
|
|
|
December 31,
|
|
|
|
2006
|
|
|
2005
|
|
|
|
(In thousands)
|
|
|
Sales and marketing expenses
|
|
$
|
11,393
|
|
|
$
|
8,515
|
|
Percentage of revenues
|
|
|
24.7
|
%
|
|
|
33.2
|
%
|
Our sales and marketing expenses increased $2.9 million, or
33.8%, from $8.5 million in 2005 to $11.4 million in
2006. Most of the increase was attributable to a
$1.7 million increase in salaries and benefits, as we
maintained our sales and marketing headcount at 32 in 2005 and
increased our sales and marketing headcount from 32 to 41 in
2006, a $909,000 increase in allocated facilities costs and a
$190,000 increase in stock-based compensation. We increased
staffing to expand our marketing efforts for our games and the
Glu brand, to increase sales efforts to our new and existing
wireless carriers and to expand our sales and marketing
operations into the Asia-Pacific and Latin America regions.
Aside from the increase in headcount in our sales and marketing
functions, the increase in salaries and benefits cost was due to
an increase in variable compensation of $391,000, primarily an
increase in commissions paid to our sales employees as a result
of higher revenue attainment, and $316,000 in compensation for
transitional employees from iFone who were terminated throughout
the second and third quarters of 2006. As a percentage of
revenues, sales and marketing expenses declined from 33.2% in
2005 to 24.7% in 2006 as our sales
45
and marketing activities generated more revenues across a
greater number of carriers and mobile handsets. Sales and
marketing expenses included $132,000 of stock-based compensation
expense in 2005 and $322,000 in 2006.
General
and Administrative Expenses
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2006
|
|
|
2005
|
|
|
|
(In thousands)
|
|
|
General and administrative expenses
|
|
$
|
12,072
|
|
|
$
|
8,434
|
|
Percentage of revenues
|
|
|
26.1
|
%
|
|
|
32.9
|
%
|
Our general and administrative expenses increased
$3.6 million, or 43.1%, from $8.4 million in 2005 to
$12.1 million in 2006. The increase in general and
administrative expenses was primarily the result of a
$2.0 million increase in salaries and benefits and a
$1.9 million increase in consulting and professional fees
partially offset by a reduction in allocated facilities costs of
$298,000. We increased our general and administrative headcount
from 13 to 37 in 2005 and from 37 to 43 in 2006. Aside from the
increase in headcount in our general and administrative
functions, the increase in salaries and benefits costs was due
to $234,000 in compensation for transitional employees from
iFone, most of whom were terminated during the second and third
quarters of 2006. As a percentage of revenues, general and
administrative expenses declined from 32.9% in 2005 to 26.1% in
2006 as a result of the overall growth of our revenues, which
resulted in economies of scale in our general and administrative
expenses. General and administrative expenses included
stock-based compensation expense of $1.0 million in 2005
and $1.2 million in 2006.
Other
Operating Expenses
Our amortization of intangible assets, such as non-competition
agreements, acquired from Macrospace and iFone was $616,000 in
both 2005 and 2006.
We had no restructuring charge in 2006; our 2005 restructuring
charge was $450,000. In December 2005, we undertook
restructuring activities in order to reduce operating expenses.
We eliminated 27 positions, of which 17 were in research and
development, four were in sales and marketing and six were in
general and administrative. Of the total restructuring charge
recorded, $225,000 was recorded in the United States and
$225,000 was recorded in Europe. These restructuring costs were
paid in full by March 31, 2006.
Our acquired in-process research and development increased from
$0 in 2005 to $1.5 million in 2006. The IPR&D charge
recorded in 2006 was related to the development of new games. We
determined the value of acquired IPR&D using a discounted
cash flows approach. We calculated the present value of expected
future cash flows attributable to the in-process technology
using a 21% discount rate. This rate took into account the
percentage of completion of the development effort of
approximately 20% and the risks associated with our developing
technology given changes in trends and technology in our
industry. As of December 31, 2006, all acquired IPR&D
projects had been completed at a cost similar to the original
projections.
Other
Income (Expense), net
Interest and other income (expense), net, decreased from income
of $541,000 in 2005 to expense of $872,000 in 2006. This
decrease was primarily due to a $1.0 million expense
resulting from an increase in the estimated fair value of
warrants issued to Pinnacle Ventures in conjunction with our
loan from them in May 2006 and $1.0 million of interest
expense on that loan in 2006. The warrants are subject to
revaluation at each balance sheet date and any changes in
estimated fair value will be recorded as a component of other
income (expense). The increase in the estimated fair value of
the warrant was due to an increase in the estimated fair value
of the underlying preferred stock in 2006. These expenses were
partially offset by increased foreign currency transaction gains
of $584,000 and by increased interest income of $82,000 in 2006.
46
Income
Tax Benefit (Provision)
Income tax benefit (provision) decreased from a benefit of
$1.6 million in 2005 to a provision of $185,000 in 2006 as
a result of changes in the valuation allowance.
Quarterly
Results of Operations
The following table sets forth unaudited quarterly consolidated
statements of operations data for 2007 and 2006. We derived this
information from unaudited consolidated financial statements,
which we prepared on the same basis as our audited consolidated
financial statements contained in this prospectus. In our
opinion, these unaudited statements include all adjustments,
consisting only of normal recurring adjustments, that we
consider necessary for a fair statement of that information when
read in conjunction with the consolidated financial statements
and related notes included elsewhere in this Annual Report on
Form 10-K.
The operating results for any quarter should not be considered
indicative of results for any future period.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the Three Months Ended
|
|
|
|
2007
|
|
|
2006
|
|
|
|
March 31
|
|
|
June 30
|
|
|
September 30
|
|
|
December 31(1)
|
|
|
March 31
|
|
|
June 30
|
|
|
September 30
|
|
|
December 31
|
|
|
|
(In thousands)
|
|
|
Revenues
|
|
$
|
15,698
|
|
|
$
|
16,377
|
|
|
$
|
16,651
|
|
|
$
|
18,141
|
|
|
$
|
8,073
|
|
|
$
|
11,443
|
|
|
$
|
12,347
|
|
|
$
|
14,303
|
|
Cost of revenues:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Royalties
|
|
|
4,292
|
|
|
|
4,388
|
|
|
|
4,587
|
|
|
|
5,114
|
|
|
|
2,538
|
|
|
|
3,465
|
|
|
|
3,653
|
|
|
|
4,057
|
|
Impairment of prepaid royalties and guarantees
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
60
|
|
|
|
198
|
|
|
|
60
|
|
|
|
37
|
|
Amortization of intangible assets
|
|
|
552
|
|
|
|
553
|
|
|
|
483
|
|
|
|
613
|
|
|
|
118
|
|
|
|
553
|
|
|
|
553
|
|
|
|
553
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total cost of revenues
|
|
|
4,844
|
|
|
|
4,941
|
|
|
|
5,070
|
|
|
|
5,727
|
|
|
|
2,716
|
|
|
|
4,216
|
|
|
|
4,266
|
|
|
|
4,647
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Gross profit
|
|
|
10,854
|
|
|
|
11,436
|
|
|
|
11,581
|
|
|
|
12,414
|
|
|
|
5,357
|
|
|
|
7,227
|
|
|
|
8,081
|
|
|
|
9,656
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Operating expenses:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Research and development
|
|
|
4,713
|
|
|
|
5,577
|
|
|
|
5,863
|
|
|
|
6,272
|
|
|
|
3,189
|
|
|
|
3,884
|
|
|
|
4,273
|
|
|
|
4,647
|
|
Sales and marketing
|
|
|
3,075
|
|
|
|
3,131
|
|
|
|
3,326
|
|
|
|
3,692
|
|
|
|
2,202
|
|
|
|
3,126
|
|
|
|
2,989
|
|
|
|
3,076
|
|
General and administrative
|
|
|
4,009
|
|
|
|
4,263
|
|
|
|
4,149
|
|
|
|
4,477
|
|
|
|
1,852
|
|
|
|
2,655
|
|
|
|
3,177
|
|
|
|
4,388
|
|
Amortization of intangible assets
|
|
|
67
|
|
|
|
67
|
|
|
|
67
|
|
|
|
74
|
|
|
|
154
|
|
|
|
154
|
|
|
|
168
|
|
|
|
140
|
|
Acquired in-process research and development
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
59
|
|
|
|
1,500
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Gain on sale of assets
|
|
|
(1,040
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total operating expenses
|
|
|
10,824
|
|
|
|
13,038
|
|
|
|
13,405
|
|
|
|
14,574
|
|
|
|
8,897
|
|
|
|
9,819
|
|
|
|
10,607
|
|
|
|
12,251
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Loss from operations
|
|
|
30
|
|
|
|
(1,602
|
)
|
|
|
(1,824
|
)
|
|
|
(2,160
|
)
|
|
|
(3,540
|
)
|
|
|
(2,592
|
)
|
|
|
(2,526
|
)
|
|
|
(2,595
|
)
|
Interest and other income (expense), net
|
|
|
(522
|
)
|
|
|
1,017
|
|
|
|
1,299
|
|
|
|
171
|
|
|
|
152
|
|
|
|
50
|
|
|
|
(1,106
|
)
|
|
|
32
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Loss before income taxes
|
|
|
(492
|
)
|
|
|
(585
|
)
|
|
|
(525
|
)
|
|
|
(1,989
|
)
|
|
|
(3,388
|
)
|
|
|
(2,542
|
)
|
|
|
(3,632
|
)
|
|
|
(2,563
|
)
|
Income tax benefit (provision)
|
|
|
(272
|
)
|
|
|
(313
|
)
|
|
|
(228
|
)
|
|
|
1,078
|
|
|
|
(106
|
)
|
|
|
(139
|
)
|
|
|
(192
|
)
|
|
|
252
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss
|
|
$
|
(764
|
)
|
|
$
|
(898
|
)
|
|
$
|
(753
|
)
|
|
$
|
(911
|
)
|
|
$
|
(3,494
|
)
|
|
$
|
(2,681
|
)
|
|
$
|
(3,824
|
)
|
|
$
|
(2,311
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(1) |
|
We acquired iFone on March 29, 2006 and MIG on
December 19, 2007, and our results of operations include
the results of operations of iFone and MIG after those dates. |
47
The following table sets forth our historical results, for the
periods indicated, as a percentage of our revenues.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the Three Months Ended
|
|
|
|
2007
|
|
|
2006
|
|
|
|
March 31
|
|
|
June 30
|
|
|
September 30
|
|
|
December 31
|
|
|
March 31
|
|
|
June 30
|
|
|
September 30
|
|
|
December 31
|
|
|
Revenues
|
|
|
100.0
|
%
|
|
|
100.0
|
%
|
|
|
100.0
|
%
|
|
|
100.0
|
%
|
|
|
100.0
|
%
|
|
|
100.0
|
%
|
|
|
100.0
|
%
|
|
|
100.0
|
%
|
Cost of revenues:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Royalties
|
|
|
27.3
|
|
|
|
26.8
|
|
|
|
27.5
|
|
|
|
28.2
|
|
|
|
31.4
|
|
|
|
30.3
|
|
|
|
29.6
|
|
|
|
28.4
|
|
Impairment of prepaid royalties and guarantees
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
0.7
|
|
|
|
1.7
|
|
|
|
0.5
|
|
|
|
0.3
|
|
Amortization of intangible assets
|
|
|
3.5
|
|
|
|
3.4
|
|
|
|
2.9
|
|
|
|
3.4
|
|
|
|
1.5
|
|
|
|
4.8
|
|
|
|
4.5
|
|
|
|
3.9
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total cost of revenues
|
|
|
30.9
|
|
|
|
30.2
|
|
|
|
30.4
|
|
|
|
31.6
|
|
|
|
33.6
|
|
|
|
36.8
|
|
|
|
34.6
|
|
|
|
32.5
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Gross profit
|
|
|
69.1
|
|
|
|
69.8
|
|
|
|
69.6
|
|
|
|
68.4
|
|
|
|
66.4
|
|
|
|
63.2
|
|
|
|
65.4
|
|
|
|
67.5
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Operating expenses:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Research and development
|
|
|
30.0
|
|
|
|
34.1
|
|
|
|
35.2
|
|
|
|
34.6
|
|
|
|
39.5
|
|
|
|
33.9
|
|
|
|
34.6
|
|
|
|
32.5
|
|
Sales and marketing
|
|
|
19.6
|
|
|
|
19.1
|
|
|
|
20.0
|
|
|
|
20.4
|
|
|
|
27.3
|
|
|
|
27.3
|
|
|
|
24.2
|
|
|
|
21.5
|
|
General and administrative
|
|
|
25.5
|
|
|
|
26.0
|
|
|
|
24.9
|
|
|
|
24.7
|
|
|
|
22.9
|
|
|
|
23.2
|
|
|
|
25.7
|
|
|
|
30.7
|
|
Amortization of intangible assets
|
|
|
0.4
|
|
|
|
0.4
|
|
|
|
0.4
|
|
|
|
0.4
|
|
|
|
1.9
|
|
|
|
1.3
|
|
|
|
1.4
|
|
|
|
1.0
|
|
Acquired in-process research and development
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
0.3
|
|
|
|
18.6
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Gain on sale of assets
|
|
|
(6.6
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total operating expenses
|
|
|
69.0
|
|
|
|
79.6
|
|
|
|
80.5
|
|
|
|
80.3
|
|
|
|
110.2
|
|
|
|
85.8
|
|
|
|
85.9
|
|
|
|
85.7
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Loss from operations
|
|
|
0.2
|
|
|
|
(9.8
|
)
|
|
|
(11.0
|
)
|
|
|
(11.9
|
)
|
|
|
(43.8
|
)
|
|
|
(22.7
|
)
|
|
|
(20.5
|
)
|
|
|
(18.1
|
)
|
Interest and other income/(expense), net
|
|
|
(3.3
|
)
|
|
|
6.2
|
|
|
|
7.8
|
|
|
|
0.9
|
|
|
|
1.9
|
|
|
|
0.4
|
|
|
|
(9.0
|
)
|
|
|
0.2
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Loss before income taxes
|
|
|
(3.1
|
)
|
|
|
(3.6
|
)
|
|
|
(3.2
|
)
|
|
|
(11.0
|
)
|
|
|
(42.0
|
)
|
|
|
(22.2
|
)
|
|
|
(29.4
|
)
|
|
|
(17.9
|
)
|
Income tax benefit (provision)
|
|
|
(1.7
|
)
|
|
|
(1.9
|
)
|
|
|
(1.4
|
)
|
|
|
5.9
|
|
|
|
(1.3
|
)
|
|
|
(1.2
|
)
|
|
|
(1.6
|
)
|
|
|
1.8
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss
|
|
|
(4.9
|
)%
|
|
|
(5.5
|
)%
|
|
|
(4.5
|
)%
|
|
|
(5.0
|
)%
|
|
|
(43.3
|
)%
|
|
|
(23.4
|
)%
|
|
|
(31.0
|
)%
|
|
|
(16.2
|
)%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Our revenues generally increased in conjunction with the
introduction of new games, the expansion of our wireless carrier
distribution channel and the porting of our games to additional
mobile handsets. Revenues in the second, third and fourth
quarters of 2006 were favorably impacted by revenues generated
from increased porting and distribution of games acquired from
iFone in late March 2006.
Many new mobile handset models are released in the fourth
calendar quarter to coincide with the holiday shopping season.
Because many end users download our games soon after they
purchase new handsets, we may experience seasonal sales
increases based on this key holiday selling period. However, due
to the time between handset purchases and game purchases, most
of this holiday impact occurs for us in our first quarter. For a
variety of reasons, we may experience seasonal sales decreases
during the summer, particularly in Europe, which is
predominantly reflected in our third quarter. In addition to
these possible seasonal patterns, we seek to release many of our
games in conjunction with specific events, such as the release
of a movie or console game. Initial spikes in revenues as a
result of successful new releases may create further aberrations
in our revenue patterns.
Our cost of revenues increased over the above periods as a
result of increased royalty payments to licensors and developers
caused by increased revenues. However, our cost of revenues did
not increase consistently in all quarters of 2006 because of
periodic impairment charges and, in the first quarter of 2006, a
significant reduction in amortization of intangible assets
because a substantial part of the intangible assets acquired
from Macrospace became fully amortized in December 2005.
Amortization of intangible assets increased in the second
quarter of 2006 following the acquisition of iFone and in the
fourth quarter of 2007 following the acquisition of MIG.
Our quarterly research and development, sales and marketing and
general administrative expenses generally increased sequentially
in all quarters as we continued to add headcount and related
costs to accommodate the growing business on a quarterly basis.
48
Our acquired in-process research and development expense in the
first quarter of 2006 related to in-process projects assumed in
the 2006 acquisition of iFone for which feasibility had not been
established and no future alternative uses existed. Our acquired
in-process research and development expense in the fourth
quarter of 2007 related to certain in-process projects assumed
in the 2007 acquisition of MIG.
Our gain on sale of assets in the first quarter of 2007 related
to the net proceeds from the sale of our ProvisionX software to
a third party.
We adopted
FSP 150-5
in July 2005 and thus, we recorded the change in estimated fair
value of our outstanding warrants to purchase preferred stock as
part of interest and other income (expense), net during all
quarters of 2006 and the first quarter of 2007 until the
warrants automatically converted into warrants to purchase
common stock upon the completion of our IPO and therefore, the
warrants were no longer subject to remeasurement. Additionally,
we entered into a loan agreement in May 2006 recording the
amortization of interest expense and debt issuance costs in all
subsequent quarters until the loan was repaid in the first
quarter of 2007. In March 2007, we raised $74.8 million of
net proceeds from our IPO resulting in increased quarterly
interest income due to higher cash and short-term investment
balances. In the fourth quarter of 2007, we recorded a
write-down of $806,000 related to auction-rate securities that
we determined had an
other-than-temporary
decline in fair value.
During the fourth quarter of 2007, we recognized a tax benefit
of approximately $1.5 million relating to monetized
research and development expenditures in the United Kingdom that
would otherwise give rise to net operating loss carryforwards.
During the fourth quarter of 2006, we recognized a tax benefit
of approximately $300,000 relating to an adjustment to the
Macrospace acquired balance sheet, which increased the amount of
deferred tax liabilities recorded in connection with this
acquisition. This benefit should have been recorded in the first
quarter of 2006. There was no impact of this
out-of-period
adjustment on our 2006 results of operations. Management has
determined that this correction was immaterial to all periods
impacted.
During the fourth quarter of 2007, we recorded adjustments
related to cost of revenues and operating expenses. The
corrections resulted in a net $191,000 reduction to loss before
income taxes related to prior quarters. These adjustments would
have decreased the reported net loss per share for the three
months ended September 30, 2007 ($0.03 per share) by $0.01
per share (to $0.02 per share). We and the audit committee of
our board of directors believe that such amounts are not
material to previously reported financial statements. These
adjustments had an immaterial impact on the reported net loss
for the years end December 31, 2007, 2006 and 2005.
Liquidity
and Capital Resources
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
|
(In thousands)
|
|
|
Consolidated Statement of Cash Flows Data:
|
|
|
|
|
|
|
|
|
|
|
|
|
Capital expenditures
|
|
$
|
2,343
|
|
|
$
|
2,047
|
|
|
$
|
3,006
|
|
Cash flows used in operating activities
|
|
|
(951
|
)
|
|
|
(11,018
|
)
|
|
|
(10,339
|
)
|
Cash flows (used in) provided by investing activities
|
|
|
(8,227
|
)
|
|
|
1,007
|
|
|
|
(16,706
|
)
|
Cash flows provided by financing activities
|
|
|
62,923
|
|
|
|
11,252
|
|
|
|
26,692
|
|
Since our inception, we have incurred recurring losses and
negative annual cash flows from operating activities, and we had
an accumulated deficit of $52.4 million as of
December 31, 2007. Our primary sources of liquidity since
our inception through our IPO in March 2007 have historically
been private placements of shares of our preferred stock with
aggregate proceeds of $57.4 million and borrowings under
our credit facilities with aggregate proceeds of
$12.0 million.
In March 2007, we completed our IPO of common stock in which we
sold and issued 7,300,000 shares at an issue price of
$11.50 per share. We raised a total of $83.9 million in
gross proceeds from our IPO, or approximately $74.8 million
in net proceeds after deducting underwriting discounts and
commissions of $5.9 million and other offering costs of
$3.3 million.
49
Operating
Activities
In 2007, we used $1.0 million of net cash in operating
activities as compared to $11.0 million in 2006. This
decrease was primarily due to a reduction in our net loss by
$9.0 million and increases in accounts payable and
stock-based compensation of $3.5 million and
$2.1 million, respectively. Cash used for prepaid and
accrued royalties increased from 2006 to 2007 by
$1.8 million and $1.9 million, respectively. We expect
to continue to use cash in our operating activities during at
least the first half of 2008 because of anticipated net losses
and expected growth in our accounts receivable balance due to
the expected growth in our revenues. Additionally, we may decide
to enter into new licensing arrangements for existing or new
licensed intellectual properties that may require us to make
royalty payments at the outset of the agreement. If we do sign
these agreements, this could significantly increase our future
use of cash in operating activities.
In 2006, we used $11.0 million of net cash in operating
activities as compared to $10.3 million in 2005. This
increase was primarily due to increased payments of our current
liabilities. Cash used for accounts payable, accrued
liabilities, accrued royalties and accrued restructuring charge
increased from 2005 to 2006 by $3.4 million,
$1.5 million, $963,000 and $1.7 million, respectively.
This increase was due primarily to the payment of liabilities
assumed as a part of the iFone acquisition and more timely
payment of our third-party royalties in 2006. This increase was
offset in part by a decline in our net loss of $5.6 million
from 2005 to 2006, a charge for acquired in-process research and
development of $1.5 million in 2006 and a decline in our
deferred income tax of $1.5 million from 2005 to 2006. We
expect to continue to use cash in our operating activities
during at least the first half of 2008 because of anticipated
net losses and expected growth in our accounts receivable
balance due to the expected growth in our revenues.
Additionally, we may decide to enter into new licensing
arrangements for existing or new licensed intellectual
properties that may require us to make royalty payments at the
outset of the agreement. If we do sign these agreements, this
could significantly increase our future use of cash in operating
activities.
Investing
Activities
Our primary investing activities have consisted of purchases and
sales of short-term investments, purchases of property and
equipment and, in 2007 and 2006, the acquisitions of MIG and
iFone, respectively. We expect to use more cash in investing
activities in 2008 including $36.6 million (based on the
March 7, 2008 closing exchange rate between British pound
sterling and United States dollar of $1.9969) for the
acquisition of Superscape as well as amounts for property and
equipment related to the moving of our company headquarters in
March 2008. We expect to fund these investments with our
existing cash, cash equivalents and short-term investments.
In 2007, we used $8.2 million of cash in investing
activities. This net use of cash resulted from the acquisition
of MIG, net of cash acquired, of $12.9 million, the
purchase of property and equipment of $2.3 million offset
by the net sales of short-term investments of $6.0 million
and proceeds from the sale of ProvisionX software of
$1.0 million.
In 2006, we generated $1.0 million as net cash from
investing activities. This net cash resulted from net sales of
short-term investments of $10.5 million, partially offset
by the acquisition of iFone for cash and stock, net of cash
acquired, of $7.4 million and purchases of property and
equipment of $2.0 million.
In 2005, we used $16.7 million of net cash in investing
activities, $13.7 million of which represented net
purchases of short-term investments and the remaining
$3.0 million of which represented purchases of property and
equipment, such as our enterprise resource planning, or ERP,
system and our revenue data warehouse.
Financing
Activities
Prior to our IPO in March 2007, substantially all of our
financing came from sales of preferred stock or loans.
In 2007, we generated $62.9 million of net cash from
financing activities, substantially all of which came from the
net proceeds of our IPO of $74.8 million offset by the
repayment of a loan from Pinnacle Ventures of $12.1 million.
In 2006, we generated $11.3 million of net cash from
financing activities, substantially all of which came from the
proceeds of a loan from Pinnacle Ventures.
50
In 2005, we generated $26.7 million of net cash from
financing activities, substantially all of which came from the
issuance and sale of our preferred stock. We used
$1.1 million to repay debt issued in connection with the
Macrospace acquisition.
Sufficiency
of Current Cash, Cash Equivalents and Short-Term
Investments
Our cash, cash equivalents and short-term investments were
$59.8 million as of December 31, 2007. We believe that
our cash, cash equivalents and short-term investments and any
cash flow from operations will be sufficient to meet our
anticipated cash needs, including for working capital purposes,
capital expenditures and various contractual obligations, for at
least the next 12 months. We may, however, require
additional cash resources due to changed business conditions or
other future developments, including any investments or
acquisitions we may decide to pursue. If these sources are
insufficient to satisfy our cash requirements, we may seek to
sell debt securities or additional equity securities or to
obtain a credit facility. The sale of convertible debt
securities or additional equity securities could result in
additional dilution to our stockholders. The incurrence of
indebtedness would result in debt service obligations and could
result in operating and financial covenants that would restrict
our operations. In addition, there can be no assurance that any
additional financing will be available on acceptable terms, if
at all.
We anticipate that, from time to time, we may evaluate
acquisitions of complementary businesses, technologies or
assets. We are currently are in the process of acquiring all
outstanding shares of Superscape. Upon completion of the tender
offer for all outstanding shares, we will be required to pay
approximately $36.6 million (based on the March 7,
2008 closing exchange rate between British pound sterling and
United States dollar of $1.9969) in cash to its shareholders.
Contractual
Obligations
The following table is a summary of our contractual obligations
as of December 31, 2007:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Payments Due by Period
|
|
|
|
|
|
|
Less than
|
|
|
|
|
|
|
|
|
|
|
|
|
Total
|
|
|
1 Year
|
|
|
1-3 Years
|
|
|
3-5 Years
|
|
|
Thereafter
|
|
|
|
(In thousands)
|
|
|
Operating lease obligations
|
|
$
|
9,570
|
|
|
$
|
2,637
|
|
|
$
|
6,238
|
|
|
$
|
695
|
|
|
|
|
|
Guaranteed royalties(1)
|
|
|
11,507
|
|
|
|
7,655
|
|
|
|
3,427
|
|
|
|
425
|
|
|
|
|
|
FIN 48 obligations, including interest and penalties(2)
|
|
|
3,918
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
3,918
|
|
|
|
|
(1) |
|
We have entered into license and development arrangements with
various owners of brands and other intellectual property so that
we can create and publish games for mobile handsets based on
that intellectual property. Pursuant to some of these
agreements, we are required to pay guaranteed royalties over the
term of the contracts regardless of actual game sales. Certain
of these minimum payments totaling $7.9 million have been
recorded as liabilities in our consolidated balance sheet
because payment is not contingent upon performance by the
licensor. |
|
(2) |
|
As of December 31, 2007, unrecognized tax benefits and
potential interest and penalties are classified within
Other long-term liabilities on our consolidated
balance sheets. As of December 31, 2007, the settlement of
our income tax liabilities cannot be determined, however, the
liabilities are not expected to become due within the next
twelve months. |
Off-Balance
Sheet Arrangements
At December 31, 2007 and 2006, we did not have any
relationships with unconsolidated entities or financial
partners, such as entities often referred to as structured
finance or special purpose entities, which would have been
established for the purpose of facilitating off-balance sheet
arrangements or other contractually narrow or limited purposes.
In addition, we do not have any undisclosed borrowings or debt,
and we have not entered into any synthetic leases. We are,
therefore, not materially exposed to any financing, liquidity,
market or credit risk that could arise if we had engaged in such
relationships.
51
Recent
Accounting Pronouncements
In September 2006, the Financial Accounting Standards Board
(FASB) issued SFAS No. 157, Fair Value
Measurements (SFAS 157), which defines fair
value, establishes a framework for measuring fair value in
generally accepted accounting principles, and expands
disclosures about fair value measurements. SFAS 157 does
not require any new fair value measurements, but provides
guidance on how to measure fair value by providing a fair value
hierarchy used to classify the source of the information.
SFAS 157 is effective for fiscal years beginning after
November 15, 2007. However, on February 12, 2008, the
FASB issued FSP
FAS 157-2
which delays the effective date of SFAS 157 for all
non-financial assets and non-financial liabilities, except those
that are recognized or disclosed at fair value in the financial
statements on a recurring basis (at least annually). This FSP
partially defers the effective date of Statement 157 to fiscal
years beginning after November 15, 2008, and interim
periods within those fiscal years for items within the scope of
this FSP. Effective for 2008, we will adopt SFAS 157 except
as it applies to those non-financial assets and non-financial
liabilities as noted in FSP
FAS 157-2.
The partial adoption of SFAS 157 is not expected to have a
material impact on our consolidated financial position, results
of operations or cash flows.
In February 2007, the FASB issued Statement of Financial
Accounting Standards No. 159, The Fair Value Option for
Financial Assets and Financial Liabilities Including
an amendment of FASB Statement No. 11
(SFAS 159). SFAS 159 expands the use
of fair value accounting but does not affect existing standards
which require assets or liabilities to be carried at fair value.
The objective of SFAS 159 is to improve financial reporting
by providing companies with the opportunity to mitigate
volatility in reported earnings caused by measuring related
assets and liabilities differently without having to apply
complex hedge accounting provisions. Under SFAS 159, a
company may elect to use fair value to measure eligible items at
specified election dates and report unrealized gains and losses
on items for which the fair value option has been elected in
earnings at each subsequent reporting date. Eligible items
include but are not limited to, accounts and loans receivable,
available-for-sale
and
held-to-maturity
securities, equity method investments, accounts payable,
guarantees, issued debt and firm commitments. If elected,
SFAS 159 is effective beginning January 1, 2008. We
are currently evaluating whether we will elect to adopt
SFAS 159 and if elected to adopt, the impact of the
adoption of the provisions of SFAS 159 on our financial
position, results of operations and cash flows.
In December 2007, the FASB issued SFAS No. 141
(revised 2007), Business Combinations
(SFAS 141R). SFAS 141R establishes
principles and requirements for how an acquirer recognizes and
measures in its financial statements the identifiable assets
acquired, the liabilities assumed, any non-controlling interest
in the acquiree and the goodwill acquired. SFAS 141R also
establishes disclosure requirements to enable the evaluation of
the nature and financial effects of the business combination.
SFAS 141R is effective as of the beginning of an
entitys fiscal year that begins after December 15,
2008, and will be adopted by us in the first quarter of fiscal
2009. We are currently evaluating the impact, if any, of the
adoption of the provisions of SFAS 141R on our financial
position, results of operations and cash flows.
|
|
Item 7A.
|
Quantitative
and Qualitative Disclosures about Market Risk
|
Interest
Rate and Credit Risk
We have exposure to interest rate risk that relates primarily to
our investment portfolio. All of our current investments are
classified as cash equivalents or short-term investments. We do
not currently use or plan to use derivative financial
instruments in our investment portfolio. The risk associated
with fluctuating interest rates is limited to our investment
portfolio, and we do not believe that a 10% change in interest
rates would have a significant impact on our interest income,
operating results or liquidity.
As of December 31, 2007, we had $2.8 million of
principal invested in auction-rate securities, all of which were
rated AAA at the time of purchase. Auction-rate securities are
long-term variable rate bonds tied to short-term interest rates.
After the initial issuance of the securities, the interest rate
on the securities is reset periodically, at intervals
established at the time of issuance (e.g., every seven, 28, or
35 days; every six months; etc.), based on market demand
for a reset period. The stated or
contractual maturities for these securities,
however, generally are 20 to 30 years. Auction-rate
securities are bought and sold in the marketplace through a
competitive bidding process often referred to as a Dutch
auction. If there is insufficient interest in the
securities at the time of an
52
auction, the auction may not be completed and the rates may be
reset to predetermined penalty or
maximum rates. The monthly auctions historically
have provided a liquid market for these securities. Following a
failed auction, we would not be able to access our funds that
are invested in the corresponding auction-rate securities until
a future auction of these investments is successful or new
buyers express interest in purchasing these securities in
between reset dates.
Given the current negative liquidity conditions in the global
credit and capital markets, the auction-rate securities held by
us at December 31, 2007 have experienced multiple failed
auctions as the amount of securities submitted for sale has
exceeded the amount of purchase orders. The underlying assets of
our auction-rate securities are corporate bonds. If the
underlying issuers are unable to successfully clear future
auctions or if their credit rating deteriorates and the
deterioration is deemed to be
other-than-temporary,
we would be required to adjust the carrying value of the
auction-rate securities through an impairment charge to
earnings. Any of these events could materially affect our
results of operations and our financial condition. For example,
in the fourth quarter of 2007, we have recorded a pre-tax
impairment charge of $806,000 reflecting the decrease in
estimated value of our auction-rate securities as of
December 31, 2007 that were determined to be
other-than-temporary
as a result of two failed auctions.
As of December 31, 2006, the contractual maturities of
investments held were greater than five years. However, we had
the ability and intent, if necessary, to liquidate any of these
investments as needed in order to meet our needs within our
normal operating cycles. Accordingly, all investments were
classified as current assets on the consolidated balance sheets.
As of December 31, 2007 and 2006, all auction rate
securities were included in short-term investments. As of
December 31, 2007, the contractual maturities of our
remaining two auction rate securities were 2017. Although we may
not have the ability to liquidate these investments within one
year of the balance sheet date, we may need to sell the
securities within the next year to fund operations. Accordingly,
the investments were classified as current assets on the
consolidated balance sheets.
The credit and capital markets have continued to deteriorate in
2008. If uncertainties in these markets continue, these markets
deteriorate further or we experience any additional ratings
downgrades on any investments in its portfolio (including on
auction-rate securities), we may incur additional impairments to
our investment portfolio, which could negatively affect our
financial condition, cash flow and reported earnings.
As of December 31, 2007 and 2006, our cash and cash
equivalents were maintained by financial institutions in the
United States, the United Kingdom, Brazil, Chile, China, France,
Germany, Hong Kong, Italy and Spain and our current deposits are
likely in excess of insured limits. We believe that the
financial institutions that hold our investments are financially
sound and, accordingly, minimal credit risk exists with respect
to these investments.
Our accounts receivable primarily relate to revenues earned from
domestic and international wireless carriers. We perform ongoing
credit evaluations of our carriers financial condition but
generally require no collateral from them. As of
December 31, 2007, Verizon Wireless accounted for 23.5% of
our total accounts receivable and no other carrier represented
more than 10% of our total accounts receivable. As of
December 31, 2006, Verizon Wireless, Sprint Nextel and
Vodafone accounted for 20.8%, 10.5% and 9.5% of our total
accounts receivable, respectively.
Foreign
Currency Risk
The functional currencies of our United States and United
Kingdom operations are the United States Dollar, or USD, and the
pound sterling, respectively. A significant portion of our
business is conducted in currencies other than the USD or the
pound sterling. Our revenues are usually denominated in the
functional currency of the carrier. Operating expenses are
usually in the local currency of the operating unit, which
mitigates a portion of the exposure related to currency
fluctuations. Intercompany transactions between our domestic and
foreign operations are denominated in either the USD or the
pound sterling. At month-end, foreign currency-denominated
accounts receivable and intercompany balances are marked to
market and unrealized gains and losses are included in other
income (expense), net.
53
Our foreign currency exchange gains and losses have been
generated primarily from fluctuations in the pound sterling
versus the USD and in the Euro versus the pound sterling. It is
uncertain whether these currency trends will continue. In the
future, we may experience foreign currency exchange losses on
our accounts receivable and intercompany receivables and
payables. Foreign currency exchange losses could have a material
adverse effect on our business, operating results and financial
condition.
There is also additional risk if the currency is not freely or
actively traded. Some currencies, such as the Chinese Renminbi,
in which our Chinese operations principally transact business,
are subject to limitations on conversion into other currencies,
which can limit out ability to react to foreign currency
devaluations.
Inflation
We do not believe that inflation has had a material effect on
our business, financial condition or results of operations. If
our costs were to become subject to significant inflationary
pressures, we might not be able to offset these higher costs
fully through price increases. Our inability or failure to do so
could harm our business, operating results and financial
condition.
54
|
|
Item 8.
|
Financial
Statements and Supplementary Data
|
GLU
MOBILE INC.
INDEX TO
CONSOLIDATED FINANCIAL STATEMENTS
|
|
|
|
|
|
|
Page
|
|
Glu Mobile Inc. Consolidated Financial Statements
|
|
|
|
|
|
|
|
56
|
|
|
|
|
57
|
|
|
|
|
58
|
|
|
|
|
59
|
|
|
|
|
60
|
|
|
|
|
61
|
|
55
REPORT OF
INDEPENDENT REGISTERED PUBLIC ACCOUNTING FIRM
To the Board of Directors and Stockholders
Glu Mobile Inc.:
In our opinion, the consolidated balance sheets and the related
consolidated statements of operations, of redeemable convertible
preferred stock and stockholders equity/(deficit) and of
cash flows present fairly, in all material respects, the
financial position of Glu Mobile Inc. and its subsidiaries at
December 31, 2007 and 2006, and the results of their
operations and their cash flows for each of the three years in
the period ended December 31, 2007 in conformity with
accounting principles generally accepted in the United States of
America. These financial statements are the responsibility of
the Companys management. Our responsibility is to express
an opinion on these financial statements based on our audits. We
conducted our audits of these statements in accordance with the
standards of the Public Company Accounting Oversight Board
(United States). Those standards require that we plan and
perform the audit to obtain reasonable assurance about whether
the financial statements are free of material misstatement. An
audit includes examining, on a test basis, evidence supporting
the amounts and disclosures in the financial statements,
assessing the accounting principles used and significant
estimates made by management, and evaluating the overall
financial statement presentation. We believe that our audits
provide a reasonable basis for our opinion.
As discussed in Note 3 to the consolidated financial
statements, the Company adopted FASB Staff Position
150-5
(FSP 150-5)
Issuers Accounting under FASB Statement No. 150
for Freestanding Warrants and Other Similar Instruments on
Shares That Are Redeemable, during the year ended
December 31, 2005. As discussed in Note 13 to the
consolidated financial statements, effective January 1,
2006, the Company adopted SFAS No. 123(R), Share Based
Payment. As discussed in Note 14 to the consolidated
financial statements, effective January 1, 2007, the
Company adopted FIN 48, Accounting for Uncertainty in
Income Taxes.
/s/ PricewaterhouseCoopers
LLP
San Jose, California
March 31, 2008
56
GLU
MOBILE INC.
CONSOLIDATED
BALANCE SHEETS
|
|
|
|
|
|
|
|
|
|
|
As of December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
|
(In thousands, except per share data)
|
|
|
ASSETS
|
Current assets:
|
|
|
|
|
|
|
|
|
Cash and cash equivalents
|
|
$
|
57,816
|
|
|
$
|
3,823
|
|
Short-term investments
|
|
|
1,994
|
|
|
|
8,750
|
|
Accounts receivable, net of allowance of $368 and $466 at
December 31, 2007 and 2006, respectively
|
|
|
18,369
|
|
|
|
14,448
|
|
Prepaid royalties
|
|
|
10,643
|
|
|
|
3,501
|
|
Prepaid expenses and other
|
|
|
2,589
|
|
|
|
853
|
|
|
|
|
|
|
|
|
|
|
Total current assets
|
|
|
91,411
|
|
|
|
31,375
|
|
Property and equipment, net
|
|
|
3,817
|
|
|
|
3,480
|
|
Prepaid royalties
|
|
|
2,825
|
|
|
|
1,417
|
|
Other long-term assets
|
|
|
1,593
|
|
|
|
1,826
|
|
Intangible assets, net
|
|
|
14,597
|
|
|
|
4,974
|
|
Goodwill
|
|
|
47,262
|
|
|
|
38,727
|
|
|
|
|
|
|
|
|
|
|
Total assets
|
|
$
|
161,505
|
|
|
$
|
81,799
|
|
|
|
|
|
|
|
|
|
|
|
LIABILITIES, REDEEMABLE CONVERTIBLE PREFERRED
STOCK AND STOCKHOLDERS EQUITY/(DEFICIT)
|
Current liabilities:
|
|
|
|
|
|
|
|
|
Accounts payable
|
|
$
|
6,427
|
|
|
$
|
5,394
|
|
Accrued liabilities
|
|
|
217
|
|
|
|
1,048
|
|
Accrued compensation
|
|
|
2,322
|
|
|
|
2,013
|
|
Accrued royalties
|
|
|
12,759
|
|
|
|
7,030
|
|
Deferred revenues
|
|
|
640
|
|
|
|
178
|
|
Accrued restructuring charge
|
|
|
|
|
|
|
36
|
|
Current portion of long-term debt
|
|
|
|
|
|
|
4,339
|
|
|
|
|
|
|
|
|
|
|
Total current liabilities
|
|
|
22,365
|
|
|
|
20,038
|
|
Other long-term liabilities
|
|
|
9,679
|
|
|
|
1,343
|
|
Long-term debt, less current portion
|
|
|
|
|
|
|
7,245
|
|
Preferred stock warrant liability
|
|
|
|
|
|
|
1,995
|
|
|
|
|
|
|
|
|
|
|
Total liabilities
|
|
|
32,044
|
|
|
|
30,621
|
|
|
|
|
|
|
|
|
|
|
Commitments and contingencies (Note 8)
|
|
|
|
|
|
|
|
|
Mandatorily Redeemable Convertible Preferred Stock
(Series A D-1), $0.0001 par value: 0 and
12,547 shares authorized at December 31, 2007 and
2006; 0 and 12,258 shares issued and outstanding at
December 31, 2007 and 2006, (aggregate liquidation value at
December 31, 2006: $57,447)
|
|
|
|
|
|
|
57,265
|
|
Special Junior Redeemable Preferred Stock, $0.0001 par
value: 0 and 4,485 shares authorized at December 31,
2007 and 2006; 0 and 3,423 shares issued and outstanding at
December 31, 2007 and 2006 (liquidation value at
December 31, 2006: $9,782)
|
|
|
|
|
|
|
19,098
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
76,363
|
|
Stockholders equity/(deficit);
|
|
|
|
|
|
|
|
|
Preferred stock, $0.001 par value; 5,000 and 0 shares
authorized at December 31, 2007 and 2006; no shares issued
and outstanding at December 31, 2007 and 2006
|
|
|
|
|
|
|
|
|
Common stock, $0.0001 par value: 250,000 and
33,333 shares authorized at December 31, 2007 and
2006; 29,023 and 5,457 shares issued and outstanding at
December 31, 2007 and 2006
|
|
|
3
|
|
|
|
1
|
|
Additional paid-in capital
|
|
|
179,924
|
|
|
|
19,894
|
|
Deferred stock-based compensation
|
|
|
(113
|
)
|
|
|
(388
|
)
|
Accumulated other comprehensive income/(loss)
|
|
|
2,080
|
|
|
|
1,285
|
|
Accumulated deficit
|
|
|
(52,433
|
)
|
|
|
(45,977
|
)
|
|
|
|
|
|
|
|
|
|
Total stockholders equity/(deficit)
|
|
|
129,461
|
|
|
|
(25,185
|
)
|
|
|
|
|
|
|
|
|
|
Total liabilities, redeemable convertible preferred stock and
stockholders equity/(deficit)
|
|
$
|
161,505
|
|
|
$
|
81,799
|
|
|
|
|
|
|
|
|
|
|
The accompanying notes are an integral part of these
consolidated financial statements.
57
GLU
MOBILE INC.
CONSOLIDATED
STATEMENTS OF OPERATIONS
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
|
(In thousands, except per share data)
|
|
|
Revenues
|
|
$
|
66,867
|
|
|
$
|
46,166
|
|
|
$
|
25,651
|
|
Cost of revenues:
|
|
|
|
|
|
|
|
|
|
|
|
|
Royalties
|
|
|
18,381
|
|
|
|
13,713
|
|
|
|
7,256
|
|
Impairment of prepaid royalties and guarantees
|
|
|
|
|
|
|
355
|
|
|
|
1,645
|
|
Amortization of intangible assets
|
|
|
2,201
|
|
|
|
1,777
|
|
|
|
2,823
|
|
Impairment of intangible assets
|
|
|
|
|
|
|
|
|
|
|
1,103
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total cost of revenues
|
|
|
20,582
|
|
|
|
15,845
|
|
|
|
12,827
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Gross profit
|
|
|
46,285
|
|
|
|
30,321
|
|
|
|
12,824
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Operating expenses:
|
|
|
|
|
|
|
|
|
|
|
|
|
Research and development
|
|
|
22,425
|
|
|
|
15,993
|
|
|
|
14,557
|
|
Sales and marketing
|
|
|
13,224
|
|
|
|
11,393
|
|
|
|
8,515
|
|
General and administrative
|
|
|
16,898
|
|
|
|
12,072
|
|
|
|
8,434
|
|
Amortization of intangible assets
|
|
|
275
|
|
|
|
616
|
|
|
|
616
|
|
Restructuring charge
|
|
|
|
|
|
|
|
|
|
|
450
|
|
Acquired in-process research and development
|
|
|
59
|
|
|
|
1,500
|
|
|
|
|
|
Gain on sale of assets
|
|
|
(1,040
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total operating expenses
|
|
|
51,841
|
|
|
|
41,574
|
|
|
|
32,572
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Loss from operations
|
|
|
(5,556
|
)
|
|
|
(11,253
|
)
|
|
|
(19,748
|
)
|
Interest and other income/(expense), net:
|
|
|
|
|
|
|
|
|
|
|
|
|
Interest income
|
|
|
2,953
|
|
|
|
682
|
|
|
|
600
|
|
Interest expense
|
|
|
(880
|
)
|
|
|
(1,063
|
)
|
|
|
(77
|
)
|
Other income/(expense), net
|
|
|
(108
|
)
|
|
|
(491
|
)
|
|
|
18
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Interest and other income/(expense), net
|
|
|
1,965
|
|
|
|
(872
|
)
|
|
|
541
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Loss before income taxes and cumulative effect of change in
accounting principle
|
|
|
(3,591
|
)
|
|
|
(12,125
|
)
|
|
|
(19,207
|
)
|
Income tax benefit/(provision)
|
|
|
265
|
|
|
|
(185
|
)
|
|
|
1,621
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Loss before cumulative effect of change in accounting principle
|
|
|
(3,326
|
)
|
|
|
(12,310
|
)
|
|
|
(17,586
|
)
|
Cumulative effect of change in accounting principle
|
|
|
|
|
|
|
|
|
|
|
(315
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss
|
|
|
(3,326
|
)
|
|
|
(12,310
|
)
|
|
|
(17,901
|
)
|
Accretion to preferred stock
|
|
|
(17
|
)
|
|
|
(75
|
)
|
|
|
(63
|
)
|
Deemed dividend
|
|
|
(3,130
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss attributable to common stockholders
|
|
$
|
(6,473
|
)
|
|
$
|
(12,385
|
)
|
|
$
|
(17,964
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss per share attributable to common
stockholders basic and diluted:
|
|
|
|
|
|
|
|
|
|
|
|
|
Loss before cumulative effect of change in accounting principle
|
|
$
|
(0.14
|
)
|
|
$
|
(2.48
|
)
|
|
$
|
(4.37
|
)
|
Cumulative effect of change in accounting principle
|
|
|
|
|
|
|
|
|
|
|
(0.07
|
)
|
Accretion to preferred stock
|
|
|
|
|
|
|
(0.02
|
)
|
|
|
(0.02
|
)
|
Deemed dividend
|
|
|
(0.14
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss per share attributable to common
stockholders basic and diluted
|
|
$
|
(0.28
|
)
|
|
$
|
(2.50
|
)
|
|
$
|
(4.46
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted average common shares outstanding
|
|
|
23,281
|
|
|
|
4,954
|
|
|
|
4,024
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The accompanying notes are an integral part of these
consolidated financial statements.
58
GLU
MOBILE INC.
CONSOLIDATED
STATEMENTS OF REDEEMABLE CONVERTIBLE PREFERRED STOCK AND
STOCKHOLDERS EQUITY/(DEFICIT)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Accumulated
|
|
|
|
|
|
|
|
|
|
|
|
|
Redeemable Convertible
|
|
|
|
|
|
|
|
|
|
Additional
|
|
|
Deferred
|
|
|
Other
|
|
|
|
|
|
Total
|
|
|
|
|
|
|
Preferred Stock
|
|
|
|
Common Stock
|
|
|
Paid-In
|
|
|
Stock-based
|
|
|
Comprehensive
|
|
|
Accumulated
|
|
|
Stockholders
|
|
|
Comprehensive
|
|
|
|
Shares
|
|
|
Amount
|
|
|
|
Shares
|
|
|
Amount
|
|
|
Capital
|
|
|
Compensation
|
|
|
Income (Loss)
|
|
|
Deficit
|
|
|
Equity/(Deficit)
|
|
|
Loss
|
|
|
|
(In thousands, except per share data)
|
|
Balances at December 31, 2004
|
|
|
9,193
|
|
|
$
|
31,495
|
|
|
|
|
4,704
|
|
|
|
1
|
|
|
|
17,177
|
|
|
|
(2,366
|
)
|
|
|
8
|
|
|
|
(16,238
|
)
|
|
|
(1,418
|
)
|
|
|
|
|
Net loss
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(17,901
|
)
|
|
|
(17,901
|
)
|
|
|
(17,901
|
)
|
Issuance of Series D Preferred Stock for cash at $9.03 per
share, net of issuance costs of $141
|
|
|
2,234
|
|
|
|
20,031
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Issuance of
Series D-1
Preferred Stock for cash at $9.03 per share, net of issuance
costs of $79
|
|
|
831
|
|
|
|
7,421
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Issuance of common stock upon exercise of stock options
|
|
|
|
|
|
|
|
|
|
|
|
294
|
|
|
|
|
|
|
|
68
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
68
|
|
|
|
|
|
Issuance of common stock
|
|
|
|
|
|
|
|
|
|
|
|
83
|
|
|
|
|
|
|
|
249
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
249
|
|
|
|
|
|
Deferred stock-based compensation from options granted at below
deemed fair value
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1,129
|
|
|
|
(1,129
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Amortization of employee deferred stock-based compensation
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1,487
|
|
|
|
|
|
|
|
|
|
|
|
1,487
|
|
|
|
|
|
Adjustment to deferred stock-based compensation for terminated
employees
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(351
|
)
|
|
|
351
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cancellation of unvested stock option issued to consultants
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(210
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(210
|
)
|
|
|
|
|
Vesting of early exercised options
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
51
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
51
|
|
|
|
|
|
Accretion to preferred stock redemption value
|
|
|
|
|
|
|
63
|
|
|
|
|
|
|
|
|
|
|
|
|
(63
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(63
|
)
|
|
|
|
|
Capital contribution
|
|
|
|
|
|
|
(1,820
|
)
|
|
|
|
|
|
|
|
|
|
|
|
1,348
|
|
|
|
|
|
|
|
|
|
|
|
472
|
|
|
|
1,820
|
|
|
|
|
|
Reclassification of preferred stock warrants to liability upon
adoption of FSP
150-5
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(144
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(144
|
)
|
|
|
|
|
Foreign currency translation adjustment
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(1,332
|
)
|
|
|
|
|
|
|
(1,332
|
)
|
|
|
(1,332
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Comprehensive loss
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$
|
(19,233
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balances at December 31, 2005
|
|
|
12,258
|
|
|
$
|
57,190
|
|
|
|
|
5,081
|
|
|
$
|
1
|
|
|
$
|
19,254
|
|
|
$
|
(1,657
|
)
|
|
$
|
(1,324
|
)
|
|
$
|
(33,667
|
)
|
|
$
|
(17,393
|
)
|
|
|
|
|
Net loss
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(12,310
|
)
|
|
|
(12,310
|
)
|
|
|
(12,310
|
)
|
Issuance of Special Junior Preferred Stock for iFone acquisition
|
|
|
3,423
|
|
|
|
19,098
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Issuance of common stock upon exercise of stock options
|
|
|
|
|
|
|
|
|
|
|
|
342
|
|
|
|
|
|
|
|
194
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
194
|
|
|
|
|
|
Issuance of common stock for no consideration
|
|
|
|
|
|
|
|
|
|
|
|
14
|
|
|
|
|
|
|
|
152
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
152
|
|
|
|
|
|
Issuance of common stock upon exercise of warrants
|
|
|
|
|
|
|
|
|
|
|
|
20
|
|
|
|
|
|
|
|
7
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
7
|
|
|
|
|
|
Elimination of deferred stock-based compensation on modified
options
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(578
|
)
|
|
|
578
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Adjustment to deferred stock-based compensation for terminated
employees
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(153
|
)
|
|
|
153
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stock-based compensation expense
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1,050
|
|
|
|
538
|
|
|
|
|
|
|
|
|
|
|
|
1,588
|
|
|
|
|
|
Vesting of early exercised options
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
43
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
43
|
|
|
|
|
|
Accretion to preferred stock redemption value
|
|
|
|
|
|
|
75
|
|
|
|
|
|
|
|
|
|
|
|
|
(75
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(75
|
)
|
|
|
|
|
Foreign currency translation adjustment
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2,609
|
|
|
|
|
|
|
|
2,609
|
|
|
|
2,609
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Comprehensive loss
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$
|
(9,701
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balances at December 31, 2006
|
|
|
15,681
|
|
|
$
|
76,363
|
|
|
|
|
5,457
|
|
|
$
|
1
|
|
|
$
|
19,894
|
|
|
$
|
(388
|
)
|
|
$
|
1,285
|
|
|
$
|
(45,977
|
)
|
|
$
|
(25,185
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(3,326
|
)
|
|
|
(3,326
|
)
|
|
|
(3,326
|
)
|
Proceeds from initial public offering of common stock, net of
issuance costs of $3,315
|
|
|
|
|
|
|
|
|
|
|
|
7,300
|
|
|
|
|
|
|
|
74,758
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
74,758
|
|
|
|
|
|
Automatic conversion of preferred stock to common stock upon
completion of initial public offering
|
|
|
(15,681
|
)
|
|
|
(76,380
|
)
|
|
|
|
15,681
|
|
|
|
2
|
|
|
|
76,378
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
76,380
|
|
|
|
|
|
Transfer of preferred stock warrant liability to additional
paid-in capital
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1,985
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1,985
|
|
|
|
|
|
Deemed dividend related to issuance of common stock warrants
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
3,130
|
|
|
|
|
|
|
|
|
|
|
|
(3,130
|
)
|
|
|
|
|
|
|
|
|
Issuance of restricted stock
|
|
|
|
|
|
|
|
|
|
|
|
4
|
|
|
|
|
|
|
|
1
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1
|
|
|
|
|
|
Adjustment to deferred stock-based compensation for terminated
employees
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(17
|
)
|
|
|
17
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Stock-based compensation expense
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
3,541
|
|
|
|
258
|
|
|
|
|
|
|
|
|
|
|
|
3,799
|
|
|
|
|
|
Vesting of early exercised options
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
46
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
46
|
|
|
|
|
|
Accretion to preferred stock redemption value
|
|
|
|
|
|
|
17
|
|
|
|
|
|
|
|
|
|
|
|
|
(17
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(17
|
)
|
|
|
|
|
Issuance of common stock upon exercise of stock options
|
|
|
|
|
|
|
|
|
|
|
|
268
|
|
|
|
|
|
|
|
225
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
225
|
|
|
|
|
|
Issuance of common stock upon exercise of warrants
|
|
|
|
|
|
|
|
|
|
|
|
313
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Foreign currency translation adjustment
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
795
|
|
|
|
|
|
|
|
795
|
|
|
|
795
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Comprehensive loss
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$
|
(2,531
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balances at December 31, 2007
|
|
|
|
|
|
|
|
|
|
|
|
29,023
|
|
|
$
|
3
|
|
|
$
|
179,924
|
|
|
$
|
(113
|
)
|
|
$
|
2,080
|
|
|
$
|
(52,433
|
)
|
|
$
|
129,461
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The accompanying notes are an integral part of these
consolidated financial statements.
59
GLU
MOBILE INC.
CONSOLIDATED
STATEMENTS OF CASH FLOWS
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
|
(In thousands)
|
|
|
Cash flows from operating activities:
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss
|
|
$
|
(3,326
|
)
|
|
$
|
(12,310
|
)
|
|
$
|
(17,901
|
)
|
Adjustments to reconcile net loss to net cash used in operating
activities:
|
|
|
|
|
|
|
|
|
|
|
|
|
Depreciation and amortization
|
|
|
2,116
|
|
|
|
1,503
|
|
|
|
816
|
|
Amortization of intangible assets
|
|
|
2,476
|
|
|
|
2,393
|
|
|
|
3,439
|
|
Stock-based compensation
|
|
|
3,799
|
|
|
|
1,740
|
|
|
|
1,277
|
|
Change in carrying value of preferred stock warrant liability
|
|
|
10
|
|
|
|
1,014
|
|
|
|
(85
|
)
|
Amortization of value related to warrants issued in connection
with line of credit
|
|
|
|
|
|
|
|
|
|
|
20
|
|
Amortization of value of warrants issued in connection with loan
|
|
|
477
|
|
|
|
122
|
|
|
|
|
|
Amortization of loan agreement costs
|
|
|
101
|
|
|
|
18
|
|
|
|
|
|
Non-cash foreign currency remeasurement (gain)/loss
|
|
|
(690
|
)
|
|
|
(522
|
)
|
|
|
(61
|
)
|
Acquired in-process research and development
|
|
|
59
|
|
|
|
1,500
|
|
|
|
|
|
Impairment of prepaid royalties and guarantees
|
|
|
|
|
|
|
355
|
|
|
|
1,645
|
|
Impairment of intangible assets
|
|
|
|
|
|
|
|
|
|
|
1,103
|
|
Write down of auction rate securities
|
|
|
806
|
|
|
|
|
|
|
|
|
|
Gain on sale of assets
|
|
|
(1,040
|
)
|
|
|
|
|
|
|
|
|
Decrease in deferred income tax
|
|
|
|
|
|
|
(352
|
)
|
|
|
(1,863
|
)
|
Changes in allowance for doubtful accounts
|
|
|
(94
|
)
|
|
|
230
|
|
|
|
228
|
|
Changes in operating assets and liabilities, net of effect of
acquisitions:
|
|
|
|
|
|
|
|
|
|
|
|
|
Increase in accounts receivable
|
|
|
(2,672
|
)
|
|
|
(4,176
|
)
|
|
|
(3,549
|
)
|
Increase in prepaid royalties
|
|
|
(2,039
|
)
|
|
|
(258
|
)
|
|
|
(1,714
|
)
|
Decrease/(increase) in prepaid expenses and other assets
|
|
|
(2,598
|
)
|
|
|
(1,497
|
)
|
|
|
305
|
|
Increase/(decrease) in accounts payable
|
|
|
1,555
|
|
|
|
(1,982
|
)
|
|
|
1,387
|
|
Increase/(decrease) in other accrued liabilities
|
|
|
(1,270
|
)
|
|
|
(1,285
|
)
|
|
|
182
|
|
Increase in accrued compensation
|
|
|
166
|
|
|
|
1,037
|
|
|
|
295
|
|
Increase in accrued royalties
|
|
|
642
|
|
|
|
2,505
|
|
|
|
3,468
|
|
Increase/(decrease) in deferred revenues
|
|
|
436
|
|
|
|
181
|
|
|
|
(75
|
)
|
Increase/(decrease) in accrued restructuring charge
|
|
|
(36
|
)
|
|
|
(1,418
|
)
|
|
|
273
|
|
Decrease in other long-term liabilities
|
|
|
171
|
|
|
|
184
|
|
|
|
471
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net cash used in operating activities
|
|
|
(951
|
)
|
|
|
(11,018
|
)
|
|
|
(10,339
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cash flows from investing activities:
|
|
|
|
|
|
|
|
|
|
|
|
|
Purchase of short-term investments
|
|
|
(73,600
|
)
|
|
|
(24,850
|
)
|
|
|
(54,100
|
)
|
Sale of short-term investments
|
|
|
79,550
|
|
|
|
35,300
|
|
|
|
40,400
|
|
Purchase of property and equipment
|
|
|
(2,343
|
)
|
|
|
(2,047
|
)
|
|
|
(3,006
|
)
|
Proceeds from sale of assets, net of delivery costs
|
|
|
1,040
|
|
|
|
|
|
|
|
|
|
Acquisition of MIG, net of cash acquired
|
|
|
(12,874
|
)
|
|
|
|
|
|
|
|
|
Acquisition of iFone, net of cash acquired
|
|
|
|
|
|
|
(7,396
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net cash provided by/(used in) investing activities
|
|
|
(8,227
|
)
|
|
|
1,007
|
|
|
|
(16,706
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cash flows from financing activities:
|
|
|
|
|
|
|
|
|
|
|
|
|
Proceeds from issuance of preferred stock
|
|
|
|
|
|
|
|
|
|
|
27,672
|
|
Preferred stock issuance costs
|
|
|
|
|
|
|
|
|
|
|
(220
|
)
|
Proceeds from loan agreement
|
|
|
|
|
|
|
12,000
|
|
|
|
|
|
Proceeds from issuance of common stock
|
|
|
|
|
|
|
|
|
|
|
249
|
|
Proceeds from initial public offering, net
|
|
|
74,758
|
|
|
|
|
|
|
|
|
|
Proceeds from exercise of stock options
|
|
|
225
|
|
|
|
194
|
|
|
|
69
|
|
Proceeds from exercise of stock warrants
|
|
|
|
|
|
|
7
|
|
|
|
|
|
Debt payments
|
|
|
(12,060
|
)
|
|
|
(949
|
)
|
|
|
(1,078
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net cash provided by financing activities
|
|
|
62,923
|
|
|
|
11,252
|
|
|
|
26,692
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Effect of exchange rate changes on cash
|
|
|
248
|
|
|
|
166
|
|
|
|
(124
|
)
|
Net increase/(decrease) in cash and cash equivalents
|
|
|
53,993
|
|
|
|
1,407
|
|
|
|
(477
|
)
|
Cash and cash equivalents at beginning of period
|
|
|
3,823
|
|
|
|
2,416
|
|
|
|
2,893
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cash and cash equivalents at end of period
|
|
$
|
57,816
|
|
|
$
|
3,823
|
|
|
$
|
2,416
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Supplemental disclosures of cash flow information
|
|
|
|
|
|
|
|
|
|
|
|
|
Interest paid
|
|
$
|
361
|
|
|
$
|
912
|
|
|
$
|
56
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Income taxes paid
|
|
$
|
835
|
|
|
$
|
487
|
|
|
$
|
137
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Supplemental disclosure of non-cash investing and financing
activities
|
|
|
|
|
|
|
|
|
|
|
|
|
Acquisition of iFone net assets
|
|
|
|
|
|
|
19,018
|
|
|
|
|
|
Demed dividend related to issuance of common stock warrants
|
|
|
3,130
|
|
|
|
|
|
|
|
|
|
Accretion of preferred stock to redemption value
|
|
|
17
|
|
|
|
75
|
|
|
|
63
|
|
Capital contribution
|
|
|
|
|
|
|
|
|
|
|
1,820
|
|
Fixed asset purchases financed through capital lease
|
|
|
|
|
|
|
|
|
|
|
114
|
|
Reclassification of preferred stock warrants to (from) liability
from (to) additional paid-in capital
|
|
|
(1,985
|
)
|
|
|
|
|
|
|
144
|
|
The accompanying notes are an integral part of these
consolidated financial statements.
60
GLU
MOBILE INC.
(In
thousands, except per share data)
NOTE 1
THE COMPANY
Glu Mobile Inc. (the Company or Glu) was
incorporated as Cyent Studios, Inc. in Nevada on May 16,
2001 and changed its name to Sorrent, Inc. On November 21,
2001, New Sorrent, Inc., a wholly owned subsidiary of the
Company was incorporated in California. The Company and New
Sorrent, Inc. merged on December 4, 2001 to
form Sorrent, Inc., a California corporation. In May 2005,
the Company changed its name to Glu Mobile Inc. The Company is a
leading global publisher of mobile games. Glu has developed and
published a portfolio of more than 195 casual and traditional
games to appeal to a broad cross section of subscribers served
by the Companys more than 200 wireless carriers and other
distributors. Glu creates games and related applications based
on third-party licensed brands and other intellectual property,
as well as developing its own original brands and intellectual
property.
In March 2007, the Company completed its initial public offering
(IPO) of common stock in which it sold and issued
7,300 shares at an issue price of $11.50 per share. The
Company raised a total of $83,950 in gross proceeds from the
IPO, or approximately $74,758 in net proceeds after deducting
underwriting discounts and commissions of $5,877 and other
offering costs of $3,315. Upon the closing of the IPO, all
shares of redeemable convertible preferred stock outstanding
automatically converted into 15,680 shares of common stock.
In connection with the IPO, in March 2007, the Company affected
a 3-for-1
reverse stock split of its outstanding capital stock and
derivative securities. All share numbers and exercises prices in
these financial statements give effect to the reverse stock
split.
NOTE 2
SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES
Basis
of Presentation
The Companys consolidated financial statements have been
prepared in accordance with accounting principles generally
accepted in the United States of America.
Basis
of Consolidation
The consolidated financial statements include the accounts of
the Company and its wholly-owned subsidiaries. All material
intercompany balances and transactions have been eliminated.
Use of
Estimates
The preparation of financial statements and related disclosures
in conformity with U.S. generally accepted accounting
principles requires the Companys management to make
judgments, assumptions and estimates that affect the amounts
reported in its consolidated financial statements and
accompanying notes. Management bases its estimates on historical
experience and on various other assumptions it believes to be
reasonable under the circumstances, the results of which form
the basis for making judgments about the carrying values of
assets and liabilities. Actual results may differ from these
estimates and these differences may be material.
Revenue
Recognition
The Companys revenues are derived primarily by licensing
software products in the form of mobile games. License
arrangements with the end user can be on a perpetual or
subscription basis. A perpetual license gives an end user the
right to use the licensed game on the registered handset on a
perpetual basis. A subscription license gives an end user the
right to use the licensed game on the registered handset for a
limited period of time, ranging from a few days to as long as
one month. All games that require ongoing delivery of content
from the Company or connectivity through its network for
multi-player functionality are only billed on a monthly
subscription basis. The Company distributes its products
primarily through mobile telecommunications service providers
(carriers), which market
61
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
the games to end users. License fees for perpetual and
subscription licenses are usually billed by the carrier upon
download of the game by the end user. In the case of subscriber
licenses, many subscriber agreements provide for automatic
renewal until the subscriber opts-out, while the others provide
opt-in renewal. In either case, subsequent billings for
subscription licenses are generally billed monthly. The Company
applies the provisions of Statement of Position
97-2,
Software Revenue Recognition, as amended by Statement of
Position
98-9,
Modification of
SOP 97-2,
Software Revenue Recognition, With Respect to Certain
Transactions, to all transactions.
Revenues are recognized from our games when persuasive evidence
of an arrangement exists, the game has been delivered, the fee
is fixed or determinable, and the collection of the resulting
receivable is probable. For both perpetual and subscription
licenses, management considers a signed license agreement to be
evidence of an arrangement with a carrier and a
clickwrap agreement to be evidence of an arrangement
with an end user. For these licenses, the Company defines
delivery as the download of the game by the end user. The
Company estimates revenues from carriers in the current period
when reasonable estimates of these amounts can be made. Several
carriers provide reliable interim preliminary reporting and
others report sales data within a reasonable time frame
following the end of each month, both of which allow the Company
to make reasonable estimates of revenues and therefore to
recognize revenues during the reporting period when the end user
licenses the game. Determination of the appropriate amount of
revenue recognized involves judgments and estimates that the
Company believes are reasonable, but it is possible that actual
results may differ from the Companys estimates. The
Companys estimates for revenues include consideration of
factors such as preliminary sales data, carrier-specific
historical sales trends, the age of games and the expected
impact of newly launched games, successful introduction of new
handsets, promotions during the period and economic trends. When
the Company receives the final carrier reports, to the extent
not received within a reasonable time frame following the end of
each month, the Company records any differences between
estimated revenues and actual revenues in the reporting period
when the Company determines the actual amounts. Historically,
the revenues on the final revenue report have not differed by
more than one half of 1% of the reported revenues for the
period, which the Company deemed to be immaterial. Revenues
earned from certain carriers may not be reasonably estimated. If
the Company is unable to reasonably estimate the amount of
revenues to be recognized in the current period, the Company
recognizes revenues upon the receipt of a carrier revenue report
and when the Companys portion of a games licensed
revenues are fixed or determinable and collection is probable.
To monitor the reliability of the Companys estimates,
management, where possible, reviews the revenues by carrier and
by game on a weekly basis to identify unusual trends such as
differential adoption rates by carriers or the introduction of
new handsets. If the Company deems a carrier not to be
creditworthy, the Company defers all revenues from the
arrangement until the Company receives payment and all other
revenue recognition criteria have been met.
In accordance with Emerging Issues Task Force, or EITF Issue
No. 99-19,
Reporting Revenue Gross as a Principal Versus Net as an
Agent, the Company recognizes as revenues the amount the
carrier reports as payable upon the sale of the Companys
games. The Company has evaluated its carrier agreements and has
determined that it is not the principal when selling its games
through carriers. Key indicators that it evaluated to reach this
determination include:
|
|
|
|
|
wireless subscribers directly contract with the carriers, which
have most of the service interaction and are generally viewed as
the primary obligor by the subscribers;
|
|
|
|
carriers generally have significant control over the types of
games that they offer to their subscribers;
|
|
|
|
carriers are directly responsible for billing and collecting
fees from their subscribers, including the resolution of billing
disputes;
|
|
|
|
carriers generally pay the Company a fixed percentage of their
revenues or a fixed fee for each game;
|
|
|
|
carriers generally must approve the price of the Companys
games in advance of their sale to subscribers, and the
Companys more significant carriers generally have the
ability to set the ultimate price charged to their
subscribers; and
|
|
|
|
the Company has limited risks, including no inventory risk and
limited credit risk.
|
62
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
Cash
and Cash Equivalents
The Company considers all investments purchased with an original
maturity of three months or less to be cash equivalents. The
Company deposits cash and cash equivalents with financial
institutions that management believes are of high credit
quality. Deposits held with financial institutions are likely to
exceed the amount of insurance on these deposits.
Short-Term
Investments
The Company invests in auction-rate securities that are bought
and sold in the marketplace through a bidding process sometimes
referred to as a Dutch Auction. After the initial
issuance of the securities, the interest rate on the securities
is reset periodically, at intervals set at the time of issuance
(e.g., every seven, 28 or 35 days or every six months),
based on the market demand at the reset period. The
stated or contractual maturities for
these securities, however, generally are 20 to 30 years.
The Company has classified these investments as
available-for-sale securities under Statement of Financial
Accounting Standards No. 115, Accounting for Certain
Investments in Debt and Equity Securities
(SFAS No. 115). In accordance with
SFAS No. 115, these securities are reported at fair
value with any changes in market value reported as a part of
comprehensive income/(loss). No unrealized gains or losses were
recognized during the years ended December 31, 2007, 2006
or 2005.
The Company periodically reviews these investments for
impairment. In the event the carrying value of an investment
exceeds its fair value and the decline in fair value is
determined to be other-than-temporary, the Company writes down
the value of the investment to its fair value. The Company
recorded an $806 write down due to a decline in fair value of
two failed auctions as of December 31, 2007 that was
determined to be other-than-temporary based on quantitative and
qualitative assumptions and estimates using valuation models
including a firm liquidation quote provided by the sponsoring
broker and an analysis of other-than-temporary impairment
factors including the use of cash for the two recent
acquisitions, the ratings of the underlying securities, the
Companys intent to continue to hold these securities and
further deterioration in the auction-rate securities market. No
realized gains or losses were recognized during the years ended
December 31, 2006 or 2005.
Concentration
of Credit Risk
Financial instruments that potentially subject the Company to a
concentration of credit risk consist of cash, cash equivalents,
short-term investments and accounts receivable.
The Company derives its accounts receivable from revenues earned
from customers located in the U.S. and other locations
outside of the U.S. The Company performs ongoing credit
evaluations of its customers financial condition and,
generally, requires no collateral from its customers. The
Company bases its allowance for doubtful accounts on
managements best estimate of the amount of probable credit
losses in the Companys existing accounts receivable. The
Company reviews past due balances over a specified amount
individually for collectibility on a monthly basis. It reviews
all other balances quarterly. The Company charges off accounts
receivable balances against the allowance when it determines
that the amount will not be recovered.
The following table summarizes the revenues from customers in
excess of 10% of the Companys revenues:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
Verizon Wireless
|
|
|
23.0
|
%
|
|
|
20.6
|
%
|
|
|
24.3
|
%
|
Sprint Nextel
|
|
|
*
|
|
|
|
12.6
|
|
|
|
11.9
|
|
AT&T
|
|
|
*
|
|
|
|
11.3
|
|
|
|
11.9
|
|
Vodafone
|
|
|
*
|
|
|
|
10.6
|
|
|
|
*
|
|
|
|
|
* |
|
Revenues from the customer were less than 10% during the period. |
63
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
At December 31, 2007, Verizon Wireless accounted for 23.5%
of total accounts receivable and no other customer represented
more than 10% of total accounts receivable. At December 31,
2006, Verizon Wireless, Sprint Nextel and Vodafone accounted for
20.8%, 10.5% and 9.5% of total accounts receivable,
respectively. No other customer represented greater than 10% of
the Companys revenues or accounts receivable in these
periods or as of these dates.
Fair
Value of Financial Instruments
For certain of the Companys financial instruments,
including cash and cash equivalents, accounts receivable,
accounts payable and other current liabilities, the carrying
amounts approximate their fair value due to their relatively
short maturity. Based on the borrowing rates available to the
Company for loans with similar terms, the carrying value of
borrowings outstanding approximates their fair value.
Prepaid
or Guaranteed Licensor Royalties
The Companys royalty expenses consist of fees that it pays
to branded content owners for the use of their intellectual
property, including trademarks and copyrights, in the
development of the Companys games. Royalty-based
obligations are either paid in advance and capitalized on our
balance sheet as prepaid royalties or accrued as incurred and
subsequently paid. These royalty-based obligations are expensed
to cost of revenues at the greater of the revenues derived from
the relevant game multiplied by the applicable contractual rate
or an effective royalty rate based on expected net product
sales. Advanced license payments that are not recoupable against
future royalties are capitalized and amortized over the lesser
of the estimated life of the branded title or the term of the
license agreement.
The Companys contracts with some licensors include minimum
guaranteed royalty payments, which are payable regardless of the
ultimate volume of sales to end users. Effective January 1,
2006, the Company adopted FSP
FIN 45-3,
Application of FASB Interpretation No. 45 to Minimum
Revenue Guarantees Granted to a Business or Its Owners. As a
result, the Company recorded a minimum guaranteed liability of
approximately $7,876 and $1,366 as of December 31, 2007 and
2006, respectively. When no significant performance remains with
the licensor, the Company initially records each of these
guarantees as an asset and as a liability at the contractual
amount. The Company believes that the contractual amount
represents the fair value of the liability. When significant
performance remains with the licensor, the Company records
royalty payments as an asset when actually paid and as a
liability when incurred, rather than upon execution of the
contract. The Company classifies minimum royalty payment
obligations as current liabilities to the extent they are
contractually due within the next twelve months.
Each quarter, the Company evaluates the realization of its
royalties as well as any unrecognized guarantees not yet paid to
determine amounts that it deems unlikely to be realized through
product sales. The Company uses estimates of revenues, cash
flows and net margins to evaluate the future realization of
prepaid royalties and guarantees. This evaluation considers
multiple factors, including the term of the agreement,
forecasted demand, game life cycle status, game development
plans, and current and anticipated sales levels, as well as
other qualitative factors such as the success of similar games
and similar genres on mobile devices for the Company and its
competitors
and/or other
game platforms (e.g., consoles, personal computers and Internet)
utilizing the intellectual property and whether there are any
future planned theatrical releases or television series based on
the intellectual property. To the extent that this evaluation
indicates that the remaining prepaid and guaranteed royalty
payments are not recoverable, the Company records an impairment
charge to cost of revenues in the period that impairment is
indicated. The Company did not incur impairment charges to cost
of revenues in the year ended December 31, 2007 but
recorded impairment charges to cost of revenues of $355 and
$1,645 during the years ended December 31, 2006 and 2005,
respectively.
64
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
Goodwill
and Intangible Assets
In accordance with Statement of Financial Accounting Standards
No. 142, Goodwill and Other Intangible Assets
(SFAS 142), the Companys goodwill is
not amortized but is tested for impairment on an annual basis or
whenever events or changes in circumstances indicate that the
carrying amount of these assets may not be recoverable. Under
SFAS 142, the Company performs the annual impairment review
of its goodwill balance as of September 30. This impairment
review involves a two-step process as follows:
Step 1 The Company compares the fair value of each
of its reporting units to the carrying value including goodwill
of that unit. For each reporting unit where the carrying value,
including goodwill, exceeds the units fair value, the
Company moves on to step 2. If a units fair value exceeds
the carrying value, no further work is performed and no
impairment charge is necessary. To date, the fair values of the
Companys reporting units have exceeded their carrying
values and thus no goodwill impairment charges have been
recorded.
Step 2 The Company performs an allocation of the
fair value of the reporting unit to its identifiable tangible
and intangible assets (other than goodwill) and liabilities.
This allows the Company to derive an implied fair value for the
units goodwill. The Company then compares the implied fair
value of the reporting units goodwill with the carrying
value of the units goodwill. If the carrying amount of the
units goodwill is greater than the implied fair value of
its goodwill, an impairment charge would be recognized for the
excess.
Purchased intangible assets with finite lives are amortized
using the straight-line method over their useful lives ranging
from one to six years and are reviewed for impairment in
accordance with SFAS No. 144, Accounting for the
Impairment or Disposal of Long-Lived Assets.
Long-Lived
Assets
The Company evaluates its long-lived assets, including property
and equipment and intangible assets with finite lives, for
impairment whenever events or changes in circumstances indicate
that the carrying value of these assets may not be recoverable
in accordance with Statement of Financial Accounting Standards
No. 144, Accounting for the Impairment or Disposal of
Long-Lived Assets. Factors considered important that could
result in an impairment review include significant
underperformance relative to expected historical or projected
future operating results, significant changes in the manner of
use of acquired assets, significant negative industry or
economic trends, and a significant decline in the Companys
stock price for a sustained period of time. The Company
recognizes impairment based on the difference between the fair
value of the asset and its carrying value. Fair value is
generally measured based on either quoted market prices, if
available, or a discounted cash flow analysis.
Property
and Equipment
The Company states property and equipment at
cost. The Company computes depreciation or
amortization using the straight-line method over the estimated
useful lives of the respective assets or, in the case of
leasehold improvements, the lease term of the respective assets,
whichever is shorter.
The depreciation and amortization periods for the Companys
property and equipment are as follows:
|
|
|
Computer equipment
|
|
Three years
|
Computer software
|
|
Three years
|
Furniture and fixtures
|
|
Three years
|
Leasehold improvements
|
|
Shorter of the estimated useful life or remaining term of lease
|
65
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
Research
and Development Costs
The Company charges costs related to research, design and
development of products to research and development expense as
incurred. The types of costs included in research and
development expenses include salaries, contractor fees and
allocated facilities costs.
Software
Development Costs
The Company applies the principles of Statement of Financial
Accounting Standards No. 86, Accounting for the Costs of
Computer Software to Be Sold, Leased, or Otherwise Marketed
(SFAS 86). SFAS 86 requires that
software development costs incurred in conjunction with product
development be charged to research and development expense until
technological feasibility is established. Thereafter, until the
product is released for sale, software development costs must be
capitalized and reported at the lower of unamortized cost or net
realizable value of the related product. The Company has adopted
the tested working model approach to establishing
technological feasibility for its games. Under this approach,
the Company does not consider a game in development to have
passed the technological feasibility milestone until the Company
has completed a model of the game that contains essentially all
the functionality and features of the final game and has tested
the model to ensure that it works as expected. To date, the
Company has not incurred significant costs between the
establishment of technological feasibility and the release of a
game for sale; thus, the Company has expensed all software
development costs as incurred. The Company considers the
following factors in determining whether costs can be
capitalized: the emerging nature of the mobile game market; the
gradual evolution of the wireless carrier platforms and mobile
phones for which it develops games; the lack of pre-orders or
sales history for its games; the uncertainty regarding a
games revenue-generating potential; its lack of control
over the carrier distribution channel resulting in uncertainty
as to when, if ever, a game will be available for sale; and its
historical practice of canceling games at any stage of the
development process.
Internal
Use Software
The Company recognizes internal use software development costs
in accordance with the Statement of Position (SOP)
No. 98-1,
Accounting for the Costs of Computer Software Developed or
Obtained for Internal Use. Thus, the Company capitalizes
software development costs, including costs incurred to purchase
third-party software, beginning when it determines certain
factors are present including, among others, that technology
exists to achieve the performance requirements
and/or buy
versus internal development decisions have been made. The
Company has capitalized certain internal use software costs
totaling approximately $482, $394 and $1,283 during the years
ended December 31, 2007, 2006 and 2005, respectively. The
estimated useful life of costs capitalized is generally three
years. During the years ended December 31, 2007, 2006 and
2005, the amortization of capitalized costs totaled
approximately $663, $457 and $121, respectively. Capitalized
internal use software development costs are included in property
and equipment, net.
Income
Taxes
The Company accounts for income taxes in accordance with
Statement of Financial Accounting Standards No. 109,
Accounting for Income Taxes (SFAS 109),
which requires recognition of deferred tax assets and
liabilities for the expected future tax consequences of events
that have been included in its financial statements or tax
returns. Under SFAS 109, the Company determines deferred
tax assets and liabilities based on the temporary difference
between the financial statement and tax bases of assets and
liabilities using the enacted tax rates in effect for the year
in which it expects the differences to reverse. The Company
establishes valuation allowances when necessary to reduce
deferred tax assets to the amount it expects to realize.
On January 1, 2007, the Company adopted Financial
Accounting Standards Board (FASB) Interpretation
No. 48, Accounting for Uncertainty in Income
Taxes an interpretation of FASB Statement
No. 109 (FIN 48), which supplements
SFAS 109 by defining the confidence level that a tax
position must meet in order to be
66
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
recognized in the financial statements. FIN 48 requires
that the tax effects of a position be recognized only if it is
more-likely-than-not to be sustained based solely on
its technical merits as of the reporting date. The Company
considers many factors when evaluating and estimating its tax
positions and tax benefits, which may require periodic
adjustments and which may not accurately anticipate actual
outcomes.
With the adoption of FIN 48, companies are required to
adjust their financial statements to reflect only those tax
positions that are more-likely-than-not to be sustained. Any
necessary adjustment would be recorded directly to retained
earnings and reported as a change in accounting principle as of
the date of adoption. FIN 48 prescribes a comprehensive
model for the financial statement recognition, measurement,
presentation and disclosure of uncertain tax positions taken or
expected to be taken in income tax returns. The total amount of
unrecognized tax benefits as of the adoption date was $575. The
Companys policy is to recognize interest and penalties
related to unrecognized tax benefits in income tax expense. See
Note 14 for additional information, including the effects
of adoption on the Companys consolidated financial
position, results of operations and cash flows.
Restructuring
The Company accounts for costs associated with employee
terminations and other exit activities in accordance with
Statement of Financial Accounting Standards No. 146,
Accounting for Costs Associated with Exit or Disposal
Activities. The Company records employee termination
benefits as an operating expense when it communicates the
benefit arrangement to the employee and it requires no
significant future services, other than a minimum retention
period, from the employee to earn the termination benefits.
Stock-Based
Compensation
Prior to January 1, 2006, the Company accounted for
stock-based employee compensation arrangements in accordance
with the provisions of Accounting Principles Board Opinion
No. 25, Accounting for Stock Issued to Employees
(APB No. 25), and related interpretations,
and followed the disclosure provisions of Statement of Financial
Accounting Standards No. 123, Accounting for Stock-Based
Compensation (SFAS 123). Under APB
No. 25, compensation expense for an option is based on the
difference, if any, on the date of the grant, between the fair
value of a companys common stock and the exercise price of
the option. Employee stock-based compensation determined under
APB No. 25 is recognized using the multiple option method
prescribed by the Financial Accounting Standards Board
Interpretation No. 28, Accounting for Stock Appreciation
Rights and Other Variable Stock Option or Award Plans
(FIN 28), over the option vesting period.
Effective January 1, 2006, the Company adopted the fair
value provisions of Statement of Financial Accounting Standards
No. 123(R), Share-Based Payment
(SFAS 123R), which supersedes its previous
accounting under APB No. 25. SFAS 123R requires the
recognition of compensation expense, using a fair-value based
method, for costs related to all share-based payments including
stock options. SFAS 123R requires companies to estimate the
fair value of share-based payment awards on the grant date using
an option pricing model. The Company adopted SFAS 123R
using the prospective transition method, which requires, that
for nonpublic entities that used the minimum value method for
either pro forma or financial statement recognition purposes,
SFAS 123R shall be applied to option grants on and after
the required effective date. For options granted prior to the
SFAS 123R effective date that remain unvested on that date,
the Company continues to recognize compensation expense under
the intrinsic value method of APB No. 25. In addition, the
Company continues to amortize those awards valued prior to
January 1, 2006 utilizing an accelerated amortization
schedule, while it expenses all options granted or modified
after January 1, 2006 on a straight-line basis.
The Company has elected to use the with and without
approach as described in EITF Topic
No. D-32
in determining the order in which tax attributes are utilized.
As a result, the Company will only recognize a tax benefit from
stock-based awards in additional paid-in capital if an
incremental tax benefit is realized after all other tax
attributes currently available to the Company have been
utilized. In addition, the Company has elected to account
67
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
for the indirect effects of stock-based awards on other tax
attributes, such as the research tax credit, through its
statement of operations.
The Company accounts for equity instruments issued to
non-employees in accordance with the provisions of
SFAS No. 123, EITF Issue
No. 96-18,
Accounting for Equity Instruments that are Issued to Other
than Employees for Acquiring, or in Conjunction with Selling,
Goods or Services, and FIN 28.
Advertising
Expenses
The Company expenses the production costs of advertising,
including direct response advertising, the first time the
advertising takes place. Advertising expense was $1,000, $970
and $476 in the years ended December 31, 2007, 2006 and
2005, respectively.
Comprehensive
Income/(Loss)
Comprehensive income/(loss) consists of two components, net
income/(loss) and other comprehensive income/(loss). Other
comprehensive income/(loss) refers to gains and losses that
under generally accepted accounting principles are recorded as
an element of stockholders equity but are excluded from
net income/(loss). The Companys other comprehensive
income/(loss) currently includes only foreign currency
translation adjustments.
Foreign
Currency Translation
In preparing its consolidated financial statements, the Company
translated the financial statements of its foreign subsidiaries
from their functional currencies, the local currency, into
United States Dollars. This process resulted in unrealized
exchange gains and losses, which are included as a component of
accumulated other comprehensive loss within stockholders
deficit.
Cumulative foreign currency translation adjustments include any
gain or loss associated with the translation of a
subsidiarys financial statements when the functional
currency of a subsidiary is the local currency. However, if the
functional currency is deemed to be the United States Dollar,
any gain or loss associated with the translation of these
financial statements would be included within the Companys
statements of operations. If the Company disposes of any of its
subsidiaries, any cumulative translation gains or losses would
be realized and recorded within the Companys statement of
operations in the period during which the disposal occurs. If
the Company determines that there has been a change in the
functional currency of a subsidiary relative to the United
States Dollar, any translation gains or losses arising after the
date of change would be included within the Companys
statement of operations.
68
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
Net
Loss per Share
The Company computes basic net income/(loss) per share
attributable to common stockholders by dividing its net loss
attributable to common stockholders for the period by the
weighted average number of common shares outstanding during the
period less the weighted average unvested common shares subject
to repurchase by the Company. Net loss attributable to common
stockholders is calculated using the two-class method; however,
preferred stock dividends were not included in the
Companys diluted net loss per share calculations because
to do so would be anti-dilutive for all periods presented.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
Net loss attributable to common stockholders
|
|
$
|
(6,473
|
)
|
|
$
|
(12,385
|
)
|
|
$
|
(17,964
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Basic and diluted shares:
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted average common shares outstanding
|
|
|
23,263
|
|
|
|
5,260
|
|
|
|
4,988
|
|
Weighted average unvested common shares subject to repurchase
|
|
|
(82
|
)
|
|
|
(306
|
)
|
|
|
(964
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted average shares used to compute basic and diluted net
loss per share
|
|
|
23,281
|
|
|
|
4,954
|
|
|
|
4,024
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss per share attributable to common
stockholders basic and diluted
|
|
$
|
(0.28
|
)
|
|
$
|
(2.50
|
)
|
|
$
|
(4.46
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The following weighted average convertible preferred stock,
warrants to purchase convertible preferred stock, options and
warrants to purchase common stock and unvested shares of common
stock subject to repurchase have been excluded from the
computation of diluted net loss per share of common stock for
the periods presented because including them would have had an
anti-dilutive effect:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
Convertible preferred stock upon conversion to common stock
|
|
|
3,702
|
|
|
|
14,853
|
|
|
|
11,006
|
|
Warrants to purchase convertible preferred stock
|
|
|
|
|
|
|
194
|
|
|
|
123
|
|
Warrants to purchase common stock
|
|
|
210
|
|
|
|
20
|
|
|
|
20
|
|
Unvested common shares subject to repurchase
|
|
|
81
|
|
|
|
306
|
|
|
|
964
|
|
Options to purchase common stock
|
|
|
3,436
|
|
|
|
2,135
|
|
|
|
2,026
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
7,429
|
|
|
|
17,508
|
|
|
|
14,139
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Recent
Accounting Pronouncements
In September 2006, the FASB issued SFAS No. 157,
Fair Value Measurements (SFAS 157),
which defines fair value, establishes a framework for measuring
fair value in generally accepted accounting principles, and
expands disclosures about fair value measurements. SFAS 157
does not require any new fair value measurements, but provides
guidance on how to measure fair value by providing a fair value
hierarchy used to classify the source of the information.
SFAS 157 is effective for fiscal years beginning after
November 15, 2007. However, on February 12, 2008, the
FASB issued FSP
FAS 157-2
which delays the effective date of SFAS 157 for all
non-financial assets and non-financial liabilities, except those
that are recognized or disclosed at fair value in the financial
statements on a recurring basis (at least annually). This FSP
partially defers the effective date of Statement 157 to fiscal
years beginning after November 15, 2008, and interim
periods within those fiscal years for items within the scope of
this FSP. Effective for 2008, the Company will adopt
SFAS 157 except as it applies to those non-financial assets
and non-financial liabilities as noted in FSP
FAS 157-2.
The partial adoption of SFAS 157 is not
69
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
expected to have a material impact on the Companys
consolidated financial position, results of operations or cash
flows.
In February 2007, the FASB issued Statement of Financial
Accounting Standards No. 159, The Fair Value Option for
Financial Assets and Financial Liabilities Including
an amendment of FASB Statement No. 11
(SFAS 159). SFAS 159 expands the use
of fair value accounting but does not affect existing standards
which require assets or liabilities to be carried at fair value.
The objective of SFAS 159 is to improve financial reporting
by providing companies with the opportunity to mitigate
volatility in reported earnings caused by measuring related
assets and liabilities differently without having to apply
complex hedge accounting provisions. Under SFAS 159, a
company may elect to use fair value to measure eligible items at
specified election dates and report unrealized gains and losses
on items for which the fair value option has been elected in
earnings at each subsequent reporting date. Eligible items
include but are not limited to, accounts and loans receivable,
available-for-sale and held-to-maturity securities, equity
method investments, accounts payable, guarantees, issued debt
and firm commitments. If elected, SFAS 159 is effective
beginning January 1, 2008. The Company is currently
evaluating whether it will elect to adopt SFAS 159 and if
elected to adopt, the impact of the adoption of the provisions
of SFAS 159 on its financial position, results of
operations and cash flows.
In December 2007, the FASB issued SFAS No. 141
(revised 2007), Business Combinations
(SFAS 141R). SFAS 141R establishes
principles and requirements for how an acquirer recognizes and
measures in its financial statements the identifiable assets
acquired, the liabilities assumed, any non-controlling interest
in the acquiree and the goodwill acquired. SFAS 141R also
establishes disclosure requirements to enable the evaluation of
the nature and financial effects of the business combination.
SFAS 141R is effective as of the beginning of an
entitys fiscal year that begins after December 15,
2008, and will be adopted by us in the first quarter of fiscal
2009. The Company is currently evaluating the impact, if any, of
the adoption of the provisions of SFAS 141R on its
financial position, results of operations and cash flows.
NOTE 3
CHANGE IN ACCOUNTING POLICY
On June 29, 2005, the FASB issued Staff Position
150-5,
Issuers Accounting under FASB Statement No. 150
for Freestanding Warrants and Other Similar Instruments on
Shares That Are Redeemable
(FSP 150-5).
FSP 150-5
affirms that warrants of this type are subject to the
requirements in SFAS No. 150, regardless of the
redemption price or the timing of the redemption feature.
Therefore, under SFAS No. 150, the freestanding
warrants to purchase the Companys convertible preferred
stock are liabilities that must be recorded at fair value.
The Company adopted
FSP 150-5
and accounted for the cumulative effect of the change in
accounting principle as of July 1, 2005. For the year ended
December 31, 2005, the impact of the change in accounting
principle was to increase net loss by $315, or $0.07 per share.
There was $85 of income recorded in other income/(expense), net
to reflect the decrease in fair value between July 1, 2005
and December 31, 2005. In the year ended December 31,
2006, the Company recorded $1,014 of additional expense in other
income/(expense), net, to reflect the increase in fair value
between January 1, 2006 and December 31, 2006. In the
year ended December 31, 2007, the Company recorded $10 of
additional expense in other income/(expense), net, to reflect
the increase in fair value between January 1, 2007 and
March 21, 2007.
Subsequent to the Companys IPO and the associated
conversion of the Companys outstanding redeemable
convertible preferred stock into common stock, the warrants to
exercise the redeemable convertible preferred stock converted
into common stock warrants; accordingly, the liability related
to the redeemable convertible preferred stock warrants at the
closing of the IPO of $1,985 was transferred to additional
paid-in-capital
and the common stock warrants are no longer subject to
re-measurement.
70
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
NOTE 4
ACQUISITIONS
Acquisition
of Beijing Zhangzhong MIG Information Technology Co.
Ltd.
On December 19, 2007, the Company acquired the net assets
of Awaken Limited group affiliates. Awaken Limiteds
principal operations are through Beijing Zhangzhong MIG
Information Technology (MIG), a domestic limited
liability company organized under the laws of the Peoples
Republic of China (the PRC). The Company will refer
to the acquired companies collectively as MIG. The
Company acquired MIG in order to accelerate the Companys
presence in China, to deepen Glus relationship with China
Mobile, the largest wireless carrier in China, to acquire access
and rights to leading franchises for the Chinese market, and to
augment its internal production and publishing resources with a
studio in China. These factors contributed to a purchase price
in excess of the fair value of net tangible and intangible
assets acquired, and, as a result, the Company recorded goodwill
in connection with this transaction.
The Company purchased all of the issued and outstanding shares
of MIG for a total purchase price of $15,228 which consisted of
cash consideration paid to MIG shareholders of $14,655 and
transaction costs of $573. In addition, subject to MIGs
achievement of revenue and operating income milestones for the
year ended December 31, 2008, the Company committed to pay
additional consideration of $20,000 to the MIG shareholders and
bonus payment of $5,000 to two officers of MIG, who are also
shareholders. If earned, one half of the bonus (or $2,500) will
be paid on the earn-out payment date and one half will be paid
on December 31, 2009, if the officers continue their
employment with the Company. As of the acquisition date, these
two officers owned 27% of the outstanding shares of MIG. Per
their employment agreements, these two shareholders will be
entitled to one half of their proportionate share of the earned
additional consideration (or $2,700) on the earn-out payment
date and one half of their proportionate share of the earned
additional consideration on December 31, 2009, if they
continue their employment with the Company. In accordance with
Statement of Financial Accounting Standards No. 141,
Business Combinations (SFAS 141), the
Company has not recorded the additional consideration or bonus
in the initial purchase price as these amounts are contingent on
MIGs future earnings. In accordance with Emerging Issues
Task Force Issue
No. 98-5,
Accounting for Contingent Consideration Paid to the
Shareholders of an Acquired Enterprise in a Purchase Business
Combination, the Company will record the estimated
contingent consideration and bonus earned by the two officers
(totaling $10,400) as compensation over the two year vesting
period ending December 31, 2009.
71
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
The Companys consolidated financial statements include the
results of operations of MIG from the date of acquisition. Under
the purchase method of accounting, the Company allocated the
total purchase price of $15,228 to the net tangible and
intangible assets acquired and liabilities assumed based upon
their respective estimated fair values as of the acquisition
date. The following summarizes the preliminary purchase price
allocation of the MIG acquisition:
|
|
|
|
|
Assets acquired:
|
|
|
|
|
Cash
|
|
$
|
1,899
|
|
Accounts receivable
|
|
|
848
|
|
Prepaid and other current assets
|
|
|
20
|
|
Property and equipment
|
|
|
71
|
|
Intangible assets:
|
|
|
|
|
Content and technology
|
|
|
490
|
|
Existing Titles
|
|
|
2,200
|
|
Carrier contracts and relationships
|
|
|
8,510
|
|
Service providers license
|
|
|
400
|
|
Trade names
|
|
|
110
|
|
In-process research and development
|
|
|
59
|
|
Goodwill
|
|
|
7,880
|
|
|
|
|
|
|
Total assets acquired
|
|
|
22,487
|
|
Liabilities assumed:
|
|
|
|
|
Accounts payable
|
|
|
(21
|
)
|
Accrued liabilities
|
|
|
(650
|
)
|
Accrued compensation
|
|
|
(106
|
)
|
|
|
|
|
|
Total current liabilities
|
|
|
(777
|
)
|
Long-term deferred tax liabilities
|
|
|
(2,652
|
)
|
Other long-term liabilities
|
|
|
(3,830
|
)
|
|
|
|
|
|
Total liabilities
|
|
|
(7,259
|
)
|
|
|
|
|
|
Net acquired assets
|
|
$
|
15,228
|
|
|
|
|
|
|
The valuation of the identifiable intangible assets acquired was
based on managements estimates, currently available
information and reasonable and supportable assumptions. The
allocation was generally based on the fair value of these assets
determined using the income and market approaches. Of the total
purchase price, $11,710 was allocated to amortizable intangible
assets. The amortizable intangible assets are being amortized
over the respective estimated useful life of two to nine years.
In conjunction with the acquisition of MIG, the Company recorded
a $59 expense for acquired in-process research and development
(IPR&D) during the fourth quarter of 2007
because feasibility of the acquired technology had not been
established and no future alternative uses existed. The
IPR&D expense is included in operating expenses in our
consolidated statements of operation in the year ended
December 31, 2007.
The IPR&D is related to the development of a new title. The
Company determined the value of acquired IPR&D using the
discounted cash flow approach. The Company calculated the
present value of the expected future cash flows attributable to
the in-process technology using a 21% discount rate. The Company
expects the cash flows generated from this new title to begin in
2008. This rate takes into account the percentage of completion
of the development effort of approximately 60% and the risks
associated with the Companys developing this technology
72
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
given changes in trends and technology in the industry. As of
February 29, 2008, this acquired IPR&D project had
been completed at costs similar to the original projections.
The Company allocated the residual value of $7,880 to goodwill.
Goodwill represents the excess of the purchase price over the
fair value of the net tangible and intangible assets acquired.
Any changes in consideration, transaction costs or fair value of
MIGs net assets may change the preliminary purchase price
allocation and amount of goodwill recorded by the Company. In
accordance with SFAS No. 142, goodwill will not be
amortized but will be tested for impairment at least annually.
Goodwill is not deductible for tax purposes.
Acquisition
of iFone Holdings Limited
On March 29, 2006, the Company acquired the net assets of
iFone in order to continue to deepen and broaden its game
library, to acquire access and rights to leading licenses and
franchises and to augment its external production resources.
These factors contributed to a purchase price in excess of the
fair value of net tangible and intangible assets acquired, and,
as a result, the Company recorded goodwill in connection with
this transaction.
The Company purchased all of the issued and outstanding shares
of iFone in exchange for the issuance of 3,423 shares of
Special Junior Preferred Stock of the Company and $3,500 in
cash. In addition, subject to the completion of specified
milestones, the Company committed to issue a total of
871 shares of Special Junior Preferred Stock of the Company
and $4,500 in subordinated unsecured promissory notes to the
iFone shareholders. In conjunction with this transaction, the
Companys Board of Directors approved an increase in the
number of authorized shares of preferred stock of Glu to
17,031 shares. The milestones outlined in the purchase
agreement for which contingent consideration was agreed to be
issued were not achieved during the period to earn this
additional consideration. As the milestone consideration was not
earned, these amounts have not been reflected in these financial
statements.
The total purchase price of approximately $23,502 consisted of
the following: 3,423 shares of Special Junior Preferred
Stock of the Company (valued at $19,098 based on an independent
valuation of the preferred stock issued using a weighted income
and market comparable approach), $3,500 of cash and transaction
costs of $904.
73
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
The Companys consolidated financial statements include the
results of operations of iFone from the date of acquisition.
Under the purchase method of accounting, the Company allocated
the total purchase price of $23,502 to the net tangible and
intangible assets acquired and liabilities assumed based upon
their respective estimated fair values as of the acquisition
date.
|
|
|
|
|
Assets acquired:
|
|
|
|
|
Accounts receivable
|
|
$
|
2,518
|
|
Prepaid and other current assets
|
|
|
2,271
|
|
Property and equipment
|
|
|
89
|
|
Intangible assets:
|
|
|
|
|
Titles, content and technology
|
|
|
2,700
|
|
Carrier contracts and relationships
|
|
|
1,300
|
|
Existing license agreements
|
|
|
400
|
|
Trademarks
|
|
|
100
|
|
In-process research and development
|
|
|
1,500
|
|
Goodwill
|
|
|
22,828
|
|
|
|
|
|
|
Total assets acquired
|
|
|
33,706
|
|
Liabilities assumed:
|
|
|
|
|
Accounts payable
|
|
|
(4,247
|
)
|
Accrued liabilities
|
|
|
(4,777
|
)
|
Restructuring liabilities
|
|
|
(1,180
|
)
|
|
|
|
|
|
Total liabilities acquired
|
|
|
(10,204
|
)
|
|
|
|
|
|
Net acquired assets
|
|
$
|
23,502
|
|
|
|
|
|
|
The above table includes reductions to acquired goodwill to
reflect adjustments to certain assumed liabilities upon
completion of the purchase price allocation.
The Company has recorded an estimate for costs to terminate
certain activities associated with the iFone operations in
accordance with the guidance of Emerging Issues Task Force Issue
No. 95-3,
Recognition of Liabilities in Connection with a Purchase
Business Combination. This restructuring accrual of $1,180
principally related to the termination of 41 iFone employees. At
December 31, 2006, a total of $36 of restructuring
liabilities related to iFone employees remained and is expected
to be paid in the first quarter of 2007.
Of the total purchase price, $4,500 was allocated to amortizable
intangible assets. The amortizable intangible assets are being
amortized using a straight-line method over the respective
estimated useful life of two to five years.
In conjunction with the acquisition of iFone, the Company
recorded a $1,500 expense for acquired in-process research and
development (IPR&D) during the first quarter of
2006 because feasibility of the acquired technology had not been
established and no future alternative uses existed. The
IPR&D expense is included in operating expenses in its
consolidated statements of operation in the year ended
December 31, 2006.
The IPR&D is related to the development of new game titles.
The Company determined the value of acquired IPR&D using
the discounted cash flow approach. The Company calculated the
present value of the expected future cash flows attributable to
the in-process technology using a 21% discount rate. This rate
takes into account the percentage of completion of the
development effort of approximately 20% and the risks associated
with the Companys developing this technology given changes
in trends and technology in the industry. As of
December 31, 2006, these acquired IPR&D projects had
been completed at costs similar to the original projections.
74
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
The Company based the valuation of identifiable intangible
assets and IPR&D acquired on managements estimates,
currently available information and reasonable and supportable
assumptions. The Company based the allocation of the purchase
price on the fair value of these net assets acquired determined
using the income and market valuation approaches.
The Company allocated the residual value of $22,828 to goodwill.
Goodwill represents the excess of the purchase price over the
fair value of the net tangible and intangible assets acquired.
In accordance with SFAS No. 142, goodwill will not be
amortized but will be tested for impairment at least annually.
Goodwill is not deductible for tax purposes.
The Company has included the results of operations of MIG and
iFone in its consolidated financial statements subsequent to the
dates of the respective acquisitions. The unaudited financial
information in the table below summarizes the combined results
of operations of the Company, MIG and iFone, on a pro forma
basis, as though the companies had been combined as of the
beginning of each of the periods presented:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
Total pro forma revenues
|
|
$
|
69,543
|
|
|
$
|
49,534
|
|
|
$
|
33,686
|
|
Gross profit
|
|
|
46,379
|
|
|
|
29,960
|
|
|
|
18,754
|
|
Pro forma net loss before effect of change in accounting
principle
|
|
|
(6,596
|
)
|
|
|
(21,520
|
)
|
|
|
(19,737
|
)
|
Pro forma net loss
|
|
|
(6,596
|
)
|
|
|
(21,520
|
)
|
|
|
(20,052
|
)
|
Pro forma net loss per share basic and diluted
|
|
|
(0.28
|
)
|
|
|
(4.34
|
)
|
|
|
(4.98
|
)
|
The Company is presenting pro forma financial information for
informational purposes only, and this information is not
intended to be indicative of the results of operations that
would have been achieved if the acquisitions had taken place at
the beginning of each of the periods presented. The pro forma
financial information for each of the periods includes a charge
of $1,559 for IPR&D since the above table assumes the
acquisitions occurred as of the beginning of each period.
NOTE 5
SHORT-TERM INVESTMENTS
Marketable securities, which are classified as
available-for-sale, are summarized below as of December 31,
2007, and December 31, 2006:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Classified on Balance Sheet
|
|
|
|
Purchased
|
|
|
Realized
|
|
|
Aggregate
|
|
|
Cash and Cash
|
|
|
Short-term
|
|
|
|
Cost
|
|
|
Loss
|
|
|
Fair Value
|
|
|
Equivalents
|
|
|
Investments
|
|
|
As of December 31, 2007:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Auction rate securities
|
|
$
|
2,800
|
|
|
$
|
(806
|
)
|
|
$
|
1,994
|
|
|
$
|
|
|
|
$
|
1,994
|
|
Money market funds
|
|
|
50,968
|
|
|
|
|
|
|
|
50,968
|
|
|
|
50,968
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$
|
53,768
|
|
|
$
|
(806
|
)
|
|
$
|
52,962
|
|
|
$
|
50,968
|
|
|
$
|
1,994
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
As of December 31, 2006:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Auction rate securities
|
|
$
|
8,750
|
|
|
$
|
|
|
|
$
|
8,750
|
|
|
$
|
|
|
|
$
|
8,750
|
|
Money market funds
|
|
|
1,489
|
|
|
|
|
|
|
|
1,489
|
|
|
|
1,489
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$
|
10,239
|
|
|
$
|
|
|
|
$
|
10,239
|
|
|
$
|
1,489
|
|
|
$
|
8,750
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
At December 31, 2007, the Company had $2,800 of principal
invested in auction-rate securities. The auction-rate securities
held by the Company are private placement securities with
long-term nominal maturities for which the interest rates are
reset through a Dutch auction each month. The monthly auctions
historically have provided a liquid market for these securities.
The Companys investments in auction-rate securities
represent interests in corporate bonds.
75
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
The auction-rate security investments held by the Company all
had AAA credit ratings at the time of purchase. With the
liquidity issues experienced in global credit and capital
markets, the auction-rate securities held by the Company at
December 31, 2007 have experienced multiple failed auctions
as the amount of securities submitted for sale has exceeded the
amount of purchase orders.
The estimated market value of the Companys auction-rate
securities holdings at December 31, 2007 was $1,994, which
reflects a $806 adjustment to the principal value of $2,800.
Although the auction-rate securities continue to pay interest
according to their stated terms, based on valuation models
including a firm liquidation quote provided by the sponsoring
broker and an analysis of other-than-temporary impairment
factors including the use of cash for the two recent
acquisitions and the continued and further deterioration in the
auction-rate securities market, the Company has recorded a
pre-tax impairment charge of $806 in the fourth quarter of 2007,
reflecting the auction-rate securities holdings that the Company
has concluded have an other-than-temporary decline in value.
As of December 31, 2006, the contractual maturities of
investments held were greater than five years. However, the
Company had the ability and intent, if necessary, to liquidate
any of these investments as needed in order to meet the
Companys needs within its normal operating cycles.
Accordingly, all investments were classified as current assets
on the consolidated balance sheets. As of December 31, 2007
and 2006, all auction-rate securities were included in
short-term investments. As of December 31, 2007 the
contractual maturities of the Companys remaining two
auction-rate securities were 2017. Although the Company may not
have the ability to liquidate these investments within one year
of the balance sheet date it may need to sell the securities
within the next year to fund operations. Accordingly, the
investments were classified as current assets on the
consolidated balance sheets.
NOTE 6
BALANCE SHEET COMPONENTS
Property
and Equipment
|
|
|
|
|
|
|
|
|
|
|
December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
Computer equipment
|
|
$
|
3,200
|
|
|
$
|
1,856
|
|
Furniture and fixtures
|
|
|
1,368
|
|
|
|
1,260
|
|
Software
|
|
|
2,196
|
|
|
|
1,714
|
|
Leasehold improvements
|
|
|
1,694
|
|
|
|
1,129
|
|
|
|
|
|
|
|
|
|
|
|
|
|
8,458
|
|
|
|
5,959
|
|
Less: Accumulated depreciation and amortization
|
|
|
(4,641
|
)
|
|
|
(2,479
|
)
|
|
|
|
|
|
|
|
|
|
|
|
$
|
3,817
|
|
|
$
|
3,480
|
|
|
|
|
|
|
|
|
|
|
Depreciation and amortization for the years ended
December 31, 2007, 2006 and 2005 were $2,085, $1,503 and
$816, respectively.
Accounts
Receivable
|
|
|
|
|
|
|
|
|
|
|
December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
Accounts receivable
|
|
$
|
18,737
|
|
|
$
|
14,914
|
|
Less: Allowance for doubtful accounts
|
|
|
(368
|
)
|
|
|
(466
|
)
|
|
|
|
|
|
|
|
|
|
|
|
$
|
18,369
|
|
|
$
|
14,448
|
|
|
|
|
|
|
|
|
|
|
Accounts receivable includes amounts billed and unbilled as of
the respective balance sheet dates.
76
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
The movement in our allowance for doubtful accounts is as
follows:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balance at
|
|
|
|
|
|
|
|
|
Balance at
|
|
|
|
Beginning of
|
|
|
|
|
|
|
|
|
End of
|
|
Description
|
|
Period
|
|
|
Additions
|
|
|
Deductions
|
|
|
Period
|
|
|
|
|
|
|
(In thousands)
|
|
|
|
|
|
Year ended December 31, 2005
|
|
$
|
|
|
|
$
|
207
|
|
|
$
|
|
|
|
$
|
207
|
|
Year ended December 31, 2006
|
|
$
|
207
|
|
|
$
|
259
|
|
|
$
|
|
|
|
$
|
466
|
|
Year ended December 31, 2007
|
|
$
|
466
|
|
|
$
|
64
|
|
|
$
|
162
|
|
|
$
|
368
|
|
The Company had no significant write-offs or recoveries during
the years ended December 31, 2007, 2006 and 2005.
NOTE 7
GOODWILL AND INTANGIBLE ASSETS
Intangible
Assets
The Companys intangible assets were acquired in connection
with the acquisitions of Macrospace in 2004, iFone in 2006 and
MIG in 2007. The carrying amounts and accumulated amortization
expense of the acquired intangible assets at December 31,
2007 and 2006 were as follows:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, 2007
|
|
|
|
|
|
|
|
|
December 31, 2006
|
|
|
|
|
|
|
|
|
|
|
|
|
Accumulated
|
|
|
|
|
|
|
|
|
Accumulated
|
|
|
|
|
|
|
|
|
|
|
|
|
Amortization
|
|
|
|
|
|
|
|
|
Amortization
|
|
|
|
|
|
|
|
|
|
|
|
|
Expense
|
|
|
|
|
|
|
|
|
Expense
|
|
|
|
|
|
|
|
|
|
|
|
|
(Including
|
|
|
|
|
|
|
|
|
(Including
|
|
|
|
|
|
|
Estimated
|
|
|
Gross
|
|
|
Impact of
|
|
|
Net
|
|
|
Gross
|
|
|
Impact of
|
|
|
Net
|
|
|
|
Useful
|
|
|
Carrying
|
|
|
Foreign
|
|
|
Carrying
|
|
|
Carrying
|
|
|
Foreign
|
|
|
Carrying
|
|
|
|
Life
|
|
|
Value
|
|
|
Exchange)
|
|
|
Value
|
|
|
Value
|
|
|
Exchange)
|
|
|
Value
|
|
|
Intangible assets amortized to cost of revenues:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Titles, content and technology
|
|
|
2.5 yrs
|
|
|
$
|
5,018
|
|
|
$
|
(4,172
|
)
|
|
$
|
846
|
|
|
$
|
4,197
|
|
|
$
|
(2,372
|
)
|
|
$
|
1,825
|
|
Catalogs
|
|
|
1 yr
|
|
|
|
1,553
|
|
|
|
(1,553
|
)
|
|
|
|
|
|
|
1,500
|
|
|
|
(1,500
|
)
|
|
|
|
|
ProvisionX Technology
|
|
|
6 yrs
|
|
|
|
256
|
|
|
|
(118
|
)
|
|
|
138
|
|
|
|
247
|
|
|
|
(192
|
)
|
|
|
55
|
|
Carrier contract and related relationships
|
|
|
5 yrs
|
|
|
|
10,922
|
|
|
|
(1,117
|
)
|
|
|
9,805
|
|
|
|
2,200
|
|
|
|
(563
|
)
|
|
|
1,637
|
|
Licensed content
|
|
|
5 yrs
|
|
|
|
2,651
|
|
|
|
(183
|
)
|
|
|
2,468
|
|
|
|
400
|
|
|
|
(60
|
)
|
|
|
340
|
|
Service provider license
|
|
|
9 yrs
|
|
|
|
404
|
|
|
|
(2
|
)
|
|
|
402
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Trademarks
|
|
|
3 yrs
|
|
|
|
218
|
|
|
|
(96
|
)
|
|
|
122
|
|
|
|
100
|
|
|
|
(38
|
)
|
|
|
62
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
21,022
|
|
|
|
(7,241
|
)
|
|
|
13,781
|
|
|
|
8,644
|
|
|
|
(4,725
|
)
|
|
|
3,919
|
|
Other intangible assets amortized to operating expenses:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Emux Technology
|
|
|
6 yrs
|
|
|
|
1,656
|
|
|
|
(840
|
)
|
|
|
816
|
|
|
|
1,600
|
|
|
|
(545
|
)
|
|
|
1,055
|
|
Noncompete agreement
|
|
|
2 yrs
|
|
|
|
725
|
|
|
|
(725
|
)
|
|
|
|
|
|
|
700
|
|
|
|
(700
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2,381
|
|
|
|
(1,565
|
)
|
|
|
816
|
|
|
|
2,300
|
|
|
|
(1,245
|
)
|
|
|
1,055
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total intangibles assets
|
|
|
|
|
|
$
|
23,403
|
|
|
$
|
(8,806
|
)
|
|
$
|
14,957
|
|
|
$
|
10,944
|
|
|
$
|
(5,970
|
)
|
|
$
|
4,974
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Additions to intangible assets in 2007 of $11,710 are a result
of the MIG acquisition and the additions in 2006 of $4,500 are a
result of the iFone acquisition (see note 4).
77
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
The Company has included amortization of acquired intangible
assets directly attributable to revenue-generating activities in
cost of revenues. The Company has included amortization of
acquired intangible assets not directly attributable to
revenue-generating activities in operating expenses. During the
years ended December 31, 2007, 2006 and 2005, the Company
recorded amortization expense in the amounts of $2,201, $1,777
and $2,823, respectively, in cost of revenues. During the years
ended December 31, 2007, 2006 and 2005, the Company
recorded amortization expense in the amounts of $275, $616 and
$616, respectively, in operating expenses.
During the year ended December 31, 2005, the Company
impaired certain titles, content and technology intangible
assets as certain titles were discontinued or their current
anticipated cash flows were significantly lower than the
estimated cash flows used in the initial valuation. The Company
used a discounted cash flow approach to determine the current
fair value of these intangibles. The Company recorded a charge
of $1,103 for the impairment during the year ended
December 31, 2005. It recorded no impairments during the
years ended December 31, 2007 and 2006.
As of December 31, 2007, the total expected future
amortization related to intangible assets was as follows:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Amortization
|
|
|
Amortization
|
|
|
|
|
|
|
Included in
|
|
|
Included in
|
|
|
Total
|
|
|
|
Cost of
|
|
|
Operating
|
|
|
Amortization
|
|
Period Ending December 31,
|
|
Revenues
|
|
|
Expenses
|
|
|
Expense
|
|
|
2008
|
|
$
|
3,494
|
|
|
$
|
276
|
|
|
$
|
3,770
|
|
2009
|
|
|
3,097
|
|
|
|
276
|
|
|
|
3,373
|
|
2010
|
|
|
2,595
|
|
|
|
264
|
|
|
|
2,859
|
|
2011
|
|
|
1,569
|
|
|
|
|
|
|
|
1,569
|
|
2012
|
|
|
1,478
|
|
|
|
|
|
|
|
1,478
|
|
2013 and thereafter
|
|
|
1,548
|
|
|
|
|
|
|
|
1,548
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$
|
13,781
|
|
|
$
|
816
|
|
|
$
|
14,597
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Goodwill
At September 30, 2007, the Company performed its annual
test for goodwill impairment as required by
SFAS No. 142. The Company determined that it operates
three reporting units for the purposes of
SFAS No. 142. The goodwill as of the assessment date
was attributed to the Americas and Europe, Middle East and
Africa (EMEA) reporting units. The Company concluded
that goodwill was not impaired since the fair value of its
reporting units exceeded their respective carrying values,
including goodwill. The primary methods used to determine the
fair values for SFAS No. 142 impairment purposes were
the discounted cash flow and market methods. The Company
determined the assumptions supporting the discounted cash flow
method, including the assumed 25% and 27% discount rates for the
Americas and EMEA reporting units, respectively, using its best
estimates as of the date of the impairment review.
The Company attributes all of the goodwill resulting from the
Macrospace acquisition to its EMEA reporting unit. The goodwill
resulting from the iFone acquisition is evenly attributed to the
Americas and EMEA reporting units. The goodwill allocated to the
Americas reporting unit is denominated in United States Dollars,
and the goodwill allocated to the EMEA reporting unit is
denominated in pounds sterling. As a result, the goodwill
attributed to the EMEA reporting unit is subject to foreign
currency fluctuations. The Company attributes all of the
goodwill resulting from the MIG acquisition to its APAC
reporting unit. The goodwill resulting from the acquisition of
MIG is denominated in Chinese Renminbi (RMB) and
will be subject to foreign currency fluctuations.
78
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
Goodwill by geographic region is as follows:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Effects of
|
|
|
|
|
|
|
|
|
|
|
|
Effects of
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Foreign
|
|
|
|
|
|
|
|
|
|
|
|
Foreign
|
|
|
|
|
|
|
January 1,
|
|
|
Goodwill
|
|
|
|
|
|
Currency
|
|
|
December 31,
|
|
|
Goodwill
|
|
|
|
|
|
Currency
|
|
|
December 31,
|
|
|
|
2006
|
|
|
Acquired
|
|
|
Adjustments
|
|
|
Exchange
|
|
|
2006
|
|
|
Acquired
|
|
|
Adjustments
|
|
|
Exchange
|
|
|
2007
|
|
|
Americas
|
|
$
|
|
|
|
$
|
11,414
|
|
|
$
|
|
|
|
$
|
|
|
|
$
|
11,414
|
|
|
$
|
|
|
|
$
|
12
|
|
|
$
|
|
|
|
$
|
11,426
|
|
EMEA
|
|
|
12,467
|
|
|
|
11,414
|
|
|
|
351
|
|
|
|
3,081
|
|
|
|
27,313
|
|
|
|
|
|
|
|
13
|
|
|
|
534
|
|
|
|
27,860
|
|
APAC
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
7,880
|
|
|
|
|
|
|
|
96
|
|
|
|
7,976
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total
|
|
$
|
12,467
|
|
|
$
|
22,828
|
|
|
$
|
351
|
|
|
$
|
3,081
|
|
|
$
|
38,727
|
|
|
$
|
7,880
|
|
|
$
|
25
|
|
|
$
|
630
|
|
|
$
|
47,262
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Goodwill was acquired during 2007 as a result of the purchase of
MIG and during 2006 as a result of the purchase of iFone (see
Note 4). The net adjustment increase to goodwill in 2007 of
$25 was a result of adjustments to iFones pre-acquisition
and net operating losses research and development tax credits.
The net adjustment increase to goodwill in 2006 of $351 was a
result of adjustments to the net operating loss carryforwards
for Glu Mobile Limited (formerly Macrospace Limited) upon
finalization of the 2004 tax returns.
NOTE 8
COMMITMENTS AND CONTINGENCIES
Leases
The Company leases office space under non-cancelable operating
facility leases with various expiration dates through July 2012.
Rent expense for the years ended December 31, 2007, 2006
and 2005 was $2,092, $1,759 and $1,236, respectively. The terms
of the facility leases provide for rental payments on a
graduated scale. The Company recognizes rent expense on a
straight-line basis over the lease period, and has accrued for
rent expense incurred but not paid. The deferred rent balance
was $571 and $225 at December 31, 2007 and 2006,
respectively, and was included within other long-term
liabilities.
At December 31, 2007, future minimum lease payments under
non-cancelable operating leases were as follows:
|
|
|
|
|
|
|
Minimum
|
|
|
|
Operating
|
|
|
|
Lease
|
|
Period Ending December 31,
|
|
Payments
|
|
|
2008
|
|
$
|
2,637
|
|
2009
|
|
|
2,413
|
|
2010
|
|
|
2,189
|
|
2011
|
|
|
1,636
|
|
2012
|
|
|
695
|
|
2013 and thereafter
|
|
|
|
|
|
|
|
|
|
|
|
$
|
9,570
|
|
|
|
|
|
|
Capital
Lease
The Company has one lease that it accounts for as a capital
lease. It capitalized a total of $114 as computer equipment
under this lease during the year ended December 31, 2005.
The Company recorded no capital lease obligations during the
year ended December 31, 2007 or during the year ended
December 31, 2006. Accumulated depreciation associated with
this capital lease was $85 and $47 at December 31, 2007 and
2006, respectively. As of December 31, 2007, the Company
had no remaining capital lease obligations.
79
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
Minimum
Guaranteed Royalties
The Company has entered into license and development agreements
with various owners of brands and other intellectual property so
that it could develop and publish games for mobile handsets.
Pursuant to some of these agreements, the Company is required to
pay minimal royalties over the term of the agreements regardless
of actual game sales. Future minimum royalty payments for those
agreements as of December 31, 2007 were as follows:
|
|
|
|
|
|
|
Minimum
|
|
|
|
Guaranteed
|
|
Period Ending December 31,
|
|
Royalties
|
|
|
2008
|
|
$
|
7,655
|
|
2009
|
|
|
1,815
|
|
2010
|
|
|
1,262
|
|
2011
|
|
|
350
|
|
2012
|
|
|
425
|
|
2013 and thereafter
|
|
|
|
|
|
|
|
|
|
|
|
$
|
11,507
|
|
|
|
|
|
|
Commitments in the above table include $7,867 of guaranteed
royalties to licensors that are included in the Companys
consolidated balance sheet as of December 31, 2007 because
the licensors do not have any significant performance
obligations. These commitments are included in both current and
long-term prepaid and accrued royalties.
Income
Taxes
At this time, the settlement of the Companys income tax
liabilities cannot be determined, however, the liabilities are
not expected to become due within the next twelve months.
Indemnification
Arrangements
The Company has entered into agreements under which it
indemnifies each of its officers and directors during his or her
lifetime for certain events or occurrences while the officer or
director is or was serving at the Companys request in that
capacity. The maximum potential amount of future payments the
Company could be required to make under these indemnification
agreements is unlimited; however, the Company has a director and
officer insurance policy that limits its exposure and enables
the Company to recover a portion of any future amounts paid. As
a result of its insurance policy coverage, the Company believes
the estimated fair value of these indemnification agreements is
minimal. Accordingly, the Company had recorded no liabilities
for these agreements as of December 31, 2007 or 2006.
In the ordinary course of its business, the Company includes
standard indemnification provisions in most of its license
agreements with carriers and other distributors. Pursuant to
these provisions, the Company indemnifies these parties for
losses suffered or incurred in connection with its games,
including as a result of intellectual property infringement and
viruses, worms and other malicious software. The term of these
indemnity provisions is generally perpetual after execution of
the corresponding license agreement, and the maximum potential
amount of future payments the Company could be required to make
under these indemnification provisions is generally unlimited.
The Company has never incurred costs to defend lawsuits or
settle indemnified claims of these types. As a result, the
Company believes the estimated fair value of these indemnity
provisions is minimal. Accordingly, the Company had recorded no
liabilities for these provisions as of December 31, 2007 or
2006.
80
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
Contingencies
The Company is subject to claims and assessments from time to
time in the ordinary course of business. The Companys
management does not believe that any of these matters,
individually or in the aggregate, will have a materially adverse
effect on the Companys business, financial condition or
results of operation, and thus no amounts were accrued for these
exposures at December 31, 2007 or 2006.
NOTE 9
DEBT
Loan
Agreement
In May 2006, the Company entered into a loan agreement (the
Loan) with a principal in the amount of $12,000. The
Loan had an interest rate of 11%. The Company was obligated to
pay only interest through December 31, 2006. Beginning
January 1, 2007, the Company became obligated to pay 30
equal payments of principal and accrued interest until the
entire principal is paid. All borrowings were repaid in full in
March 2007. As a result of the repayment, the remaining
unamortized debt issuance costs of $66 were amortized to
interest expense during the first quarter of 2007.
In conjunction with the Loan, the Company issued to entities
affiliated with the lender warrants to purchase 106 shares
of Series D Preferred Stock with an exercise price of $9.03
per share and a contractual life of seven years. The Company
calculated the fair value of each warrant using the
Black-Scholes option pricing model with the following
assumptions: volatility of 73%, term of seven years, risk-free
interest rate of 5.1% and dividend yield of 0%. The Company
recorded the fair value of the warrants of $607 as a discount to
the carrying value of the Loan. Upon repayment of the Loan in
March 2007, the remaining unamortized debt discount of $477 was
amortized in full to interest expense. These warrants converted
into warrants to purchase an equal number of shares of common
stock upon the closing of the IPO and remained outstanding at
December 31, 2007.
Line
of Credit Facility
In February 2007, the Company entered into an agreement to
secure a revolving line of credit that allows the Company to
borrow up to $8,000. The facility is restricted to 80% of the
Companys eligible domestic accounts receivable. The line
carries an interest rate equal to the prime rate plus 1% and
matures in 24 months. Payments on any borrowings would be
interest only with any remaining borrowings due at maturity. The
line is collateralized by all of the assets of the Company,
including intellectual property. The Company is required to
maintain a minimum tangible net worth of $3,000. Also, if the
Companys net cash balance, excluding any borrowings under
this line of credit, declines below $3,500, then the
Companys accounts receivable must be collected by means of
a lock box, the interest rate on any borrowings would be
increased to the prime rate plus 2% and the Company would have
to pay a one-time fee to the lender of $50. To date, there have
been no borrowings under this facility. The Company was in
compliance with all covenants as of December 31, 2007.
NOTE 10
SALE OF PROVISIONX SOFTWARE
In January 2007, the Company signed an agreement with a third
party for the sale of its ProvisionX software for $1,100. Under
the terms of the agreement, the Company will co-own the
intellectual property rights to the ProvisionX software,
excluding any alterations or modifications following completion
of the sale, by the third party. The Company recognized a net
gain on the sale of assets of $1,040 during the year ended
December 31, 2007 which included approximately $60 of
selling costs incurred during the transition.
81
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
NOTE 11
STOCKHOLDERS EQUITY/(DEFICIT)
Common
Stock
In March 2007, the Company completed its IPO of common stock in
which it sold and issued 7,300 shares of common stock at an
issue price of $11.50 per share. The Company raised a total of
$83,950 in gross proceeds from the IPO, or approximately $74,758
in net proceeds after deducting underwriting discounts and
commissions of $5,877 and other offering costs of $3,315. Upon
the closing of the IPO, all shares of redeemable convertible
preferred stock outstanding automatically converted into
15,680 shares of common stock.
In April 2007, the underwriters exercised a portion of the
over-allotment option as to 199 shares, all of which were
sold by stockholders and not by the Company.
At December 31, 2007, the Company was authorized to issue
250,000 shares of common stock. As of December 31,
2007, the Company had reserved 817 shares for issuance
under its stock plans.
Preferred
Stock
At December 31, 2007, the Company was authorized to issue
5,000 shares of preferred stock.
Early
Exercise of Employee Options
Stock options granted under the Companys stock option plan
provide certain employee option holders the right to elect to
exercise unvested options in exchange for shares of restricted
common stock. Unvested shares, in the amounts of 50 and 108 at
December 31, 2007 and 2006, respectively, were subject to a
repurchase right held by the Company at the original issuance
price in the event the optionees employment is terminated
either voluntarily or involuntarily. For exercises of employee
options, this right generally lapses as to 25% of the shares
subject to the option on the first anniversary of the vesting
start date and as to 1/48th of the shares monthly
thereafter. These repurchase terms are considered to be a
forfeiture provision and do not result in variable accounting.
The restricted shares issued upon early exercise of stock
options are legally issued and outstanding and have been
reflected in stockholders equity/(deficit). The Company
treats cash received from employees for exercise of unvested
options as a refundable deposit shown as a liability in its
consolidated financial statements. As of December 31, 2007
and 2006, the Company included cash received for early exercise
of options of $45 and $92, respectively, in accrued liabilities.
Amounts from accrued liabilities are transferred into common
stock and additional paid-in capital as the shares vest.
Warrants
to Purchase Common Stock
In connection with the issuance of its Series A Preferred
Stock, the Company issued warrants to purchase 20 shares of
common stock. These warrants had an exercise price of $0.36 per
share and an expiration date of December 31, 2007. During
the year ended December 31, 2006, these warrants were
exercised for gross proceeds of $7.
Upon the effective date of the IPO, warrants to purchase
229 shares of redeemable convertible preferred stock
converted into warrants to purchase 229 shares of common
stock. As discussed in Note 1, the Company classified the
freestanding redeemable convertible preferred stock warrants as
a liability and adjusted the warrants to fair value at each
reporting period until the completion of the IPO. Upon closing
of the IPO, the preferred stock warrant liability of $1,985 was
reclassed to additional paid-in capital. During the year ended
December 31, 2007, a holder of warrants elected to net
exercise warrants to purchase 52 shares of common stock
which were converted to 41 shares of common stock.
In February 2007, the Company issued warrants to purchase an
aggregate of 272 shares of common stock with an exercise
price of $0.0003 per share to certain holders of Series D
or D-1 redeemable convertible preferred stock as an inducement
for these holders to convert their preferred stock into common
stock upon the consummation of the Companys IPO. These
warrants expired 30 days following the completion of the
Companys IPO, and if the date
82
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
of effectiveness of that offering did not occur by
March 31, 2007 or earlier, the warrants would expire at
that time. In connection with the issuance of the warrants, the
Company received an agreement to convert all shares of preferred
stock to common stock upon completion of the Companys IPO
from holders of the requisite number of shares to cause that
conversion, provided that the registration statement for the
initial public offering was effective on or before
March 31, 2007. The Company recorded a deemed dividend of
$3,130 in connection with the issuance of the warrants during
the three months ending March 31, 2007. The deemed dividend
represented the fair value of the warrants and was calculated
using the share price at the date of the IPO closing of $11.50
per share and the strike price of the warrants of $0.0003 per
share. These warrants were exercised in April 2007.
Warrants outstanding at December 31, 2007 were as follows:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Number
|
|
|
|
|
|
|
Exercise
|
|
|
of Shares
|
|
|
|
|
|
|
Price
|
|
|
Outstanding
|
|
|
|
Term
|
|
|
per
|
|
|
Under
|
|
Issue Date
|
|
(Years)
|
|
|
Share
|
|
|
Warrant
|
|
|
March 2003
|
|
|
5
|
|
|
$
|
1.92
|
|
|
|
71
|
|
May 2006
|
|
|
7
|
|
|
|
9.03
|
|
|
|
106
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
177
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
NOTE 12
REDEEMABLE CONVERTIBLE PREFERRED STOCK
Prior to the IPO in March 2007, the Companys Certificate
of Incorporation authorized the issuance of up to
17,032 shares of redeemable convertible preferred stock,
with $0.0001 par value. Redeemable convertible preferred
stock at December 31, 2006 consisted of the following:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Shares
|
|
|
|
|
|
|
|
|
|
Issued and
|
|
|
Liquidation
|
|
|
|
Authorized
|
|
|
Outstanding
|
|
|
Preference
|
|
|
Mandatorily redeemable convertible preferred stock:
|
|
|
|
|
|
|
|
|
|
|
|
|
Series A
|
|
|
2,313
|
|
|
|
2,313
|
|
|
$
|
4,275
|
|
Series B
|
|
|
2,988
|
|
|
|
2,865
|
|
|
|
5,500
|
|
Series C
|
|
|
4,015
|
|
|
|
4,015
|
|
|
|
20,000
|
|
Series D
|
|
|
2,400
|
|
|
|
2,234
|
|
|
|
20,172
|
|
Series D-1
|
|
|
831
|
|
|
|
831
|
|
|
|
7,500
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total mandatorily redeemable convertible preferred stock
|
|
|
12,547
|
|
|
|
12,258
|
|
|
$
|
57,447
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Special junior redeemable convertible preferred stock
|
|
|
4,485
|
|
|
|
3,423
|
|
|
$
|
9,782
|
|
The Special Junior Preferred Stock was classified as redeemable
due to the deemed liquidation provision in the instrument.
Upon closing of the IPO in March 2007, all shares of outstanding
redeemable convertible preferred stock automatically converted
into 15,680 shares of common stock.
Warrants
for Preferred Stock
In 2003, in connection with the execution of a convertible note
payable agreement, the Company issued to the lender warrants to
purchase 71 shares of Series B Preferred Stock at an
exercise price of $1.92. In 2004, in connection with obtaining a
line of credit agreement, the Company issued to the lender
warrants to purchase 52 shares of Series B Preferred
Stock at an exercise price of $1.92. In 2006, in connection with
the execution of the loan agreement (see Note 8), the
Company issued to the lender warrants to purchase
106 shares of Series D Preferred Stock at an exercise
price of $9.03 per share.
83
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
Upon the closing of the IPO in March 2007, and the associated
conversion of the Companys outstanding redeemable
convertible preferred stock to common stock, 229 warrants to
purchase shares of redeemable convertible preferred stock were
converted to warrants to purchase an equivalent number of shares
of the Companys common stock.
NOTE 13
STOCK OPTION AND OTHER BENEFIT PLANS
2001
Stock Plan
In December 2001, the Company adopted the 2001 Stock Option Plan
(the 2001 Plan). The 2001 Plan provides for the
granting of stock options to employees, directors, consultants,
independent contractors and advisors of the Company.
As provided by the 2007 Equity Incentive Plan, 195 shares,
representing all remaining shares reserved for issuance under
the 2001 Plan were transferred to the 2007 Plan upon closing of
the IPO. However, the plan will continue to govern the terms and
conditions of the outstanding awards previously granted under
the 2001 Plan.
2007
Equity Incentive Plan
In January 2007, the Companys Board of Directors adopted,
and in March 2007 the stockholders approved, the 2007 Equity
Incentive Plan (the 2007 Plan). The Company has
reserved 1,766 shares of its common stock for grant and
issuance under the 2007 Plan. In addition, shares not issued or
subject to outstanding grants under the 2001 Plan on the date of
adoption of the 2007 Plan and any shares issued under the 2001
Plan that are forfeited or repurchased by the Company or that
are issuable upon exercise of options that expire or become
unexercisable for any reason without having been exercised in
full, will be available for grant and issuance under the 2007
Plan. At the time of adoption, there were 1,766 shares of
common stock authorized for issuance under the 2007 Plan plus
195 shares of common stock from the 2001 Plan that were
unissued.
The Company may grant options under the 2007 Plan at prices no
less than 85% of the estimated fair value of the shares on the
date of grant as determined by its Board of Directors, provided,
however, that (i) the exercise price of an incentive stock
option (ISO) or non-qualified stock options
(NSO) may not be less than 100% or 85%,
respectively, of the estimated fair value of the underlying
shares of common stock on the grant date, and (ii) the
exercise price of an ISO or NSO granted to a 10% stockholder may
not be less than 110% of the estimated fair value of the shares
on the grant date. Prior to the Companys IPO, the Board
determined the fair value of common stock in good faith based on
the best information available to the Board and Companys
management at the time of the grant. Following the IPO, the fair
value of the Companys common stock is determined by the
last sale price of such stock on the Nasdaq Global Market on the
date of determination. The stock options generally vest 25% at
one year from the vesting commencement date and an additional
1/48 per month thereafter. Stock options granted during 2007
prior to October 25, 2007 have a contractual term of ten
years and stock options granted on or after October 25,
2007 have a contractual term of six years.
The 2007 Plan also provides the Board of Directors the ability
to grant restricted stock awards, stock appreciation rights,
restricted stock units, performance shares and stock bonuses.
As of December 31, 2007, 817 shares were reserved for
future grants under the 2007 Plan.
2007
Employee Stock Purchase Plan
In January 2007, the Companys Board of Directors adopted,
and in March 2007 the stockholders approved, the 2007 Employee
Stock Purchase Plan (the 2007 Purchase Plan). The Company
has reserved 667 shares of its common stock for issuance
under the 2007 Purchase Plan. The Company has reserved
667 shares of its common stock for issuance under the plan.
On each January 1 for the first eight calendar years after the
first offering date, the aggregate number of shares of the
Companys common stock reserved for issuance under the plan
will be increased
84
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
automatically by the number of shares equal to 1% of the total
number of outstanding shares of the Companys common stock
on the immediately preceding December 31, provided that the
Board of Directors may reduce the amount of the increase in any
particular year and provided further that the aggregate number
of shares issued over the term of this plan may not exceed
5,333. The 2007 Purchase Plan permits eligible employees to
purchase common stock at a discount through payroll deductions
during defined offering periods. The price at which the stock is
purchased is equal to the lower of 85% of the fair market value
of the common stock at the beginning of an offering period or
after a purchase period ends.
Stock
Option Activity
The following table summarizes the Companys stock option
activity:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Options Outstanding
|
|
|
|
|
|
|
|
|
|
Weighted
|
|
|
|
|
|
|
|
|
|
Average
|
|
|
|
Shares
|
|
|
Number of
|
|
|
Exercise
|
|
|
|
Available
|
|
|
Shares
|
|
|
Price
|
|
|
Balances at December 31, 2004
|
|
|
226
|
|
|
|
1,685
|
|
|
|
0.42
|
|
Increase in authorized shares
|
|
|
1,083
|
|
|
|
|
|
|
|
|
|
Options granted
|
|
|
(1,397
|
)
|
|
|
1,397
|
|
|
|
3.94
|
|
Options canceled
|
|
|
562
|
|
|
|
(562
|
)
|
|
|
2.93
|
|
Options exercised
|
|
|
|
|
|
|
(294
|
)
|
|
|
0.24
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balances at December 31, 2005
|
|
|
474
|
|
|
|
2,226
|
|
|
|
2.02
|
|
Increase in authorized shares
|
|
|
1,000
|
|
|
|
|
|
|
|
|
|
Options granted
|
|
|
(1,653
|
)
|
|
|
1,653
|
|
|
|
7.30
|
|
Options canceled
|
|
|
655
|
|
|
|
(655
|
)
|
|
|
3.17
|
|
Options exercised
|
|
|
|
|
|
|
(342
|
)
|
|
|
0.61
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balances at December 31, 2006
|
|
|
476
|
|
|
|
2,882
|
|
|
$
|
5.03
|
|
Increase in authorized shares
|
|
|
1,766
|
|
|
|
|
|
|
|
|
|
Options granted
|
|
|
(1,775
|
)
|
|
|
1,775
|
|
|
|
9.15
|
|
Options canceled
|
|
|
350
|
|
|
|
(350
|
)
|
|
|
9.16
|
|
Options exercised
|
|
|
|
|
|
|
(271
|
)
|
|
|
0.84
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balances at December 31, 2007
|
|
|
817
|
|
|
|
4,036
|
|
|
$
|
6.75
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
85
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
At December 31, 2007, the options outstanding and currently
exercisable by exercise price were as follows:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Options Outstanding
|
|
|
Options Exercisable
|
|
|
|
|
|
|
Weighted
|
|
|
|
|
|
|
|
|
|
|
|
Weighted
|
|
|
|
|
|
|
|
|
|
|
|
|
Average
|
|
|
|
|
|
|
|
|
|
|
|
Average
|
|
|
|
|
|
|
|
|
|
|
|
|
Remaining
|
|
|
Weighted
|
|
|
|
|
|
|
|
|
Remaining
|
|
|
Weighted
|
|
|
|
|
Range of
|
|
|
|
|
Contractual
|
|
|
Average
|
|
|
Aggregate
|
|
|
|
|
|
Contractual
|
|
|
Average
|
|
|
Aggregate
|
|
Exercise
|
|
Number
|
|
|
Life
|
|
|
Exercise
|
|
|
Intrinsic
|
|
|
Number
|
|
|
Life
|
|
|
Exercise
|
|
|
Intrinsic
|
|
Prices
|
|
Outstanding
|
|
|
(in Years)
|
|
|
Price
|
|
|
Value
|
|
|
Exercisable
|
|
|
(in Years)
|
|
|
Price
|
|
|
Value
|
|
|
$ 0.18 - $ 3.54
|
|
|
621
|
|
|
|
1.90
|
|
|
$
|
0.84
|
|
|
$
|
2,720
|
|
|
|
522
|
|
|
|
1.65
|
|
|
$
|
0.72
|
|
|
$
|
2,347
|
|
$ 3.57 - $ 3.90
|
|
|
682
|
|
|
|
8.08
|
|
|
|
3.82
|
|
|
|
953
|
|
|
|
421
|
|
|
|
8.10
|
|
|
|
3.84
|
|
|
|
581
|
|
$ 4.50 - $ 5.57
|
|
|
404
|
|
|
|
3.12
|
|
|
|
4.69
|
|
|
|
214
|
|
|
|
235
|
|
|
|
2.63
|
|
|
|
4.57
|
|
|
|
153
|
|
$ 5.95 - $ 5.95
|
|
|
690
|
|
|
|
5.91
|
|
|
|
5.95
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$ 8.29 - $ 9.64
|
|
|
48
|
|
|
|
9.52
|
|
|
|
9.16
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$10.53 - $10.53
|
|
|
653
|
|
|
|
8.69
|
|
|
|
10.53
|
|
|
|
|
|
|
|
205
|
|
|
|
8.67
|
|
|
|
10.53
|
|
|
|
|
|
$10.65 - $11.88
|
|
|
938
|
|
|
|
9.21
|
|
|
|
11.53
|
|
|
|
|
|
|
|
61
|
|
|
|
9.18
|
|
|
|
11.35
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$ 0.18 - $11.88
|
|
|
4,036
|
|
|
|
6.64
|
|
|
|
6.75
|
|
|
$
|
3,887
|
|
|
|
1,444
|
|
|
|
5.01
|
|
|
|
4.10
|
|
|
$
|
3,081
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The Company has computed the aggregate intrinsic value amounts
disclosed in the above table based on the difference between the
original exercise price of the options and the fair value of the
Companys common stock of $5.22 at December 31, 2007.
The aggregate intrinsic value of awards exercised during the
year ended December 31, 2007 and December 31, 2006 was
$170 and $119, respectively. As of December 31, 2007, the
total stock options vested and expected to vest were 3,397 and
had a weighted average exercise price of $6.47 per share, a
weighted average contractual term of 6.43 years and a total
intrinsic value of $3,707.
Included in the above table are non-employee stock options
granted in the years ended December 31, 2007, 2006 and 2005
for 4, 1 and 1 shares of common stock, respectively. The
Company had outstanding non-employee stock options to purchase
4, 1 and 11 shares of common stock at weighted average
exercise prices of $11.00, $3.90 and $0.18 at December 31,
2007, 2006 and 2005, respectively. The non-employee options
outstanding had an exercise price of $11.00, a remaining
contractual term of 9 years and no intrinsic value at
December 31, 2007.
Prior
to the Adoption of SFAS No. 123R
Prior to the adoption of SFAS No. 123R, the Company
applied SFAS No. 123, as amended by Statement of
Financial Accounting Standards No. 148, Accounting for
Stock-Based Compensation Transition and
Disclosure, which allowed companies to apply the accounting
rules under APB No. 25, and related interpretations.
Stock-based compensation expense, under APB No. 25, is
recognized for employee stock option grants in those instances
in which the fair value of the underlying common stock is
greater than the exercise price of the stock options at the date
of grant. The Company recorded deferred stock-based compensation
related to employees of $1,129 for stock options granted in the
year ended December 31, 2005. Stock-based compensation of
$863 and $1,487 was expensed during the years ended
December 31, 2006 and 2005, respectively, using an
accelerated basis over the vesting period of the individual
options, in accordance with FIN 28.
During the years ended December 31, 2004 and 2005, the
Company issued stock options to certain employees with exercise
prices determined with hindsight to be below the fair market
value of the Companys common stock at the date of grant.
The Company retrospectively estimated the fair value of its
common stock based upon several factors, including its operating
and financial performance, progress and milestones attained in
its business, past sales of convertible preferred stock, the
results of retrospective independent valuations by a third-party
valuation firm, and the expected valuation that the Company
would obtain in an initial public offering. These retrospective
independent valuations utilized the probability-weighted
expected return and the option pricing valuation methodologies.
The Company has reviewed these factors and the events that
happened between each pair of valuation
86
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
dates and has determined that the combination of these factors
and events reflect a true measurement of the fair value of the
Companys stock over an extended period of time and
believes that the fair value of its common stock is
appropriately reflected in the chart below.
In June 2006, the Company offered to the employees who were
granted options from January 2005 to March 2005 the ability to
amend the terms of their options to increase the exercise prices
in order to help them avoid potential adverse personal income
tax consequences. The Company repriced certain stock option
awards granted to 15 of its employees in the first quarter of
2005. Under the terms of this repricing, no terms of the
original option grants were changed other than the exercise
price and the term, which was extended from the fifth
anniversary to the tenth anniversary of the grant date. The
Company repriced vested options to purchase 29 shares and
unvested options to purchase 243 shares having weighted
average original exercise prices of $2.34 and $2.28,
respectively. These options were repriced at a new exercise
price of $3.90 per share. The Company has accounted for the
repricing as a modification under SFAS No. 123R and
thus recorded the net incremental fair value related to vested
awards as compensation expense on the date of modification. In
accordance with SFAS No. 123R, the Company will record
the incremental fair value related to the unvested awards,
together with unamortized stock-based compensation expense
associated with the unvested awards as determined under APB
No. 25, over the remaining requisite service period of the
option holders. In connection with the repricing, the Company
recorded stock compensation expense of $66 in the year ended
December 31, 2006. Total incremental compensation cost
resulting from the modification was $150.
In connection with the repricing of stock options during 2006,
the Company followed the provisions of SFAS No. 123R
and eliminated from its balance sheet its remaining deferred
stock-based compensation related to modified stock options.
Future stock-based compensation charges for the modified options
will be recorded in accordance with SFAS No. 123R.
Stock-based compensation expense recorded under APB No. 25
and SFAS No. 123 for period prior to the adoption of
SFAS No. 123R is allocated as follows:
|
|
|
|
|
|
|
Year Ended
|
|
|
|
December 31,
|
|
|
|
2005
|
|
|
Research and development
|
|
$
|
158
|
|
Sales and marketing
|
|
|
132
|
|
General and administrative
|
|
|
987
|
|
|
|
|
|
|
Total stock-based compensation expense
|
|
$
|
1,277
|
|
|
|
|
|
|
The Company estimates the fair value of each option granted on
the date of grant, based on the minimum value method, using the
Black-Scholes option valuation model with the following
weighted-average assumptions:
|
|
|
|
|
|
|
Year Ended
|
|
|
|
December 31,
|
|
|
|
2005
|
|
|
Dividend yield
|
|
|
0
|
%
|
Risk-free interest rate
|
|
|
3.94
|
%
|
Expected term (years)
|
|
|
3.64
|
|
The weighted average grant date fair values per share, based on
the minimum value method, of options granted during the years
ended December 31, 2005 was $1.05.
The weighted average fair value per share, based on the minimum
value method, of options granted during the years ended
December 31, 2005 with exercise prices less than the
estimated fair value of the stock at the date of grant was
$3.72. The weighted average fair value per share of options
granted during the year ended December 31, 2005 with
exercise prices greater than the estimated fair value of the
stock at the date of grant was $0.18.
87
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
The following table illustrates the effects on net loss if the
Company had applied the fair value recognition provisions of
SFAS 123 to all employee stock options:
|
|
|
|
|
|
|
Year Ended
|
|
|
|
December 31,
|
|
|
|
2005
|
|
|
Net loss, as reported
|
|
$
|
(17,901
|
)
|
Add: Employee stock-based compensation expense included in
reported net loss
|
|
|
1,487
|
|
Less: Total employee stock-based compensation expense determined
under the fair value method
|
|
|
(1,607
|
)
|
|
|
|
|
|
Pro forma, net loss
|
|
$
|
(18,021
|
)
|
|
|
|
|
|
Basic and diluted net loss per share
|
|
|
|
|
As reported
|
|
$
|
(4.45
|
)
|
Pro forma
|
|
$
|
(4.48
|
)
|
Adoption
of SFAS No. 123R
The Company adopted SFAS No. 123R on January 1,
2006. Under SFAS No. 123R, the Company estimated the
fair value of each option award on the grant date using the
Black-Scholes option valuation model and the weighted average
assumptions noted in the following table.
|
|
|
|
|
|
|
|
|
|
|
Year Ended
|
|
|
|
December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
Dividend yield
|
|
|
0
|
%
|
|
|
0
|
%
|
Risk-free interest rate
|
|
|
4.25
|
%
|
|
|
4.77
|
%
|
Expected term (years)
|
|
|
5.24
|
|
|
|
6.07
|
|
Expected volatility
|
|
|
52
|
%
|
|
|
74
|
%
|
The Company based expected volatility on the historical
volatility of a peer group of publicly traded entities. The
expected term of options gave consideration to early exercises,
post-vesting cancellations and the options contractual
term, ranging from five to ten years. The risk-free interest
rate for the expected term of the option is based on the
U.S. Treasury Constant Maturity Rate as of the date of
grant.
SFAS No. 123R requires nonpublic companies that used
the minimum value method under SFAS No. 123 to apply
the prospective transition method of SFAS No. 123R.
Prior to adoption of SFAS No. 123R, the Company used
the minimum value method, and it therefore has not restated its
financial results for prior periods. Under the prospective
method, stock-based compensation expense for the years ended
December 31, 2006 and 2007 includes compensation expense
for (i) all new stock-based compensation awards granted
after January 1, 2006 based on the grant-date fair value
estimated in accordance with the provisions of
SFAS No. 123R, (ii) unmodified awards granted
prior to but not vested as of December 31, 2005 accounted
for under APB No. 25 and (iii) awards outstanding as
of December 31, 2005 that were modified after the adoption
of SFAS No. 123R.
The Company calculated employee stock-based compensation expense
recognized during the years ended December 31, 2007 and
2006 based on awards ultimately expected to vest and reduced it
for estimated forfeitures. SFAS No. 123R requires
forfeitures to be estimated at the time of grant and revised, if
necessary, in subsequent periods if actual forfeitures differ
from those estimates.
88
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
The following table summarizes the consolidated stock-based
compensation expense by line items in the consolidated statement
of operations:
|
|
|
|
|
|
|
|
|
|
|
Year Ended
|
|
|
|
December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
Research and development
|
|
$
|
939
|
|
|
$
|
207
|
|
Sales and marketing
|
|
|
674
|
|
|
|
322
|
|
General and administrative
|
|
|
2,186
|
|
|
|
1,211
|
|
|
|
|
|
|
|
|
|
|
Total stock-based compensation expense
|
|
$
|
3,799
|
|
|
$
|
1,740
|
|
|
|
|
|
|
|
|
|
|
As a result of adopting SFAS No. 123R on
January 1, 2006, the Companys net loss for the years
ended December 31, 2006 and 2007 was higher by $877 and
$3,387, respectively, net of tax effect, than if the Company had
continued to account for stock-based compensation under APB
No. 25. Basic and diluted net loss per share for the years
ended December 31, 2006 and 2007 would have been $0.18 and
$0.15 lower than if the Company had not adopted
SFAS No. 123R.
Consolidated net cash proceeds from option exercises were $225
and $194 for the year ended December 31, 2007 and 2006,
respectively. The Company realized no income tax benefit from
stock option exercises during the year ended December 31,
2007 and 2006. As required, the Company presents excess tax
benefits from the exercise of stock options, if any, as
financing cash flows rather than operating cash flows.
During 2006, the Company modified five additional option
agreements, including grants made to two members of the
Companys Board of Directors. The modifications included
the repricing of one option for 50 shares of common stock
from $4.80 per share to $3.57 per share and accelerating the
vesting of four other grants totaling 27 shares of common
stock. The Company recorded a charge of $100 in connection with
these modifications for the year ended December 31, 2006.
Total incremental compensation costs resulting from the
modifications were $104. During 2007, the Company modified one
option agreement. The modification involved the acceleration of
the vesting of one grant totaling 1 share of common stock.
The Company recorded a charge of $5 in connection with this
modification for the year ended December 31, 2007.
At December 31, 2007, the Company had $8,962 of total
unrecognized compensation expense under SFAS No. 123R,
net of estimated forfeitures, related to stock option plans that
will be recognized over a weighted-average period of
2.88 years.
Non-Employee
Stock Options
During the years ended December 31, 2005, 2006 and 2007,
the Company granted options to purchase 1, 1 and 4, shares of
common stock, respectively, to non-employees at exercise prices
ranging from $3.90 to $11.00 and with contractual terms
generally of five years. The Company determined estimated fair
value on the grant date using the Black-Scholes option pricing
model and the following assumptions: dividend yield of 0%,
expected volatility of 100%, risk-free interest rate of 3.77% to
4.90% and contractual lives of 5 to 10 years. The Company
accounts for stock options, which vest over the service period,
using the variable accounting model and re-measures them each
accounting period. Compensation expense related to options
granted to consultants was $253 during the year ended
December 31, 2006 and $9 during the year ended
December 31, 2007. During the year ended December 31,
2005, the Company cancelled options issued to consultants in
prior years. As these options were not vested at the time of
cancellation, the Company reversed the expense recognized in
previous years totaling $227 relating to the unvested portion of
these options. Net compensation expense related to options
granted to consultants during the year ended December 31,
2005 was ($210).
89
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
Restricted
Stock
During the year ended December 31, 2007, the Company
granted 4 shares of restricted stock to a director of the
Company who had elected to receive restricted stock in lieu of
an option grant. The restricted stock vests as to 50% of the
shares after six months and thereafter will vest pro rata
monthly for the next six months. The Company did not grant any
restricted stock during the years ended December 31, 2006
or 2005.
401(k)
Defined Contribution Plan
The Company sponsors a 401(k) defined contribution plan covering
all employees. In December 2007, the Board of Directors approved
the matching of employee contributions beginning in April 2008.
Matching contributions to the plan are in the form of cash and
at the discretion of the Company. To date, there have been no
employer contributions under this plan.
NOTE 14
INCOME TAXES
The components of loss before income taxes and cumulative effect
of change in accounting principle by tax jurisdiction were as
follows:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
United States
|
|
$
|
(1,221
|
)
|
|
$
|
(5,714
|
)
|
|
$
|
(12,197
|
)
|
Foreign
|
|
|
(2,370
|
)
|
|
|
(6,411
|
)
|
|
|
(7,010
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Loss before income taxes and cumulative effect of change in
accounting principle
|
|
$
|
(3,591
|
)
|
|
$
|
(12,125
|
)
|
|
$
|
(19,207
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The components of income tax benefit/(provision) were as follows:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
Current:
|
|
|
|
|
|
|
|
|
|
|
|
|
Federal
|
|
$
|
(52
|
)
|
|
$
|
|
|
|
$
|
|
|
State
|
|
|
(20
|
)
|
|
|
(1
|
)
|
|
|
(1
|
)
|
Foreign
|
|
|
56
|
|
|
|
(568
|
)
|
|
|
(241
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(16
|
)
|
|
|
(569
|
)
|
|
|
(242
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Deferred:
|
|
|
|
|
|
|
|
|
|
|
|
|
Federal
|
|
|
|
|
|
|
|
|
|
|
|
|
State
|
|
|
|
|
|
|
|
|
|
|
|
|
Foreign
|
|
|
281
|
|
|
|
384
|
|
|
|
1,863
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
281
|
|
|
|
384
|
|
|
|
1,863
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total:
|
|
|
|
|
|
|
|
|
|
|
|
|
Federal
|
|
|
(52
|
)
|
|
|
|
|
|
|
|
|
State
|
|
|
(20
|
)
|
|
|
(1
|
)
|
|
|
(1
|
)
|
Foreign
|
|
|
337
|
|
|
|
(184
|
)
|
|
|
1,622
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$
|
265
|
|
|
$
|
(185
|
)
|
|
$
|
1,621
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
90
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
The difference between the actual rate and the federal statutory
rate was as follows:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
Tax at federal statutory rate
|
|
|
34.0
|
%
|
|
|
34.0
|
%
|
|
|
34.0
|
%
|
State tax, net of federal benefit
|
|
|
(0.6
|
)
|
|
|
1.9
|
|
|
|
3.7
|
|
Foreign rate differential
|
|
|
(3.2
|
)
|
|
|
(1.6
|
)
|
|
|
(1.7
|
)
|
Research and development credit
|
|
|
7.7
|
|
|
|
2.2
|
|
|
|
1.9
|
|
Acquired in-process research and development
|
|
|
(0.6
|
)
|
|
|
(4.2
|
)
|
|
|
|
|
United Kingdom research and development refund
|
|
|
(11.9
|
)
|
|
|
|
|
|
|
|
|
Withholding taxes
|
|
|
(18.0
|
)
|
|
|
(3.9
|
)
|
|
|
(0.9
|
)
|
Other
|
|
|
1.1
|
|
|
|
(4.9
|
)
|
|
|
(1.8
|
)
|
Valuation allowance
|
|
|
(1.1
|
)
|
|
|
(25.0
|
)
|
|
|
(26.8
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Effective tax rate
|
|
|
7.4
|
%
|
|
|
(1.5
|
)%
|
|
|
8.4
|
%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Deferred tax assets and liabilities consist of the following:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, 2007
|
|
|
December 31, 2006
|
|
|
|
US
|
|
|
Foreign
|
|
|
Total
|
|
|
US
|
|
|
Foreign
|
|
|
Total
|
|
|
Deferred tax assets:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fixed assets
|
|
$
|
190
|
|
|
$
|
238
|
|
|
$
|
428
|
|
|
$
|
113
|
|
|
$
|
256
|
|
|
$
|
369
|
|
Net operating loss carryforwards
|
|
|
9,098
|
|
|
|
1,659
|
|
|
|
11,447
|
|
|
|
11,325
|
|
|
|
3,176
|
|
|
|
14,501
|
|
Accruals, reserves and other
|
|
|
1,426
|
|
|
|
146
|
|
|
|
1,572
|
|
|
|
424
|
|
|
|
143
|
|
|
|
567
|
|
Stock-based compensation
|
|
|
979
|
|
|
|
272
|
|
|
|
1,251
|
|
|
|
371
|
|
|
|
101
|
|
|
|
472
|
|
Research and development credit
|
|
|
753
|
|
|
|
|
|
|
|
753
|
|
|
|
954
|
|
|
|
|
|
|
|
954
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total deferred assets
|
|
|
12,446
|
|
|
|
2,315
|
|
|
|
15,451
|
|
|
|
13,187
|
|
|
|
3,676
|
|
|
|
16,863
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Deferred tax liabilities:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Macrospace and iFone intangible assets
|
|
|
|
|
|
|
(1,020
|
)
|
|
|
(1,020
|
)
|
|
|
|
|
|
|
(1,735
|
)
|
|
|
(1,735
|
)
|
MIG intangible assets
|
|
|
|
|
|
|
(2,656
|
)
|
|
|
(2,656
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
Other
|
|
|
(92
|
)
|
|
|
(1
|
)
|
|
|
(93
|
)
|
|
|
(176
|
)
|
|
|
(575
|
)
|
|
|
(751
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net deferred tax assets
|
|
|
12,354
|
|
|
|
(1,362
|
)
|
|
|
11,682
|
|
|
|
13,011
|
|
|
|
1,366
|
|
|
|
14,377
|
|
Less valuation allowance
|
|
|
(12,354
|
)
|
|
|
(1,294
|
)
|
|
|
(14,338
|
)
|
|
|
(13,011
|
)
|
|
|
(1,366
|
)
|
|
|
(14,377
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net deferred tax liability
|
|
$
|
|
|
|
$
|
(2,656
|
)
|
|
$
|
(2,656
|
)
|
|
$
|
|
|
|
$
|
|
|
|
$
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The Company has not provided deferred taxes on unremitted
earnings attributable to foreign subsidiaries because these
earnings are intended to be reinvested indefinitely.
In accordance with SFAS No. 109 and based on all
available evidence on a jurisdictional basis, the Company
believes that, it is more likely than not that its deferred tax
assets will not be utilized, and has recorded a full valuation
allowance against its net deferred tax assets in each
jurisdiction.
At December 31, 2007, the Company has net operating loss
carryforwards of approximately $23,833 and $23,272 for federal
and state tax purposes, respectively. These carryforwards will
expire from 2011 to 2026. In addition, the Company has research
and development tax credit carryforwards of approximately $901
for federal income tax purposes and $915 for California tax
purposes. The research and development tax credit carryforwards
will begin to expire in 2021. The California state research
credit will carry forward indefinitely. The Company has
91
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
approximately $384 of foreign tax credits from the current year
that will expire in 2017, and approximately $52 of federal and
$20 of state alternative minimum tax credits that will
carryforward indefinitely. In addition, at December 31,
2007, the Company has net operating loss carryforwards of
approximately $5,923 for United Kingdom tax purposes.
The Companys ability to use its net operating loss
carryforwards and federal and state tax credit carryforwards to
offset future taxable income and future taxes, respectively, may
be subject to restrictions attributable to equity transactions
that result in changes in ownership as defined by Internal
Revenue Code Section 382. Total net operating losses of
$5,923 are available in the United Kingdom, however, of those
losses $5,098 are limited and can only offset a portion of the
annual combined profits in the United Kingdom until the net
operating losses are fully utilized.
The Company adopted the provisions of FIN 48 on
January 1, 2007. The total amount of unrecognized tax
benefits as of the date of adoption was $575. The recognition of
the uncertain tax benefits above would not have an impact to our
effective tax rate due to the valuation allowance on our
deferred tax assets.
The Companys policy is to recognize interest and penalties
related to unrecognized tax benefits in income tax expense. As
part of purchase accounting for the acquisition of MIG in
December 2007, the Company recorded a liability of $2,650 of
interest and penalty for the Peoples Republic of China
(PRC) prior to the acquisition of MIG. The Company
did not accrue any additional interest and penalties on
uncertain tax positions during the current period.
A reconciliation of the total amounts of unrecognized tax
benefits at December 31, 2007 is as follows:
|
|
|
|
|
Balance at January 1, 2007
|
|
$
|
575
|
|
Additions based on uncertain tax positions due to acquisitions
|
|
|
1,153
|
|
Additions based on uncertain tax positions related to the
current period
|
|
|
367
|
|
Additions based on uncertain tax positions related to prior
periods
|
|
|
113
|
|
|
|
|
|
|
Balance at December 31, 2007
|
|
$
|
2,208
|
|
|
|
|
|
|
As of December 31, 2007, approximately $135 of unrecognized
tax benefits, if recognized, would impact our effective tax
rate. The remaining balance, if recognized, would adjust our
goodwill from acquisitions or would adjust our deferred tax
assets which are subject to valuation allowance.
The Company is subject to taxation in the United States and
various foreign jurisdictions. The material jurisdictions
subject to examination by tax authorities are primarily the
State of California, United States, United Kingdom and the PRC.
The Companys federal tax return is open by statute for tax
years 2001 and forward and could be subject to examination by
the tax authorities. The Companys California income tax
returns are open by statute for tax years 2001 and forward. The
statute of limitations for the Companys 2005 tax return in
the United Kingdom will close in 2008. The Companys PRC
income tax returns are open by statute for tax years 2002 and
forward. In practice, a tax audit, examination or tax assessment
notice issued by the PRC tax authorities does not represent
finalization or closure of a tax year.
NOTE 15
SEGMENT REPORTING
Statement of Financial Accounting Statements No. 131,
Disclosures about Segments of an Enterprise and Related
Information, establishes standards for reporting information
about operating segments. It defines operating segments as
components of an enterprise about which separate financial
information is available that is evaluated regularly by the
chief operating decision-maker, or decision-making group, in
deciding how to allocate resources and in assessing performance.
The Companys chief operating decision-maker is its Chief
Executive Officer. The Companys Chief Executive Officer
reviews financial information on a geographic basis, however
these aggregate into one operating segment for purposes of
allocating resources and evaluating financial performance.
Accordingly,
92
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
the Company reports as a single operating segment
mobile games. It attributes revenues to geographic areas based
on the country in which the carriers principal operations
are located.
The Company generates its revenues in the following geographic
regions:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
United States of America
|
|
$
|
35,997
|
|
|
$
|
25,475
|
|
|
$
|
14,917
|
|
United Kingdom
|
|
|
6,813
|
|
|
|
4,810
|
|
|
|
3,115
|
|
Americas, excluding the USA
|
|
|
5,284
|
|
|
|
2,704
|
|
|
|
987
|
|
EMEA, excluding the United Kingdom
|
|
|
15,421
|
|
|
|
10,715
|
|
|
|
5,542
|
|
Other
|
|
|
3,352
|
|
|
|
2,462
|
|
|
|
1,090
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$
|
66,867
|
|
|
$
|
46,166
|
|
|
$
|
25,651
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The company attributes its long-lived assets, which primarily
consist of property and equipment, to a country primarily based
on the physical location of the assets. Property and equipment,
net of accumulated depreciation and amortization, summarized by
geographic location was as follows:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31,
|
|
|
|
2007
|
|
|
2006
|
|
|
2005
|
|
|
Americas
|
|
$
|
1,806
|
|
|
$
|
1,956
|
|
|
$
|
2,311
|
|
EMEA
|
|
|
1,146
|
|
|
|
1,407
|
|
|
|
395
|
|
Other
|
|
|
865
|
|
|
|
117
|
|
|
|
137
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
$
|
3,817
|
|
|
$
|
3,480
|
|
|
$
|
2,843
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
NOTE 16
RESTRUCTURING
During December 2005, the Company undertook restructuring
activities to reduce operating expenses. The Company eliminated
27 positions, of which 17 were in research and development, 4 in
sales and marketing and 6 in general and administrative. A
restructuring charge of $450 was recorded in December 2005,
including $225 in the United States and $225 in Europe. Of these
costs, a total of $177 was paid in December 2005 and the
remainder was paid in the first quarter of 2006. No
restructuring activities took place during the years ended
December 31, 2007 or 2006.
NOTE 17
SUBSEQUENT EVENTS
In January 2008, the Company announced a tender offer to
purchase all of the outstanding shares of Superscape Group plc
(Superscape), a leading developer and publisher of
mobile games. The acquisition of Superscape will expand
Glus presence in the United States and add significant
development and publishing capabilities to the Companys
existing resources. The offer price of 10 pence in cash for each
Superscape share values Superscapes entire issued and to
be issued share capital at approximately $36.6 million
(based on the March 7, 2008 closing exchange rate between
British pound sterling and United States dollar of $1.9969). The
Company declared the tender offer unconditional in March 2008.
As of March 21, 2008, the Company owned or had received
acceptances in respect of approximately 92.97% of the existing
share capital of Superscape. Payment for shares is required to
be made within fourteen days of when such shares are tendered.
93
GLU
MOBILE INC.
NOTES TO
CONSOLIDATED FINANCIAL
STATEMENTS (Continued)
In March 2008, the Companys Board of Directors adopted the
2008 Equity Inducement Plan (the Inducement Plan).
The Inducement Plan does not require the approval of the
Companys stockholders. The Company has reserved
600 shares of its common stock for grant and issuance under
the Inducement Plan. The Company may only grant NSOs under the
Inducement Plan. Grants of NSO under the Inducement Plan may
only be made to persons not previously an employee or director
of the Company, or following a bona fide period of
non-employment, as an inducement material to such
individuals entering into employment with the Company and
to provide incentives for such persons to exert maximum efforts
for the Companys success. The Company may grant NSOs under
the Inducement Plan at prices less than 100% of the fair value
of the shares on the date of grant, at the discretion of its
Board of Directors. The fair value of the Companys common
stock is determined by the last sale price of such stock on the
Nasdaq Global Market on the date of determination. The
Inducement Plan does not provide the Board of Directors the
ability to grant restricted stock awards, stock appreciation
rights, restricted stock units, performance shares and stock
bonuses.
94
|
|
Item 9.
|
Changes
in and Disagreements with Accountants on Accounting and
Financial Disclosure
|
None.
|
|
Item 9A.
|
Controls
and Procedures
|
Disclosure
Controls and Procedures
Our management, with the participation of our chief executive
officer and chief financial officer, evaluated the effectiveness
of our disclosure controls and procedures pursuant to
Rule 13a-15
under the Securities Exchange Act of 1934 as amended (the
Exchange Act). In designing and evaluating the
disclosure controls and procedures, management recognizes that
any controls and procedures, no matter how well designed and
operated, can provide only reasonable assurance of achieving the
desired control objectives. In addition, the design of
disclosure controls and procedures must reflect the fact that
there are resource constraints and that management is required
to apply its judgment in evaluating the benefits of possible
controls and procedures relative to their costs.
Based on our evaluation, our chief executive officer and chief
financial officer concluded that, as of December 31, 2007,
our disclosure controls and procedures are designed at a
reasonable assurance level and are effective to provide
reasonable assurance that information we are required to
disclose in reports that we file or submit under the Exchange
Act is recorded, processed, summarized and reported within the
time periods specified in SEC rules and forms, and that such
information is accumulated and communicated to our management,
including our chief executive officer and chief financial
officer, as appropriate, to allow timely decisions regarding
required disclosure.
Internal
Control over Financial Reporting
Because we are not an accelerated filer or
large accelerated filer (as those terms are defined
in
Rule 12b-2
under the Securities Exchange Act of 1934, as amended), this
Annual Report on
Form 10-K
does not include a report of managements assessment
regarding internal control over financial reporting or an
attestation report of our independent registered public
accounting firm due to a transition period, established by the
rules of the SEC for newly public companies.
This Annual Report on
Form 10-K
does not include a report of managements assessment
regarding internal control over financial reporting or an
attestation report of the Companys independent registered
public accounting firm due to a transition period established by
rules of the Securities and Exchange Commission for newly public
companies. At the end of the 2008, Section 404 of the
Sarbanes-Oxley Act will require our management to provide an
assessment of the effectiveness of our internal control over
financial reporting, and our independent registered public
accounting firm will be required to audit managements
assessment. We are in the process of performing the system and
process documentation, evaluation and testing required for
management to make this assessment and for its independent
auditors to provide its attestation report. We have not
completed this process or its assessment, and this process will
require significant amounts of management time and resources. In
the course of evaluation and testing, management may identify
deficiencies that will need to be addressed and remediated.
Changes
in Internal Control over Financial Reporting
There were no changes in our internal control over financial
reporting that occurred during our fourth fiscal quarter that
have materially affected, or are reasonably likely to materially
affect, our internal control over financial reporting
|
|
Item 9B.
|
OTHER
INFORMATION
|
None.
95
PART III
|
|
Item 10.
|
Directors,
Executive Officers and Corporate Governance
|
Except as set forth below, the information required by this item
is incorporated by reference to our Proxy Statement for our 2008
Annual Meeting of Stockholders to be filed with the SEC within
120 days after the end of the fiscal year ended
December 31, 2007.
We maintain a Code of Business Conduct and Ethics that
incorporates our code of ethics applicable to all employees,
including all officers. Our Code of Business Conduct and Ethics
is published on the Investors page of our Web site at
www.glu.com. We intend to disclose future amendments to certain
provisions of our Code of Business Conduct and Ethics, or
waivers of such provisions granted to executive officers and
directors, on this Web site within four business days following
the date of such amendment or waiver.
|
|
Item 11.
|
Executive
Compensation
|
The information required by this item is incorporated by
reference to our Proxy Statement for our 2008 Annual Meeting of
Stockholders to be filed with the SEC within 120 days after
the end of the fiscal year ended December 31, 2007.
|
|
Item 12.
|
Security
Ownership of Certain Beneficial Owners and Management and
Related Stockholder Matters
|
The information required by this item is incorporated by
reference to our Proxy Statement for our 2008 Annual Meeting of
Stockholders to be filed with the SEC within 120 days after
the end of the fiscal year ended December 31, 2007.
|
|
Item 13.
|
Certain
Relationships and Related Transactions, and Director
Independence
|
The information required by this item is incorporated by
reference to our Proxy Statement for our 2008 Annual Meeting of
Stockholders to be filed with the SEC within 120 days after
the end of the fiscal year ended December 31, 2007.
|
|
Item 14.
|
Principal
Accounting Fees and Services
|
The information required by this item is incorporated by
reference to our Proxy Statement for our 2008 Annual Meeting of
Stockholders to be filed with the SEC within 120 days after
the end of the fiscal year ended December 31, 2007.
PART IV
|
|
Item 15.
|
Exhibits
and Financial Statement Schedules
|
(a)(1) Financial Statements: The financial statements filed as
part of this report are listed on the index to financial
statements on page 55.
(2) Financial Schedules: No separate Valuation and
Qualifying Accounts table has been included as the
required information has been included in the Consolidated
Financial Statements included in this Annual Report on
Form 10-K
prepared herein.
(b) Exhibits. The exhibits listed on the Exhibit Index
(following the Signatures section of this report) are included,
or incorporated by reference, in this annual report.
96
Signatures
Pursuant to the requirements of Section 13 or 15(d) of the
Securities Exchange Act of 1934, on March 31, 2008, the
Registrant has duly caused this Annual Report to be signed on
its behalf by the undersigned, thereunto duly authorized.
GLU MOBILE INC.
|
|
|
|
By:
|
/s/ L.
Gregory Ballard
|
L. Gregory Ballard
Chief Executive Officer
Albert A. Pimentel
Chief Financial Officer
POWER OF
ATTORNEY
KNOW ALL PERSONS BY THESE PRESENTS, that each person whose
signature appears below constitutes and appoints Albert A.
Pimentel as his attorney-in-fact, each with the power of
substitution, for him in any and all capacities, to sign any
amendments to this Annual Report on
Form 10-K,
and to file the same, with exhibits thereto and other documents
in connection therewith with the Securities and Exchange
Commission, hereby ratifying and confirming all that said
attorney-in-fact, or his substitute or substitutes, may do or
cause to be done by virtue hereof.
Pursuant to the requirements of the Securities Exchange Act of
1934, this Report has been signed below by the following persons
in the capacities and on the dates indicated.
|
|
|
|
|
|
|
Signature
|
|
Title
|
|
Date
|
|
|
|
|
|
|
/s/ L.
Gregory Ballard
(L.
Gregory Ballard)
|
|
President and Chief Executive Officer (Principal Executive
Officer)
|
|
March 31, 2008
|
|
|
|
|
|
/s/ Albert
A. Pimentel
(Albert
A. Pimentel)
|
|
Executive Vice President and Chief Financial Officer (Principal
Financial Officer)
|
|
March 31, 2008
|
|
|
|
|
|
/s/ Eric
R. Ludwig
(Eric
R. Ludwig)
|
|
Vice President, Finance and Assistant Secretary (Principal
Accounting Officer)
|
|
March 31, 2008
|
|
|
|
|
|
/s/ Daniel
L. Skaff
(Daniel
L. Skaff)
|
|
Director
|
|
March 31, 2008
|
|
|
|
|
|
/s/ Ann
Mather
(Ann
Mather)
|
|
Director
|
|
March 31, 2008
|
|
|
|
|
|
/s/ William
J. Miller
(William
J. Miller)
|
|
Director
|
|
March 31, 2008
|
97
|
|
|
|
|
|
|
Signature
|
|
Title
|
|
Date
|
|
|
|
|
|
|
/s/ Richard
A. Moran
(Richard
A. Moran)
|
|
Director
|
|
March 31, 2008
|
|
|
|
|
|
/s/ Hany
M. Nada
(Hany
M. Nada)
|
|
Director
|
|
March 31, 2008
|
|
|
|
|
|
/s/ A.
Brooke Seawell
(A.
Brooke Seawell)
|
|
Director
|
|
March 31, 2008
|
|
|
|
|
|
/s/ Sharon
L. Wienbar
(Sharon
L. Wienbar)
|
|
Director
|
|
March 31, 2008
|
98
Exhibit Index
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Incorporated by Reference
|
|
|
Exhibit
|
|
|
|
|
|
|
|
|
|
Filing
|
|
Provided
|
Number
|
|
Exhibit Description
|
|
Form
|
|
File No.
|
|
Exhibit
|
|
Date
|
|
Herewith
|
|
2.01
|
|
Agreement and Plan of Merger, dated as of November 28,
2007, by and among Glu Mobile Inc., Maverick Acquisition Corp.,
Awaken Limited, Awaken (Beijing) Communications Technology Co.
Ltd., Beijing Zhangzhong MIG Information Technology Co. Ltd.,
Beijing Qinwang Technology Co. Ltd., each of Wang Bin, Wang Xin
and You Yanli, and Wang Xin, as Representative.
|
|
8-K
|
|
001-33368
|
|
|
2
|
.01
|
|
12/03/07
|
|
|
2.02
|
|
Recommended Cash Offer by Glu Mobile Inc. for Superscape Group
plc.
|
|
8-K
|
|
001-33368
|
|
|
2
|
.01
|
|
01/25/08
|
|
|
2.03
|
|
Form of Acceptance, Authority and Election by Glu Mobile Inc.
for Superscape Group plc.
|
|
8-K
|
|
001-33368
|
|
|
2
|
.02
|
|
01/25/08
|
|
|
3.01
|
|
Restated Certificate of Incorporation of Glu Mobile Inc.
|
|
S-1/A
|
|
333-139493
|
|
|
3
|
.02
|
|
02/14/07
|
|
|
3.02
|
|
Amended and Restated Bylaws of Glu Mobile Inc.
|
|
S-1/A
|
|
333-139493
|
|
|
3
|
.04
|
|
02/14/07
|
|
|
4.01
|
|
Form of Registrants Common Stock Certificate.
|
|
S-1/A
|
|
333-139493
|
|
|
4
|
.01
|
|
02/14/07
|
|
|
4.02
|
|
Amended and Restated Investors Rights Agreement, dated as
of March 29, 2006, by and among Glu Mobile Inc. and certain
investors of Glu Mobile Inc. and the Amendment No. 1 and
Joinder to the Amended and Restated Investor Rights Agreement
dated May 5, 2006, by and among Glu Mobile Inc. and certain
investors of Glu Mobile Inc.
|
|
S-1
|
|
333-139493
|
|
|
4
|
.02
|
|
12/19/06
|
|
|
10.01
|
|
Form of Indemnity Agreement.
|
|
S-1
|
|
333-139493
|
|
|
10
|
.01
|
|
12/19/06
|
|
|
10.02
|
|
2001 Stock Option Plan, form of option grant used from
December 19, 2001 to May 2, 2006, form of option grant
used from December 8, 2004 to May 2, 2006 and forms of
option grant used since May 2, 2006.
|
|
S-1/A
|
|
333-139493
|
|
|
10
|
.02
|
|
01/22/07
|
|
|
10.03
|
|
2007 Equity Incentive Plan and forms of (a) Notice of Stock
Option Grant, Stock Option Award Agreement and Stock Option
Exercise Agreement, (b) Notice of Restricted Stock Award
and Restricted Stock Agreement, (c) Notice of Stock
Appreciation Right Award and Stock Appreciation Right Award
Agreement, (d) Notice of Restricted Stock Unit Award and
Restricted Stock Unit Agreement and (e) Notice of Stock
Bonus Award and Stock Bonus Agreement.
|
|
S-1/A
|
|
333-139493
|
|
|
10
|
.03
|
|
02/16/07
|
|
|
10.04
|
|
2007 Employee Stock Purchase Plan.
|
|
S-1/A
|
|
333-139493
|
|
|
10
|
.03
|
|
02/16/07
|
|
|
10.05
|
|
Lease Agreement at San Mateo Centre II and III
dated as of January 23, 2003, as amended on June 26,
2003, December 5, 2003, October 11, 2004 and
May 31, 2005, by and between CarrAmerica Realty, L.P. and
Glu Mobile Inc.
|
|
S-1
|
|
333-139493
|
|
|
10
|
.05
|
|
12/19/06
|
|
|
10.06
|
|
Sublease dated as of August 22, 2007, between Oracle USA,
Inc., and Glu Mobile Inc.
|
|
8-K
|
|
001-33368
|
|
|
10
|
.1
|
|
08/28/07
|
|
|
10.07+
|
|
BREW Application License Agreement dated as of February 12,
2002 by and between Cellco Partnership (d.b.a. Verizon Wireless)
and Glu Mobile Inc.
|
|
S-1/A
|
|
333-139493
|
|
|
10
|
.11.1
|
|
01/10/07
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Incorporated by Reference
|
|
|
Exhibit
|
|
|
|
|
|
|
|
|
|
Filing
|
|
Provided
|
Number
|
|
Exhibit Description
|
|
Form
|
|
File No.
|
|
Exhibit
|
|
Date
|
|
Herewith
|
|
10.08+
|
|
BREW Developer Agreement dated as of November 2, 2001, as
amended, by and between Qualcomm Inc. and Glu Mobile Inc.
|
|
S-1/A
|
|
333-139493
|
|
|
10
|
.11.2
|
|
01/10/07
|
|
|
10.09
|
|
Offer Letter Agreement dated September 17, 2002 by and
between Alessandro Galvagni and Glu Mobile Inc.
|
|
S-1
|
|
333-139493
|
|
|
10
|
.14
|
|
12/19/06
|
|
|
10.10
|
|
Offer Letter Agreement dated September 22, 2003 by and
between L. Gregory Ballard and Glu Mobile Inc.
|
|
S-1
|
|
333-139493
|
|
|
10
|
.15
|
|
12/19/06
|
|
|
10.11
|
|
Offer Letter Agreement dated December 22, 2003 by and
between Jill S. Braff and Glu Mobile Inc.
|
|
S-1
|
|
333-139493
|
|
|
10
|
.16
|
|
12/19/06
|
|
|
10.12
|
|
Offer Letter Agreement dated September 23, 2004 by and
between Albert A. Pimentel and Glu Mobile Inc.
|
|
S-1
|
|
333-139493
|
|
|
10
|
.17
|
|
12/19/06
|
|
|
10.13
|
|
Loan and Security Agreement dated as of May 2, 2006 by and
between Pinnacle Ventures LLC and the Registrant.
|
|
S-1
|
|
333-139493
|
|
|
10
|
.19
|
|
12/19/06
|
|
|
10.14
|
|
Form of Warrant dated as of May 2, 2006 by and between
Pinnacle Ventures I Equity Holdings LLC and Glu Mobile Inc., by
and between Pinnacle Ventures I Affiliates, L.P. and Glu Mobile
Inc., and by and between Pinnacle Ventures II Equity
Holdings, LLC and Glu Mobile Inc.
|
|
S-1
|
|
333-139493
|
|
|
10
|
.20
|
|
12/19/06
|
|
|
10.15
|
|
Form of Severance and Change in Control Agreement dated as of
March 22, 2006 by and between L. Gregory Ballard and Glu
Mobile Inc., and by and between Albert A. Pimentel and Glu
Mobile Inc.
|
|
S-1
|
|
333-139493
|
|
|
10
|
.23
|
|
12/19/06
|
|
|
10.16
|
|
Summary of Bonus Plan of Glu Mobile Inc.
|
|
S-1
|
|
333-139493
|
|
|
10
|
.24
|
|
12/19/06
|
|
|
10.17
|
|
Loan and Security Agreement dated as of February 14, 2007,
as amended, by and between Silicon Valley Bank and Glu Mobile
Inc.
|
|
S-1/A
|
|
333-139493
|
|
|
10
|
.28
|
|
03/06/07
|
|
|
10.18
|
|
Form of Warrant to Purchase Common Stock issued
February 28, 2007 by Glu Mobile Inc. to Granite Global
Ventures II, L.P. and to TWI Glu Mobile Holdings Inc.
|
|
S-1/A
|
|
333-139493
|
|
|
10
|
.31
|
|
03/06/07
|
|
|
10.19
|
|
Written Consent and Agreement to Convert entered into as of
February 28, 2007 by and among Glu Mobile Inc. and Granite
Global Ventures II, L.P. and TWI Glu Mobile Holdings Inc.
|
|
S-1/A
|
|
333-139493
|
|
|
10
|
.32
|
|
03/06/07
|
|
|
21.01
|
|
List of Subsidiaries of Glu Mobile Inc.
|
|
|
|
|
|
|
|
|
|
|
|
X
|
23.01
|
|
Consent of PricewaterhouseCoopers LLP, independent registered
public accounting firm.
|
|
|
|
|
|
|
|
|
|
|
|
X
|
24.01
|
|
Power of Attorney (included on page 97).
|
|
|
|
|
|
|
|
|
|
|
|
|
31.01
|
|
Certification of Principal Executive Officer Pursuant to
Securities Exchange Act
Rule 13a-14(a).
|
|
|
|
|
|
|
|
|
|
|
|
X
|
31.02
|
|
Certification of Principal Financial Officer Pursuant to
Securities Exchange Act
Rule 13a-14(a).
|
|
|
|
|
|
|
|
|
|
|
|
X
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Incorporated by Reference
|
|
|
Exhibit
|
|
|
|
|
|
|
|
|
|
Filing
|
|
Provided
|
Number
|
|
Exhibit Description
|
|
Form
|
|
File No.
|
|
Exhibit
|
|
Date
|
|
Herewith
|
|
32.01
|
|
Certification of Principal Executive Officer Pursuant to
18 U.S.C. Section 1350 and Securities Exchange Act
Rule 13a-14(b).*
|
|
|
|
|
|
|
|
|
|
|
|
X
|
32.02
|
|
Certification of Principal Financial Officer Pursuant to
18 U.S.C. Section 1350 and Securities Exchange Act
Rule 13a-14(b).*
|
|
|
|
|
|
|
|
|
|
|
|
X
|
|
|
|
+ |
|
Confidential treatment has been requested with respect to
selected portions of this agreement pursuant to an application
for confidential treatment by Glu Mobile Inc. |
|
* |
|
This certification is not deemed filed for purposes
of Section 18 of the Securities Exchange Act, or otherwise
subject to the liability of that section. Such certification
will not be deemed to be incorporated by reference into any
filing under the Securities Act of 1933 or the Securities
Exchange Act of 1934, except to the extent that Glu Mobile Inc.
specifically incorporates it by reference. |